------------------------------------------------------- ------------------------------------------------------- Daukar tells you: thrans sign The Plains(w, n, e and s) << HP:230 EP:146 >>  The Plains(w, n, e and s) << HP:230 EP:146 >>  The Plains(w, n, e and s) << HP:230 EP:146 >>  The Plains(w, n, e and s) << HP:230 EP:146 >>  The Plains(w, n, e and s) << HP:230 EP:146 >>  The Plains(w, n, e and s) A Beorning warrior << HP:230 EP:146 >>  The Plains(w, n, e and s) A Beorning scout examines you << HP:230 EP:146 >>  The Plains(w, n, e and s) << HP:230 EP:146 >>  Forest Gate (w, n, e and s) << HP:230 EP:146 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e, se and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e, nw and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:145 >> trigger Metrop todo hunt Metrop Travelto: aborted! Type 'travelto resume' to continue. << HP:230 EP:144 >>  The next time you see 'Metrop', you will do: 'hunt Metrop'. << HP:230 EP:144 >>  i Gold: 14 Encumbrance: lightly encumbered You are carrying the following on your person: *A vial of vigour (IN HANDS). *A studded leather baldric containing a fang (worn). *A dwarven war shield (worn). *A bloodstained cloak (worn). *A stamped staying-permit. *A phial of Roderick's Dream Potion (IN HANDS). *A tower guard's helmet (worn). *A crystal (worn). *A crystal (worn). *A smoothly polished white ring (glowing) (worn). *A smoothly polished white ring (glowing) (worn). *A simple sheepskin sheath (worn). *A leather scout ruck (open) (worn). *A pair of mail pants (worn). *A finely-shaped pearl carapace (worn). *A keyring containing 8 keys (worn). A steel ring. Hobbe's Golden Tosse ring. << HP:230 EP:134 >>  i keyring Gold: 14 Encumbrance: lightly encumbered You dig around in your keyring and find: Your keyring is about half full. *A key made of stone - mtl *An old engraved key - breel *A large key - bscl *A small steel key - lothl/edol2 *A tiny steel key - edol *A cell key - mdl *A small runed key - rhosl A wooden key - stsl << HP:230 EP:130 >> score Oracle Tossan the dunedain []D [] []\/[] []D You are full! You feel like a blimp. HP: 230/230 END: 128/230 Exp: 2689166 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 10h 5m 8s old. You are blending into the background. << HP:230 EP:122 >> tt resume Travelto: resuming journey. << HP:230 EP:116 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e, se and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e, nw and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:116 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e, se and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e, nw and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:115 >>  The Mirkwood path(w, n and e) << HP:230 EP:115 >>  The Bridge(w and e) << HP:230 EP:114 >>  The Mirkwood path(w, e and s) << HP:230 EP:114 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:114 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:114 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:114 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:114 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:114 >>  The Mirkwood path(sw, w, n, ne, e, nw and s) << HP:230 EP:114 >>  The Mirkwood path(sw, w, n, ne, e and s) << HP:230 EP:114 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:113 >>  Thranduils (ne, n, stairs and s) Daukar the dunedain Battle Lord (Demonic) Metrop Voronwie the silvan Happy Face (Grinning Diabolical A signpost A hitching post Triggered! doing: hunt Metrop Travelto: Destination reached! << HP:230 EP:113 >>  You begin to hunt Metrop. party say $HIR$Hunting: $HIY$Metrop $0$ Target set to: Metrop - type 'altpk' to target NoTarget << HP:230 EP:113 >>  You are not in a party. << HP:230 EP:113 >> tt rhosgobel Travelto: Journey begun! Press return or type any command to stop. << HP:230 EP:113 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:113 >>  The Mirkwood path(sw, w, n, ne, e and s) << HP:230 EP:113 >>  The Mirkwood path(sw, w, n, ne, e, nw and s) << HP:230 EP:113 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:113 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:112 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:112 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:112 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:112 >>  The Mirkwood path(w, e and s) << HP:230 EP:112 >>  The Bridge(w and e) << HP:230 EP:112 >>  Travelto: aborted! Type 'travelto resume' to continue. << HP:230 EP:112 >> trigger Metrop todo hunt Metrop The next time you see 'Metrop', you will do: 'hunt Metrop'. << HP:230 EP:104 >> score Oracle Tossan the dunedain []D [] []\/[] []D You are full! You feel like a