The South Road(e, s, w and n) ==HP:188 EP:160== Outside the Rammas Echor(sw, w and n) ==HP:188 EP:160== The South Road(s, ne, w and n) ==HP:188 EP:160== The South Road(s, w and n) ==HP:188 EP:160== The South Road(sw, s, w and n) A traveling lad ==HP:188 EP:160== The South Road(e, s, ne and n) ==HP:188 EP:160== The South Road(e, s and n) ==HP:188 EP:160== A Wooden Bridge(e, s, w and n) [se and nw] ==HP:188 EP:160== The South Road(sw, s, w and n) A grey staff ==HP:188 EP:160== The South Road(e, s, ne, w and n) A bowl with a lid ==HP:188 EP:160== The South Road(e, sw, s, w and n) ==HP:188 EP:160== The South Road(e, s, ne, w and n) ==HP:188 EP:160== The South Road(e, sw, s, w and n) ==HP:188 EP:160== The South Road(e, sw, s, ne, n and w) ==HP:188 EP:160== The South Road(e, s, ne, w and n) ==HP:188 EP:160== The South Road(e, sw, s, w and n) ==HP:188 EP:160== The South Road(e, s, ne, w and n) An empty mug ==HP:188 EP:160== The South Road(e, sw, s, w and n) An old gossiper [48 rumours, 17 new] ==HP:188 EP:160== The South Road(e, s, ne, w and n) A traveling lad ==HP:189 EP:161== The South Road(se, e, sw, s, w and n) A young lad trudges off to war ==HP:189 EP:161== The South Road(e, se, sw, s, ne, n and w) ==HP:189 EP:161== The South Road(e, s, ne and n) ==HP:189 EP:161== Port City of Pelargir(s, w and n) ==HP:189 EP:161== A Wooden Bridge(e and w) [se, s and n] An empty wine bottle ==HP:189 EP:161== The Lebennin Road(e, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, w and n) An old gossiper [48 rumours, 17 new] ==HP:189 EP:161== The Lebennin Road(e, sw, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, ne, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, sw, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, ne, w and n) An empty phial ==HP:189 EP:161== The Lebennin Road(e, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, sw, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, ne, w and n) ==HP:189 EP:161== The Lebennin Road(e, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, sw, s, w and n) An old gossiper [48 rumours, 17 new] ==HP:189 EP:161== The Lebennin Road(e, s, ne, w and n) A traveling lad ==HP:189 EP:161== The Lebennin Road(e, s, w and n) ==HP:189 EP:161== The Lebennin Road(e, s and w) ==HP:189 EP:161== The Lebennin Road(e, s and w) ==HP:189 EP:161== The Lebennin Road(e, s, w and nw) A traveling lad ==HP:189 EP:161== A Natural Ford(se, s, nw and n) [e, ne and w] ==HP:189 EP:161== The Lebennin Road(se, e, w and n) ==HP:189 EP:161== Linhir(s, city, w and n) A brand (burned out) A signpost A hitching post Travelto: Destination reached! ==HP:189 EP:161== city A road in the refugee camp(s and out) ==HP:189 EP:161== s s A road in the refugee camp(e, s, w and n) ==HP:189 EP:161== s A crossroad in the refugee camp(e, s, w and n) A little boy is playing here A cheerful woman is aiding the refugees ==HP:189 EP:161== s s A road in the refugee camp(e, s, w and n) A soldier from Linhir patrols the camp ==HP:189 EP:161== Before the Linhir city gates(enter and n) ==HP:189 EP:161== You can't go that way! ==HP:189 EP:161== ebter What? ==HP:189 EP:161== enter The guards inspect your permit, then allow you to pass. At the town square inside the main gate of the city(se, e, s, out, w, guardhouse and n) A branch (burned out) An empty keg ==HP:189 EP:161== city What? ==HP:190 EP:162== s s In the town square of Linhir(se, e, s, ne, w and n) A young lady tends her cart A flower cart ==HP:190 EP:162== s In the town square of Linhir(e, sw, s, ne, n and w) A shy young lady A fruit cart An annoying bully ==HP:190 EP:162== s s A dazzling entry room(e, w and n) The butler of the house ==HP:190 EP:162== s You can't go that way! ==HP:190 EP:162== s s You can't go that way! ==HP:190 EP:162== You can't go that way! ==HP:190 EP:162== You can't go that way! ==HP:190 EP:162== You can't go that way! ==HP:190 EP:162== enter What? ==HP:190 EP:162== s s You can't go that way! ==HP:190 EP:162== s You can't go that way! ==HP:190 EP:162== s You can't go that way! ==HP:190 EP:162== s You can't go that way! ==HP:190 EP:162== You can't go that way! ==HP:190 EP:162== n n In the town square of Linhir(e, sw, s, ne, n and w) A shy young lady A fruit cart An annoying bully ==HP:190 EP:162== In the town square of Linhir(se, e, s, ne, w and n) A young lady tends her cart A flower cart ==HP:190 EP:162== n At the town square inside the main gate of the