Jabba tells you: manthalion in cu You tell Jabba: did he see you? Jabba tells you: he attacked You tell Jabba: stay alive we're coming! -- 20seconds later -- The Tower of Cirith Ungol (gate and sw) A brand (burning) [4] A brand (burned out) [15] A torch (burned out) [9] The Watchers of Cirith Ungol << HP:195 EP:205 >>  Do: Commands completed. << HP:195 EP:205 >>  You tell Borgrath: fort, jabba i probs.. << HP:195 EP:205 >> p Put what into what? << HP:195 EP:205 >> dominate watchers You step toward the gate, expecting to feel the resistance of the Watchers and sure enough, it is there. You focus your will on the source of this malignant resistance and start to push back... << HP:195 EP:205 >>  Now it is all up to a battle of will, as you and the Watchers battle mentally. It is a very strenuous and enduring fight. The upper hand is constantly varying as mental blows go back and forth between you and the Watchers. Their will is incredible, but you fight to continue. tell jabba dominating You tell Jabba: dominating << HP:195 EP:181 >> Target set to: Manthalion - type 'altpk' to target NoTarget z Do: starting commands. << HP:195 EP:181 >>  Ok. << HP:195 EP:181 >>  You chew down the jerky. << HP:215 EP:201 >>  There is no jerky here to get. << HP:215 EP:201 >>  Do: Commands completed. << HP:215 EP:201 >> z Do: starting commands. << HP:215 EP:201 >>  Ok. << HP:215 EP:201 >>  You chew down the jerky. << HP:230 EP:221 >>  There is no jerky here to get. << HP:230 EP:221 >>  Do: Commands completed. << HP:230 EP:221 >>  Focusing on the source of the Watchers' will, you give a mental push and feel the force give way a little. Trying the same thing, but with more intensity results in an even greater retreat... party form You form a new party. << HP:230 EP:204 >>  The clash of wills seems to strike sparks in the air so intense is the concentration. You push forward violently sending a barrage of blows at the Watchers, only to be met with a counterattack that seems to buffet your mind around like a leaf in the wind. Neither side seems to be within sight of a clear victory, but you continue to fight for ground. << HP:230 EP:189 >>  Borgrath enters. i Gold: 34 Encumbrance: lightly encumbered You are carrying the following on your person: *A stamped staying-permit. *A phial of Roderick's Dream Potion (IN HANDS). *A contract. *A crystalline shield (worn). *A bloodstained cloak (worn). *A dwarven deathmask (worn). *A finely-shaped pearl carapace (worn). *A crystal (worn). *A dwarven mining pack (worn). *An old leather baldric containing a fang (worn). *A keyring containing 6 keys (worn). Hobbe's Golden Tosse ring. A steel ring. << HP:230 EP:189 >>  The battle is getting more and more difficult, as you feel that the incredible forces of the Watchers have found your vulnerabilities. You continue to battle, but fail to gain an upper-hand of any sort, as your will feels weaker and weaker. Borgrath tells you: CU party invite borgrath You invited Borgrath to join your party. << HP:230 EP:162 >>  Borgrath joins your party. You continue to try and outdo the Watchers in a battle of will, but the forces of Cirith Ungol prove to be superior to yours. The statues glare you down, filling your soul with great fear. Your mind flees from consciousness as your will is overcome, and you slump to the ground. You have failed to defeat the dread Watchers, and there will be no passing through the gate. You fall to the ground. << HP:175 EP:54 >>  << HP:175 EP:54 >>  You are still unconscious. You are still unconscious. You are still unconscious. You are still unconscious. You regain consciousness. 