-{HP:230 EP:181}- Skeev leaves south. You follow your leader south. A long hallway(s, w, n and d) Skeev the dunedain Soldier (Heroic) An empty glass Skeev leaves south. You follow your leader south. A council chamber(n) Skeev the dunedain Soldier (Heroic) Corpse of Cirdan Corpse of Galdor Eznima Tyaa the dunedain Battlemage (Demonic) Corpse of Glorfindel Party say from Skeev: I'm hunting Eznima 1 Disregarding your own personal safety, you smash your head into Eznima! -{HP:230 EP:146}- Skeev downs a potion. Skeev whips his sapphire sword from his baldric in a blinding blur of motion!! Skeev wields a sapphire sword. Suddenly, Skeev stabs Eznima from behind! Skeev wreaks havoc on Eznima with many devastating blows. You are too busy to make an attack! 2 You charge at Eznima and plunge your blade in! -{HP:230 EP:86}- sh Skeev assails Eznima with an array of blows. You mangle Eznima with extraordinary skill. Eznima is in critical condition, very close to death. -{HP:230 EP:85}- Eznima leaves north. Skeev leaves north. You follow your leader north. A long hallway(s, w, n and d) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) An empty glass Eznima leaves down. Skeev leaves down. You follow your leader down. A long hallway(s, u, n and d) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) Eznima leaves down. Skeev leaves down. You follow your leader down. A long hallway(s, u, n and d) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) Eznima leaves down. Skeev leaves down. You follow your leader down. A long hallway(s, u, n and d) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) An elven lad Eznima leaves down. Skeev leaves down. You follow your leader down. A long hallway(s, u, w and n) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) A chambermaid Eznima leaves south. Skeev leaves south. You follow your leader south. The tower entrance(out and n) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) An elven guard Eznima leaves out. Skeev leaves out. You follow your leader out. A vibrant garden(enter and e) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) Eznima leaves east. Skeev leaves east. You follow your leader east. Street circle with fountain(se, sw, w, ne, e and nw) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) A wonderful fountain sprays water into the air Eznima leaves southeast. Skeev leaves southeast. You follow your leader southeast. A paved street(w, sw, e and nw) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) Eznima leaves east. Skeev leaves east. You follow your leader east. A paved street(s, w, n and e) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) Eznima leaves east. Skeev leaves east. You follow your leader east. A square with a statue(se, w, ne and e) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) A message stone A majestic statue of Gil-Galad A sign is posted here for new characters An old gossiper [38 rumours, 32 new] Grey Havens Newbie Board [17 notes, 17 new] Eznima leaves east. Skeev leaves east. You follow your leader east. A paved street(s, w and e) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) A fair and helpful elven bard Eznima leaves east. Skeev leaves east. You follow your leader east. Grey Havens entrance(s, w and e) Skeev the dunedain Soldier (Heroic) Eznima Tyaa the dunedain Battlemage (Demonic) An elven guard [2] A signpost 1 You killed Eznima. Eznima has died. Your neck still hurts from the last headbutt. -{HP:230 EP:85}- The ghost of Eznima drifts east. 1 Your neck still hurts from the last headbutt. -{HP:230 EP:85}- Skeev gets a studded leather baldric, two crystals, an Orc cour ier pack and a simple sheepskin sheath from corpse of Eznima into a Dol Amroth pack. gi some gold coins : Gold may only be pocketed. a crystalline shield : Ok. a pair of black chausses : Ok. a bloodstained cloak : Too bulky. a dwarven hauberk : Too bulky. a Great Spiked Flail : Too bulky. a walking staff : Ok. -{HP:230 EP:84}- Skeev gets some gold coins from corpse of Eznima.