city(se, e, s, out, w, guardhouse and n) A branch (burned out) An empty keg ==HP:190 EP:162== se se A fountain at the center of the town square(se, e, sw, s, ne, nw, n and w) An old gossiper [48 rumours, 17 new] ==HP:190 EP:162== se The town square meets a wide street(e, se, w, nw and n) ==HP:190 EP:162== se se A wide street runs between the docks and town square(se, sw, ne and nw) ==HP:190 EP:162== A wide street runs between the docks and town square(se and nw) ==HP:190 EP:162== sw Inside the river gate of the city(e, sw, s, out, ne, guardhouse and nw) A shopper ==HP:190 EP:162== sw The river road of Linhir(sw, ne and nw) A man in a long black coat ==HP:190 EP:162== The river road of Linhir(se, ne, w and nw) A lonely student wanders aimlessly ==HP:190 EP:162== nw A dirty hovel(street) An old leather baldric containing a sapphire sword A simple leather baldric A leather scout ruck (open) A pair of black chausses A dwarven war shield A bloodstained cloak A dwarven hauberk Morimacil, the dark sword A dark crimson longbow A Linhir guard sword [4] A suit of silver chainmail [4] A guard helmet [4] A standard Linhir guard sword [5] A light shirt of chainmail [2] A blue and silver surcoat [2] A helm of Linhir [2] A serrated knife [2] A shining sword of Linhir [2] ==HP:190 EP:162== Gold: 95 Encumbrance: unencumbered You are carrying the following on your person: A smoothly polished white ring (glowing) (worn). A stamped staying-permit. *A beautiful, albeit empty pipe. *A small, empty clay pipe. *A glass flute. *A spellbook. An 'I've been to The 5th Two Towers EVENT!!' badge. *A leather archer's quiver [0 arrows] (worn). *A fiddle case (closed). A commemorative token from the Event2003. *An engraved mithril ring, inlaid with four sapphire gems (worn). ==HP:191 EP:163== tag ring You have tagged a smoothly polished white ring (glowing) as unsellable. ==HP:191 EP:163== l You stand inside a crudely built hovel. The walls are peppered with holes and cracks. The floor is bare ground, dirt and mud. This home is extremely dirty, even worse than one would expect with a dirt floor. The people who live here apparently put no stock in cleanliness. The place smells like rotten food and mildew. Three old chairs and a dilapidated table fill much of the room. An opening leads back out to the street. You notice a fat rat quickly disappear into a far corner of the room. The only obvious exit is street. An old leather baldric containing a sapphire sword A simple leather baldric A leather scout ruck (open) A pair of black chausses A dwarven war shield A bloodstained cloak A dwarven hauberk Morimacil, the dark sword A dark crimson longbow A Linhir guard sword [4] A suit of silver chainmail [4] A guard helmet [4] A standard Linhir guard sword [5] A light shirt of chainmail [2] A blue and silver surcoat [2] A helm of Linhir [2] A serrated knife [2] A shining sword of Linhir [2] ==HP:191 EP:163== Alexa tells you: a slender rapier is now on sale as lot 323, minimum bid 200  gold Fresh KoDA wear all from ground baldric : You wear an old leather baldric containing a sapphire sword. baldric : You wear a simple leather baldric. leather scout ruck : You wear a leather scout ruck. pair of black chausses : You wear a pair of black chausses. dwarven war shield : You wear a dwarven war shield. bloodstained cloak : You wear a bloodstained cloak. hauberk : You wear a dwarven hauberk. suit of silver chainmail : Failed! guard helmet : Failed! suit of silver chainmail : Failed! guard helmet : Failed! suit of silver chainmail : Failed! guard helmet : Failed! suit of silver chainmail : Failed! guard helmet : Failed! light shirt of chainmail : Failed! blue and silver surcoat : Failed! helm of Linhir : Failed! light shirt of chainmail : Failed! blue and silver surcoat : Failed! helm of Linhir : Failed! ==HP:192 EP:164== l You stand inside a crudely built hovel. The walls are peppered with holes and cracks. The floor is bare ground, dirt and mud. This home is extremely dirty, even worse than one would expect with a dirt floor. The people who live here apparently put no stock in cleanliness. The place smells like rotten food and mildew. Three old chairs and a dilapidated table fill much of the room. An opening leads back out to the street. You notice a fat rat quickly disappear into a far corner of the room. The only obvious exit is street. Morimacil, the dark sword A dark crimson longbow A