'dominate  'dominate  You say in Westron: dominate << HP:176 EP:53 >> 'dominate  You say in Westron: dominate << HP:176 EP:53 >>  You say in Westron: dominate << HP:176 EP:53 >> l You stand now before the dread Tower of Cirith Ungol in all its strength. Three great tiers rise above you, dark and menacing against the sheer cliff face behind. The walls jut out from the cliff in pointed bastions, one above the other. They diminish as they rise, with sides of cunning masonry that look northeast and southeast. The turret is not visible from this angle but you know it is there, horn-like, stabbing into the troubled sky. Directly before you is the gate to the tower, guarded not by stone or iron bar, but the malignant will of the Watchers. They loom on either side of the opening, two massive statues with the heads of vultures. Part of the entrance's archway seems to have collapsed recently, the rubble having been moved to one side to form a narrow path into the dim courtyard beyond. There are cliffs to the northeast, east, and southeast. The sky is clear yet still dark as night. The only obvious exits are gate and southwest. Borgrath Midnight the dunedain Archmage (Demonic) A brand (burning) [4] A brand (burned out) [15] A torch (burned out) [9] The Watchers of Cirith Ungol << HP:176 EP:53 >> hp hp: 176/230 end: 53/230 << HP:176 EP:53 >> i Gold: 34 Encumbrance: lightly encumbered You are carrying the following on your person: *A stamped staying-permit. *A phial of Roderick's Dream Potion (IN HANDS). *A contract. *A crystalline shield (worn). *A bloodstained cloak (worn). *A dwarven deathmask (worn). *A finely-shaped pearl carapace (worn). *A crystal (worn). *A dwarven mining pack (worn). *An old leather baldric containing a fang (worn). *A keyring containing 6 keys (worn). Hobbe's Golden Tosse ring. A steel ring. << HP:176 EP:53 >> score Oracle Tossan the dunedain []D [] []\/[] []D You are full! You feel like a blimp. HP: 176/230 END: 53/230 Exp: 2731819 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 16h 29m 28s old. You are extending your vision. << HP:176 EP:53 >> z z Do: starting commands. << HP:176 EP:53 >>  Ok. << HP:176 EP:53 >>  You chew down the jerky. << HP:196 EP:73 >>  There is no jerky here to get. << HP:196 EP:73 >>  Do: Commands completed. << HP:196 EP:73 >>  Do: starting commands. << HP:196 EP:73 >>  Ok. << HP:196 EP:73 >>  You chew down the jerky. << HP:216 EP:93 >>  There is no jerky here to get. << HP:216 EP:93 >>  Do: Commands completed. << HP:216 EP:93 >> l You stand now before the dread Tower of Cirith Ungol in all its strength. Three great tiers rise above you, dark and menacing against the sheer cliff face behind. The walls jut out from the cliff in pointed bastions, one above the other. They diminish as they rise, with sides of cunning masonry that look northeast and southeast. The turret is not visible from this angle but you know it is there, horn-like, stabbing into the troubled sky. Directly before you is the gate to the tower, guarded not by stone or iron bar, but the malignant will of the Watchers. They loom on either side of the opening, two massive statues with the heads of vultures. Part of the entrance's archway seems to have collapsed recently, the rubble having been moved to one side to form a narrow path into the dim courtyard beyond. There are cliffs to the northeast, east, and southeast. The sky is clear yet still dark as night. The only obvious exits are gate and southwest. Borgrath Midnight the dunedain Archmage (Demonic) A brand (burning) [4] A brand (burned out) [15] A torch (burned out) [9] The Watchers of Cirith Ungol << HP:216 EP:92 >>  Borgrath enters a battle of will with the Watchers. Borgrath drops a piece of jerky from a leather scout ruck. Borgrath chews down the jerky. light crystal You hold the crystal in the palm of your hand and it starts to glow. << HP:216 EP:92 >> i pack Borgrath holds a crystal which starts to glow brightly. Gold: 34 Encumbrance: lightly encumbered You dig around in your dwarven mining pack and find: Your dwarven mining pack is about half full. *A large iron key - morl *Ground pepper *A piece of jerky (12) *A dusty bottle *A silver flask (2) << HP:217 EP:93 >> 'fan asså.. You say in Westron: fan asså.. << HP:217 EP:92 >> 'manthalion target You say in Westron: manthalion target << HP:217 EP:92 >> tell jabba failed... borgrath dominating You tell Jabba: failed... borgrath