blimp. HP: 230/230 END: 104/230 Exp: 2689166 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 10h 6m 4s old. You are blending into the background. -- Lots of waiting and ep healing -- << HP:230 EP:48 >> 1 Do: starting commands. << HP:230 EP:45 >>  The fluid tastes bitter in your mouth. << HP:230 EP:130 >>  Ok. << HP:230 EP:130 >>  Do: Commands completed. << HP:230 EP:130 >>  Suddenly you have a massive headache. l This is a small wooden bridge which crosses the Enchanted River. The river is known to have strange effects on anyone who comes in contact with the water, so be careful! The path continues west and east. The Enchanted River is southwest and northeast. The sky is black and the stars shine down brightly. The sky is brilliantly clear. There is water to the southwest and northeast. The only obvious exits are west and east. An empty vial << HP:230 EP:129 >> l This is a small wooden bridge which crosses the Enchanted River. The river is known to have strange effects on anyone who comes in contact with the water, so be careful! The path continues west and east. The Enchanted River is southwest and northeast. The sky is black and the stars shine down brightly. The sky is brilliantly clear. There is water to the southwest and northeast. The only obvious exits are west and east. An empty vial << HP:230 EP:114 >> i Gold: 14 Encumbrance: lightly encumbered You are carrying the following on your person: *A studded leather baldric containing a fang (worn). *A dwarven war shield (worn). *A bloodstained cloak (worn). *A stamped staying-permit. *A phial of Roderick's Dream Potion (IN HANDS). *A tower guard's helmet (worn). *A crystal (worn). *A crystal (worn). *A smoothly polished white ring (glowing) (worn). *A smoothly polished white ring (glowing) (worn). *A simple sheepskin sheath (worn). *A leather scout ruck (open) (worn). *A pair of mail pants (worn). *A finely-shaped pearl carapace (worn). *A keyring containing 8 keys (worn). A steel ring. Hobbe's Golden Tosse ring. << HP:230 EP:113 >> pp You whip your fang from your baldric like a weaponsmaster!! As you wield the fang, a great evil power invades your body. You wield the fang of Sauron. << HP:230 EP:112 >> tt return Travelto: returning to origin. << HP:230 EP:111 >>  The Mirkwood path(w, e and s) << HP:230 EP:111 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:111 >>  The Mirkwood path(w, n, e and s) << HP:230 EP:111 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:111 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:111 >>  The Mirkwood path(w, n, ne, e and s) << HP:230 EP:111 >>  The Mirkwood path(sw, w, n, ne, e, nw and s) << HP:230 EP:111 >>  The Mirkwood path(sw, w, n, ne, e and s) << HP:230 EP:111 >>  The Mirkwood path(sw, w, n, e and s) << HP:230 EP:111 >>  Thranduils (ne, n, stairs and s) A signpost A hitching post Travelto: Destination reached! << HP:230 EP:110 >>  Flare enters. Daukar enters. Flare leaves stairs. Daukar leaves north. Daukar enters. score Oracle Tossan the dunedain []D [] []\/[] []D You have a bad headache. You are full! You feel like a blimp. HP: 230/230 END: 107/230 Exp: 2689166 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 10h 11m 2s old. You are blending into the background. << HP:230 EP:107 >> l n Darkness surrounds you. Tall beech trees surround you and you are hopelessly lost. The sounds of footfalls and movement are everywhere in this part of the woods. A feeling of uneasiness engulfs you and adrenaline starts to pump. Your senses are at their peak. A bridge lies south. The path continues east. A gentle wind blows through the trees, causing you to shiver. The only obvious exits are west, north, east and south. << HP:230 EP:106 >> n Mirkwood(w, n, e and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ <--- His title is bugging the..   A small fishing boat named Rebecca ..color of the room desc :P Triggered! doing: hunt Metrop << HP:230 EP:105 >>  You begin to hunt Metrop. party say $HIR$Hunting: $HIY$Metrop $0$ Target set to: Metrop - type 'altpk' to target NoTarget << HP:230 EP:105 >>  You are not in a party. << HP:230 EP:101 >> shape Usage: shape << HP:230 EP:99 >> shape Metrop Perfect Metrop Perfect | Perfect Metrop Perfect | Perfect Metrop Perfect Triggered! doing: hunt Metrop << HP:230 EP:99 >>  You are already hunting Metrop! << HP:230 EP:99 >> backstab Metrop You sneak up and stab Metrop from behind! Triggered! doing: hunt Metrop << HP:230 EP:47 >>  You are already hunting Metrop! << HP:230 EP:47 >>  You miss Metrop. Triggered! doing: hunt Metrop You are already hunting Metrop! << HP:230 EP:45 >> trigger Metrop does gates todo same The next time you see 'Metrop does gates', you will do: 'same'. << HP:230 EP:45 >>  You miss Metrop. Metrop nocks a handcrafted arrow. score Oracle Tossan the dunedain []D [] []\/[] []D You have a bad headache. Your stomach is almost full, barely room for another bite. HP: 230/230 END: 44/230 Exp: 2689166 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 10h 11m 20s old. You are blending into the background and hunting Metrop. << HP:230 EP:44 >>  You hit Metrop very hard, leaving severed body parts! Metrop draws back on a bow. Metrop rolls away from you loosing a handcrafted arrow at your stomach. Thwack! An arrow lodges itself deeply in your body. You will have to yank it out. Metrop leaves south. You sTaLk Metrop ............................. SOUTH- Thranduils (ne, n, stairs and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Daukar the dunedain Battle Lord (Demonic)  A signpost  A hitching post You chop Metrop. Metrop nocks a handcrafted arrow. Metrop draws back on a bow. Metrop rolls away from you loosing a handcrafted arrow at your head. You chop Metrop. Metrop nocks a handcrafted arrow. Metrop draws back on a bow. shape all Good Metrop Good | Good Metrop Good | Good Metrop Good << HP:195 EP:38 >>  You miss Metrop. Metrop rolls away from you loosing a handcrafted arrow at your foot. Metrop nocks a clawed arrow. << HP:180 EP:36 >>  You chop Metrop. Metrop draws back on a bow. Metrop leaves stairs. You sTaLk Metrop ............................. STAIRS- The Stone Stairs(bridge and terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Corpse of Orc Metrop leaves terrace. You sTaLk Metrop ............................. TERRACE- A grassy terrace(w, stairs and gates) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  An orc warrior  An orc warlord  An orc underling  Corpse of elf Metrop leaves gates. You sTaLk Metrop ............................. GATES- The gates to Thranduil's kingdom(terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders Metrop fades into the shadows. Triggered! doing: same Silently you creep through the battle unnoticed and knock on the huge gates. A hollow, ominous thudding sound meets your every knock BOOM....BOOM...BOOM. After a moment, a small sliding peep-slot opens and you feel you're being examined. Seconds later, the huge gate opens just enough for many rough hands to reach out and pull you inside! A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders << HP:180 EP:34 >>  Metrop leaves deeper. You sTaLk Metrop ............................. DEEPER- A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves deeper. You sTaLk Metrop ............................. DEEPER- Crossroads(w, ne and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves west. You sTaLk Metrop ............................. WEST- A Twisting Tunnel(sw, nw and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves northwest. You sTaLk Metrop ............................. NORTHWEST- Crossroads(sw, n and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves north. You sTaLk Metrop ............................. NORTH- A Twisting Tunnel(nw and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves northwest. You sTaLk Metrop ............................. NORTHWEST- A Cavern(w, n, ne and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves west. You sTaLk Metrop ............................. WEST- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves southwest. You sTaLk Metrop ............................. SOUTHWEST- A Twisting Tunnel(sw, ne and nw) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves southwest. You sTaLk Metrop ............................. SOUTHWEST- A Twisting Tunnel(sw, w, ne and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A caretaker Metrop leaves east. You sTaLk Metrop ............................. EAST- Thranduil shop(w) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Wathdin the sindar Warlock (Hand of Eru)  A trash can  Brenen the shopkeeper You chop Metrop. Metrop leaves west. You sTaLk Metrop ............................. WEST- A Twisting Tunnel(sw, w, ne and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A caretaker Metrop leaves northeast. You sTaLk Metrop ............................. NORTHEAST- A Twisting Tunnel(sw, ne and nw) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves northeast. You sTaLk Metrop ............................. NORTHEAST- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves north. You sTaLk Metrop ............................. NORTH- Thranduil Inn(u, ne and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Losien the innkeeper You dilacerate Metrop like a hungry wolf destroying flesh. Metrop fires off a clawed arrow but misses you. shape AVG Metrop AVG | AVG Metrop AVG | AVG Metrop AVG << HP:180 