dominating << HP:217 EP:91 >>  Jabba tells you: nåt ställe man bara kan gå out tell jabba vart?? You tell Jabba: vart?? << HP:218 EP:91 >> tell jabba e du lost? You tell Jabba: e du lost? << HP:218 EP:90 >>  [ Udungul ] Alvos: sup bitches $find jabba, get room fast [ Udungul ] Oracle: find jabba, get room fast << HP:218 EP:86 >> tell darmot find jabba, fort You tell Darmot: find jabba, fort << HP:218 EP:86 >> l You stand now before the dread Tower of Cirith Ungol in all its strength. Three great tiers rise above you, dark and menacing against the sheer cliff face behind. The walls jut out from the cliff in pointed bastions, one above the other. They diminish as they rise, with sides of cunning masonry that look northeast and southeast. The turret is not visible from this angle but you know it is there, horn-like, stabbing into the troubled sky. Directly before you is the gate to the tower, guarded not by stone or iron bar, but the malignant will of the Watchers. They loom on either side of the opening, two massive statues with the heads of vultures. Part of the entrance's archway seems to have collapsed recently, the rubble having been moved to one side to form a narrow path into the dim courtyard beyond. There are cliffs to the northeast, east, and southeast. The sky is clear yet still dark as night. The only obvious exits are gate and southwest. Borgrath Midnight the dunedain Archmage (Demonic) A brand (burning) [4] A brand (burned out) [15] A torch (burned out) [9] The Watchers of Cirith Ungol << HP:219 EP:86 >> z Do: starting commands. << HP:219 EP:86 >>  Ok. << HP:219 EP:86 >>  You are too full to eat another bite. << HP:219 EP:86 >>  Ok. << HP:219 EP:86 >>  Do: Commands completed. << HP:219 EP:86 >> score Oracle Tossan the dunedain []D [] []\/[] []D You are so full that you fear you might explode any minute now!!! HP: 219/230 END: 86/230 Exp: 2731819 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 16h 30m 8s old. You are extending your vision. << HP:219 EP:86 >> l You stand now before the dread Tower of Cirith Ungol in all its strength. Three great tiers rise above you, dark and menacing against the sheer cliff face behind. The walls jut out from the cliff in pointed bastions, one above the other. They diminish as they rise, with sides of cunning masonry that look northeast and southeast. The turret is not visible from this angle but you know it is there, horn-like, stabbing into the troubled sky. Directly before you is the gate to the tower, guarded not by stone or iron bar, but the malignant will of the Watchers. They loom on either side of the opening, two massive statues with the heads of vultures. Part of the entrance's archway seems to have collapsed recently, the rubble having been moved to one side to form a narrow path into the dim courtyard beyond. There are cliffs to the northeast, east, and southeast. The sky is clear yet still dark as night. The only obvious exits are gate and southwest. Borgrath Midnight the dunedain Archmage (Demonic) A brand (burning) [4] A brand (burned out) [15] A torch (burned out) [9] The Watchers of Cirith Ungol << HP:219 EP:86 >> gate As you head through the gates, you sense that the will of the Watchers has somehow been subverted. They are unable to prevent you from entering, so you proceed through the gate. The courtyard of Cirith Ungol(gate, sw, ne and tower) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Jabba's horse An empty bottle The Watchers of Cirith Ungol A staked head Borgrath enters. << HP:219 EP:86 >>  Manthalion stabs Jabba viciously. Jabba misses Manthalion. Jabba tells you: precis innanför nu trigger Manthalion todo hunt Manthalion Borgrath drops a piece of jerky from a leather scout ruck. l Borgrath chews down the jerky. The next time you see 'Manthalion', you will do: 'hunt Manthalion'. << HP:219 EP:86 >>  This is the central area of the tower's courtyard. On one side stand the fearsome Watchers, guarding the entrance and exit from the compound, while on the other side are the massive doors that lead into the tower proper. The remnants of the recent battle are still evident here, although all of the bodies have been piled to the northwest. The doors to the tower are thrown wide open, and the re-fortification of the tower makes this quite a busy area. The sky is clear yet still dark as night. The only obvious exits are gate, southwest, northeast and tower. Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Jabba's horse An empty bottle The Watchers of Cirith Ungol A staked head Triggered! doing: hunt Manthalion << HP:219 EP:86 >>  You begin to hunt Manthalion. party say $HIR$Hunting: $HIY$Manthalion $0$ Target set to: Manthalion - type 'altpk' to target NoTarget << HP:219 EP:86 >>  Jabba forms a new party. You say to your party: Hunting: Manthalion  << HP:219 EP:86 >>  Manthalion buries the sword into Jabba with deadly precision. Jabba misses Manthalion. backstab Manthalion Backstab with what? Your hands? << HP:219 EP:85 >>  Jabba invited Borgrath to join his party. Darmot tells you: cy [ Udungul ] Alvos: no? pp Manthalion misses Jabba by mere inches. Triggered! doing: hunt Manthalion Jabba misses Manthalion. You are already hunting Manthalion! << HP:219 EP:84 >>  Manthalion leaves tower. You sTaLk Manthalion ............................. TOWER- An entrance hall(w, nw and out) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. backstab Manthalion You whip your fang from your baldric like a weaponsmaster!! As you wield the fang, a great evil power invades your body. You wield the fang of Sauron. << HP:219 EP:84 >>  Manthalion leaves northwest. Jabba leaves northwest. You sTaLk Manthalion ............................. NORTHWEST- A torch-lit hallway(w, n and se) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Manthalion leaves north. You sTaLk Manthalion ............................. NORTH- A torch-lit hallway(n and s) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. In the lawless land of Mordor, this act is not a crime! You sneak up and stab Manthalion from behind! << HP:219 EP:34 >>  Manthalion leaves north. Jabba leaves north. You sTaLk Manthalion ............................. NORTH- A torch-lit hallway(w and s) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Manthalion leaves west. You sTaLk Manthalion ............................. WEST- A torch-lit hallway(u, w, n and e) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. Manthalion leaves north. Triggered! doing: hunt Manthalion Jabba leaves north. You sTaLk Manthalion ............................. NORTH- The smithy of Cirith Ungol(storeroom, w and s) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) A huge orc guard A trash can Krackle the smith Borgrath enters. You are already hunting Manthalion! << HP:219 EP:34 >> shape all You cut Manthalion's arm, leaving several bruises. Jabba misses Manthalion. AVG Manthalion AVG | AVG Manthalion AVG | AVG Manthalion AVG Triggered! doing: hunt Manthalion << HP:219 EP:33 >>  You are already hunting Manthalion! << HP:219 EP:33 >> trigger Manthalion does balcony todo same Manthalion leaves south. You sTaLk Manthalion ............................. SOUTH- A torch-lit hallway(u, w, n and e) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. Manthalion leaves up. Jabba leaves up. You sTaLk Manthalion ............................. UP- A torch-lit hallway(w, d and s) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Manthalion leaves west. You sTaLk Manthalion ............................. WEST- A torch-lit hallway(w, n, e and s) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. Manthalion leaves south. Jabba leaves south. You sTaLk Manthalion ............................. SOUTH- The officers' messhall(n) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Rilornd slouches against the wall Ingornt sits here peacefully eating Borgrath enters. Manthalion leaps off the balcony! Jabba leaps off the balcony! Darmot tells you: cu The next time you see 'Manthalion does balcony', you will do: 'same'. << HP:219 EP:33 >>  Borgrath leaps off the balcony! [ Udungul ] Alvos: who took my eq? leap off You leap off the balcony towards the ground below! The mess hall of Cirith Ungol(w, n and e) Borgrath Midnight the dunedain Archmage (Demonic) An orc guard eating a meal An orc soldier eating a meal You manage to land on your feet! << HP:219 EP:32 >>  Darmot tells you: the courtyard of Cirith Ungol. hj Borgrath leaves east. What? << HP:219 EP:32 >> trigger Manthalion todo hunt Manthalion The next time you see 'Manthalion', you will do: 'hunt Manthalion'. << HP:219 EP:32 >>  Manthalion enters. Triggered! doing: hunt Manthalion Jabba enters. ' You begin to hunt Manthalion. party say $HIR$Hunting: $HIY$Manthalion $0$ Target set to: Manthalion - type 'altpk' to target NoTarget << HP:220 EP:33 >>  Manthalion leaves east. Jabba leaves east. You sTaLk Manthalion ............................. EAST- A torch-lit hallway(w, n and se) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath Midnight the dunedain Archmage (Demonic) You mutter to yourself. << HP:220 EP:33 >> z You say to your party: Hunting: Manthalion  << HP:220 EP:33 >>  Do: starting commands. << HP:220 EP:33 >>  Ok. << HP:220 EP:33 >>  You are too full to eat another bite. << HP:220 EP:33 >>  Ok. << HP:220 EP:33 >>  Do: Commands completed. << HP:220 EP:33 >>  Manthalion leaves north. Triggered! doing: hunt Manthalion You sTaLk Manthalion ............................. NORTH- A torch-lit hallway(n and s) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. You are already hunting Manthalion! << HP:220 EP:33 >>  Manthalion leaves north. Jabba leaves north. Borgrath leaves north. You sTaLk Manthalion ............................. NORTH- A torch-lit hallway(w and s) Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Jabba gets a silver flask from a bloodstained cloak. Jabba opens a silver flask. Jabba drinks from a silver flask. Jabba closes a silver flask. Jabba puts a silver flask into a bloodstained cloak. You miss Manthalion. Jabba misses Manthalion. Suddenly, Borgrath stabs Manthalion from behind! Triggered! doing: hunt Manthalion You are already hunting Manthalion! << HP:220 EP:31 >>  Manthalion leaves west. You sTaLk Manthalion ............................. WEST- A torch-lit hallway(u, w, n and e) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. trigger Manthalion does balcony todo same Manthalion leaves north. Jabba leaves north. Borgrath leaves north. You sTaLk Manthalion ............................. NORTH- The smithy of Cirith Ungol(storeroom, w and s) Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) A huge orc guard A trash can Krackle the smith The next time you see 'Manthalion does balcony', you will do: 'same'. << HP:220 EP:31 >>  Manthalion leaves south. You sTaLk Manthalion ............................. SOUTH- A torch-lit hallway(u, w, n and e) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. shape all Manthalion leaves up. Jabba leaves up. Borgrath leaves up. You sTaLk Manthalion ............................. UP- A torch-lit hallway(w, d and s) Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Manthalion leaves west. You sTaLk Manthalion ............................. WEST- A torch-lit hallway(w, n, e and s) Manthalion the dunedain Healer (Herbal Abuser!) Borgrath enters. Jabba enters. Manthalion leaves south. Jabba leaves south. Borgrath leaves south. You sTaLk Manthalion ............................. SOUTH- The officers' messhall(n) Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) Manthalion the dunedain Healer (Herbal Abuser!) Rilornd slouches against the wall Ingornt sits here peacefully eating Manthalion leaps off the balcony! Triggered! doing: same Jabba leaps off the balcony! You leap off the balcony towards the ground below! The mess hall of Cirith Ungol(w, n and e) Jabba the dunedain Mystery (?) An orc guard eating a meal An orc soldier eating a meal You fall helplessly to the ground, landing face first! << HP:210 EP:31 >>  Shape all what? << HP:210 EP:31 >> trigger