EP:30 >>  You chop Metrop. The arrow throbs in your body. Metrop nocks a handcrafted arrow. Metrop draws back on a bow. Metrop sends a handcrafted arrow singing through the air, striking your chest. Thwack! An arrow lodges itself deeply in your body. You will have to yank it out. Metrop leaves south. You sTaLk Metrop ............................. SOUTH- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ << HP:167 EP:28 >>  Metrop leaves north. You sTaLk Metrop ............................. NORTH- Thranduil Inn(u, ne and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Losien the innkeeper You chop Metrop. Metrop nocks a handcrafted arrow. Metrop draws back on a bow. Metrop aims and fires at your leg with a handcrafted arrow. Metrop leaves south. You sTaLk Metrop ............................. SOUTH- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves east. You sTaLk Metrop ............................. EAST- A Cavern(w, n, ne and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves southeast. You sTaLk Metrop ............................. SOUTHEAST- A Twisting Tunnel(nw and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves south. You sTaLk Metrop ............................. SOUTH- Crossroads(sw, n and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ You chop Metrop. Metrop nocks a handcrafted arrow. Metrop leaves southeast. You sTaLk Metrop ............................. SOUTHEAST- A Twisting Tunnel(sw, nw and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ do drink vial,drop empty vial,drink phial,drop empty phial Do: starting commands. << HP:159 EP:24 >>  There is no vial here. << HP:159 EP:24 >>  Drop what? << HP:159 EP:24 >>  You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible! << HP:159 EP:24 >>  Ok. << HP:159 EP:24 >>  Do: Commands completed. << HP:159 EP:24 >>  You dilacerate Metrop like a hungry wolf destroying flesh. Metrop draws back on a bow. shape all DLSG Metrop DLSG | DLSG Metrop DLSG | DLSG Metrop DLSG << HP:230 EP:122 >>  Metrop leaves east. You sTaLk Metrop ............................. EAST- Crossroads(w, ne and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves out. You sTaLk Metrop ............................. OUT- A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves out. You sTaLk Metrop ............................. OUT- A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders Metrop leaves out. You sTaLk Metrop ............................. OUT- The gates to Thranduil's kingdom(terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders Metrop leaves terrace. You sTaLk Metrop ............................. TERRACE- A grassy terrace(w, stairs and gates) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  An orc warrior  An orc warlord  An orc underling  Corpse of elf Metrop leaves stairs. You sTaLk Metrop ............................. STAIRS- The Stone Stairs(bridge and terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Corpse of Orc You miss Metrop. Metrop fires off a handcrafted arrow but misses you. Metrop leaves bridge. You sTaLk Metrop ............................. BRIDGE- Thranduils (ne, n, stairs and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Daukar the dunedain Battle Lord (Demonic)  A signpost  A hitching post You miss Metrop. Metrop nocks a handcrafted arrow. Metrop draws back on a bow. Metrop leaves stairs. You sTaLk Metrop ............................. STAIRS- The Stone Stairs(bridge and terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Corpse of Orc Metrop leaves terrace. You sTaLk Metrop ............................. TERRACE- A grassy terrace(w, stairs and gates) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  An orc warrior  An orc warlord  An orc underling  Corpse of elf Metrop leaves gates. You sTaLk Metrop ............................. GATES- The gates to Thranduil's kingdom(terrace) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders Metrop fades into the shadows. Triggered! doing: same Silently you creep through the battle unnoticed and knock on the huge gates. A hollow, ominous thudding sound meets your every knock BOOM....BOOM...BOOM. After a moment, a small sliding peep-slot opens and you feel you're being examined. Seconds later, the huge gate opens just enough for many rough hands to reach out and pull you inside! A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A division of elven defenders << HP:230 EP:118 >>  Metrop leaves deeper. You sTaLk Metrop ............................. DEEPER- A Twisting Tunnel(deeper and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves deeper. You sTaLk Metrop ............................. DEEPER- Crossroads(w, ne and out) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves west. You sTaLk Metrop ............................. WEST- A Twisting Tunnel(sw, nw and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  An empty phial Metrop leaves northwest. You sTaLk Metrop ............................. NORTHWEST- Crossroads(sw, n and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves north. You sTaLk Metrop ............................. NORTH- A Twisting Tunnel(nw and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves northwest. You sTaLk Metrop ............................. NORTHWEST- A Cavern(w, n, ne and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ You hit Metrop very hard, leaving severed body parts! Metrop fires off a handcrafted arrow but misses you. Metrop nocks a handcrafted arrow. Metrop leaves west. You sTaLk Metrop ............................. WEST- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves southwest. You sTaLk Metrop ............................. SOUTHWEST- A Twisting Tunnel(sw, ne and nw) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves southwest. You sTaLk Metrop ............................. SOUTHWEST- A Twisting Tunnel(sw, w, ne and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A caretaker Metrop leaves east. You sTaLk Metrop ............................. EAST- Thranduil shop(w) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Wathdin the sindar Warlock (Hand of Eru)  A trash can  Brenen the shopkeeper You miss Metrop. Metrop draws back on a bow. Metrop leaves west. You sTaLk Metrop ............................. WEST- A Twisting Tunnel(sw, w, ne and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  A caretaker Metrop leaves northeast. You sTaLk Metrop ............................. NORTHEAST- A Twisting Tunnel(sw, ne and nw) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ You chop Metrop. The arrows throb in your body. Metrop fires off a handcrafted arrow but misses you. Metrop leaves northeast. You sTaLk Metrop ............................. NORTHEAST- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ Metrop leaves north. You sTaLk Metrop ............................. NORTH- Thranduil Inn(u, ne and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$  Losien the innkeeper You dilacerate Metrop like a hungry wolf destroying flesh. Metrop nocks a handcrafted arrow. Metrop leaves south. You sTaLk Metrop ............................. SOUTH- Crossroads(sw, n and e) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ You chop Metrop. Metrop draws back on a bow. Metrop sends a handcrafted arrow singing through the air, striking your stomach. Metrop leaves east. You sTaLk Metrop ............................. EAST- A Cavern(w, n, ne and se) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ shape ND ND Metrop ND ND | ND ND Metrop ND ND | ND ND Metrop ND ND << HP:221 EP:108 >>  Metrop leaves southeast. You sTaLk Metrop ............................. SOUTHEAST- A Twisting Tunnel(nw and s) Metrop Voronwie the silvan Happy Face (Diabolical Grin0$ The effects wear off. You hit Metrop very hard, leaving severed body parts! Metrop nocks a handcrafted arrow. Metrop draws back on a bow. Metrop rolls away from you loosing a handcrafted arrow at your chest. Thwack! An arrow lodges itself deeply in your body. You will have to yank it out. headbutt You pull a muscle in your neck trying to headbutt Metrop. << HP:202 EP:86 >>  Metrop swears loudly for a long time. headbutt Disregarding your own personal safety, you smash your head into Metrop!! << HP:202 EP:51 >>  You are too busy to make an attack! Metrop falls to the ground. Metrop is bleeding to death and needs to be bandaged! k Wait a minute, you're still busy! << HP:202 EP:49 >>  Metrop is bleeding to death and needs to be bandaged! Metrop is bleeding to death and needs to be bandaged! Metrop is bleeding to death and needs to be bandaged! p You see more than one sheath. Using the first of the following: on your person: a studded leather baldric (worn) on your person: a simple sheepskin sheath (worn) You remove the fang of Sauron. Ok. << HP:202 EP:43 >> wave You wave. << HP:202 EP:43 >> k You decide to put Metrop out of his misery. << HP:202 EP:43 >>  The arrows throb in your body. You killed Metrop. Metrop has died. trigger off hunt off extinguish crystal Target set to: NoTarget - type 'altpk' to target NoTarget Metrop removes a jewel encrusted silver bow. Trigger deactivated. << HP:202 EP:42 >>  You are not presently hunting anyone. << HP:202 EP:42 >>  You see more than one crystal. Using the first of the following: on your person: a crystal (worn) on your person: a crystal (worn) It is not on fire! << HP:202 EP:42 >>  Metrop says, "Ok!". Metrop gives a thumbs-up.