Manthalion todo hunt Manthalion The next time you see 'Manthalion', you will do: 'hunt Manthalion'. << HP:210 EP:31 >> l This is a large, low room, the stench of which is nearly unbearable. Long, crude wooden tables cover much of the floor space, and beneath and around them are layers and mounds of such fetid filth that the very sight of it nearly makes you retch. Such is an orcish mess hall, where rats run between the legs of the eaters and maggots crawl through rotting strips of discarded flesh, sometimes making their way into the meals. The air seems to be a living thing, crushing your lungs and senses with the weight of its smell. A long balcony runs along the length of the north wall. It is set high upon the wall and seems to serve as a dining area for officers. The only obvious exits are west, north and east. Jabba the dunedain Mystery (?) An orc guard eating a meal An orc soldier eating a meal << HP:210 EP:31 >>  Alkath tells you: shield manthalion z Do: starting commands. << HP:210 EP:30 >>  Ok. << HP:210 EP:30 >>  You are too full to eat another bite. << HP:210 EP:30 >>  Ok. << HP:210 EP:30 >>  Do: Commands completed. << HP:210 EP:30 >> score Oracle Tossan the dunedain []D [] []\/[] []D You are so full that you fear you might explode any minute now!!! HP: 210/230 END: 30/230 Exp: 2731822 Avg. Stats: 100 Strength: 100 Agility: 100 Charisma: 100 Constitution: 100 Coordination: 100 Intelligence: 100 Level 20 assassin, 44d 16h 30m 32s old. You are extending your vision. << HP:210 EP:30 >>  [ Udungul ] Alvos: ? Jabba says in Westron: fuck tell alkath lol You tell Alkath: lol << HP:210 EP:30 >> l This is a large, low room, the stench of which is nearly unbearable. Long, crude wooden tables cover much of the floor space, and beneath and around them are layers and mounds of such fetid filth that the very sight of it nearly makes you retch. Such is an orcish mess hall, where rats run between the legs of the eaters and maggots crawl through rotting strips of discarded flesh, sometimes making their way into the meals. The air seems to be a living thing, crushing your lungs and senses with the weight of its smell. A long balcony runs along the length of the north wall. It is set high upon the wall and seems to serve as a dining area for officers. The only obvious exits are west, north and east. Jabba the dunedain Mystery (?) An orc guard eating a meal An orc soldier eating a meal << HP:210 EP:30 >> 'ingen ep You say in Westron: ingen ep << HP:211 EP:30 >>  Jabba leaves north. tell darmot find manthalion You tell Darmot: find manthalion << HP:211 EP:29 >>  [ Udungul ] Alvos: gime the stuff i used back? eaglesight off You shake your head to return your vision to normal. << HP:211 EP:29 >> l This is a large, low room, the stench of which is nearly unbearable. Long, crude wooden tables cover much of the floor space, and beneath and around them are layers and mounds of such fetid filth that the very sight of it nearly makes you retch. Such is an orcish mess hall, where rats run between the legs of the eaters and maggots crawl through rotting strips of discarded flesh, sometimes making their way into the meals. The air seems to be a living thing, crushing your lungs and senses with the weight of its smell. A long balcony runs along the length of the north wall. It is set high upon the wall and seems to serve as a dining area for officers. The only obvious exits are west, north and east. An orc guard eating a meal An orc soldier eating a meal << HP:211 EP:29 >> e se A torch-lit hallway(w, n and se) << HP:211 EP:29 >>  An entrance hall(w, nw and out) << HP:211 EP:29 >> nw A torch-lit hallway(w, n and se) << HP:211 EP:29 >> n A torch-lit hallway(n and s) << HP:211 EP:29 >> w You can't go that way! << HP:211 EP:29 >> w You can't go that way! << HP:211 EP:29 >> trigger Manthalion todo hunt Manthalion The next time you see 'Manthalion', you will do: 'hunt Manthalion'. << HP:211 EP:29 >> n A torch-lit hallway(w and s) << HP:211 EP:29 >> w A torch-lit hallway(u, w, n and e) << HP:211 EP:29 >> w A torch-lit hallway(e and s) << HP:211 EP:29 >> s A torch-lit hallway(n and s) << HP:211 EP:29 >> w You can't go that way! << HP:211 EP:29 >> s A torch-lit hallway(n, e and s) A tall, thin orc worker << HP:212 EP:30 >> n n A torch-lit hallway(n and s) << HP:212 EP:30 >>  A torch-lit hallway(e and s) << HP:212 EP:30 >> e A torch-lit hallway(u, w, n and e) << HP:212 EP:30 >> u A torch-lit hallway(w, d and s) << HP:212 EP:30 >> w A torch-lit hallway(w, n, e and s) << HP:212 EP:30 >> w A torch-lit hallway(e, armoury and s) A flabby orc guard A patrolling guard << HP:212 EP:30 >> s A torch-lit hallway(u, w, n and s) << HP:212 EP:30 >> w A shrine(e) An orc shaman << HP:212 EP:30 >> rq Shaman bows to the Dark Lord. The healer is exhausted. << HP:212 EP:30 >> i Gold: 34 Encumbrance: lightly encumbered You are carrying the following on your person: *The fang of Sauron (wielded). *A stamped staying-permit. *A phial of Roderick's Dream Potion (IN HANDS). *A contract. *A crystalline shield (worn). *A bloodstained cloak (worn). *A dwarven deathmask (worn). *A finely-shaped pearl carapace (worn). *A crystal (glowing) (worn). *A dwarven mining pack (worn). *An old leather baldric (worn). *A keyring containing 6 keys (worn). Hobbe's Golden Tosse ring. A steel ring. << HP:212 EP:30 >> hmm You hmm. << HP:212 EP:30 >> e A torch-lit hallway(u, w, n and s) << HP:212 EP:30 >> s e A torch-lit hallway(n, e and s) << HP:212 EP:30 >> e A torch-lit hallway(w, e and s) << HP:212 EP:30 >> e A torch-lit hallway(w and n) << HP:212 EP:30 >>  You can't go that way! << HP:212 EP:30 >> n A torch-lit hallway(n, e and s) << HP:212 EP:30 >> n A torch-lit hallway(w, d and s) << HP:212 EP:30 >> hmm You hmm. << HP:212 EP:30 >> d A torch-lit hallway(u, w, n and e) << HP:213 EP:31 >> l This is an intersection between passages. Openings can be seen on this side and that. An ancient stone stairwell leads up to a higher level in the fortress. The shadows are thick in this place of meetings, but a deep red glow pulsates from the the door to the north, and with it comes a blast of fetid heat. The only obvious exits are up, west, north and east. << HP:213 EP:31 >> s s You can't go that way! << HP:213 EP:31 >>  You can't go that way! << HP:213 EP:31 >> e A torch-lit hallway(w and s) << HP:213 EP:31 >> s s A torch-lit hallway(n and s) << HP:213 EP:31 >>  A torch-lit hallway(w, n and se) << HP:213 EP:31 >> se An entrance hall(w, nw and out) Borgrath Midnight the dunedain Archmage (Demonic) Jabba the dunedain Mystery (?) << HP:213 EP:31 >> hmm You hmm. << HP:213 EP:31 >>  Borgrath tells you: DÖD Jabba says, "woh!" and takes a step back! party invite jabba You invited Jabba to join your party. << HP:213 EP:31 >>  Darmot tells you: Manthalion is in Mordor at Tower of Cirith Ungol. In  the room: the officers' messhall. Triggered! doing: hunt Manthalion There is no such living object here. << HP:213 EP:31 >> legend Manthalion The ghost of Manthalion On for: 6h 21m 26s Age: 0s Manthalion has recorded a life story. Triggered! doing: hunt Manthalion << HP:213 EP:31 >>  There is no such living object here. << HP:213 EP:31 >>  ^legend manthalion [ Udungul ] Jabba: legend! Your comm is not turned on. << HP:213 EP:31 >> comm on Borgrath says in Westron: död You turn on your comm line. << HP:214 EP:32 >> ^legend manthalion ^ Oracle: legend manthalion Merlin tells you: mordor ?> << HP:214 EP:27 >>  Jabba hehs. tell merlin nod You tell Merlin: nod << HP:214 EP:27 >> egrin You grin evilly. ..He revived and looted his own eq so I started hunting him  with merciful on. He ended up breaking and then quitting  in the subofficers room where we pick his eq up.. Orc subofficers' quarters(n) An Orc courier pack A bloodstained cloak A studded leather baldric A simple sheepskin sheath containing an ancient blade A helm of Rohan A pair of shin guards A finely-shaped pearl carapace A magnificent moon shield A sharp carving knife A crimson longsword Jabba enters. Borgrath enters. << HP:230 EP:67 >>