Linhir guard sword [4] A suit of silver chainmail [4] A guard helmet [4] A standard Linhir guard sword [5] A light shirt of chainmail [2] A blue and silver surcoat [2] A helm of Linhir [2] A serrated knife [2] A shining sword of Linhir [2] ==HP:192 EP:164== get sword ^ Turk: why havent we as people not evolved to a completely "drive thru"  reliant society. I mean the world should be separated into two  groops. Those who work in the drive thru industry, and those who use  it. Every aspect of daily life should be acomplishable in drive thru  format Ok. You let out an ear piercing battle-cry as the blade of the sword gives off a reddish glow. You wield Morimacil, the dark sword. ==HP:192 EP:164== get bow Ok. ==HP:192 EP:164== l You stand inside a crudely built hovel. The walls are peppered with holes and cracks. The floor is bare ground, dirt and mud. This home is extremely dirty, even worse than one would expect with a dirt floor. The people who live here apparently put no stock in cleanliness. The place smells like rotten food and mildew. Three old chairs and a dilapidated table fill much of the room. An opening leads back out to the street. You notice a fat rat quickly disappear into a far corner of the room. The only obvious exit is street. A Linhir guard sword [4] A suit of silver chainmail [4] A guard helmet [4] A standard Linhir guard sword [5] A light shirt of chainmail [2] A blue and silver surcoat [2] A helm of Linhir [2] A serrated knife [2] A shining sword of Linhir [2] ==HP:192 EP:164== sling bow You hang your bow across your back. Ok. ==HP:192 EP:164== drop all a dark crimson longbow : Ok. Morimacil, the dark sword : Ok. a dwarven hauberk : You remove a dwarven hauberk. Ok. a bloodstained cloak : You remove a bloodstained cloak. Ok. a dwarven war shield : You remove a dwarven war shield. Ok. a pair of black chausses : You remove a pair of black chausses. Ok. a leather scout ruck : You remove a leather scout ruck. Ok. a simple leather baldric : You remove a simple leather baldric. Ok. an old leather baldric containing a sapphire sword : You remove an old leather baldric containing a sapphire sword. Ok. a smoothly polished white ring (glowing) : The glow dies down when the ring is removed. You remove a smoothly polished white ring. Ok. a stamped staying-permit : You decide to keep it, just in case... ==HP:192 EP:164== out What? ==HP:193 EP:165== street The river road of Linhir(se, ne, w and nw) A lonely student wanders aimlessly ==HP:193 EP:165== ne ne The river road of Linhir(sw, ne and nw) A man in a long black coat ==HP:193 EP:165== s Inside the river gate of the city(e, sw, s, out, ne, guardhouse and nw) A shopper ==HP:193 EP:165== Within a turret inside the Linhir city wall(u and n) ==HP:193 EP:165== u Inside a turret atop the Linhir city wall(d and ne) ==HP:193 EP:165== ne ne On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== Inside a turret atop the Linhir city wall(d and sw) A guard of Linhir patrols atop the wall A guard of Linhir keeps watch over the battlements ==HP:193 EP:165== Alexa tells you: black plate gauntlets is now on sale as lot 324, minimum  bid 150 gold Fresh KoDA d Within a turret inside the Linhir city wall(u and w) ==HP:193 EP:165== w Inside the river gate of the city(e, sw, s, out, ne, guardhouse and nw) A shopper ==HP:193 EP:165== ne The river road of Linhir(sw and ne) ==HP:193 EP:165== ne The river road of Linhir(sw and n) ==HP:193 EP:165== n ne The river road of Linhir(s, ne and nw) A drunken sailor stumbles about ==HP:193 EP:165== n The river road of Linhir(sw and n) ==HP:193 EP:165== n The river road of Linhir(s and ne) ==HP:193 EP:165== ne You can't go that way! ==HP:193 EP:165== n The river road of Linhir(sw, w and n) ==HP:193 EP:165== n ne The river road of Linhir(s, w and n) ==HP:193 EP:165== Inside the north gate of the city(s, ne, w, guardhouse and nw) ==HP:193 EP:165== u Within a turret inside the Linhir city wall(sw and u) ==HP:193 EP:165== w w Inside a turret atop the Linhir city wall(d and w) ==HP:193 EP:165== w On the battlements atop the Linhir city wall(e and w) ==HP:193 EP:165== w Inside a turret atop the Linhir city wall(e, d and w) Pruning scissors ==HP:193 EP:165== w w On the battlements atop the Linhir city wall(e and w) ==HP:193 EP:165== w On the battlements atop the Linhir city wall(e and w) ==HP:193 EP:165== w On the battlements atop the Linhir city wall(e and w) ==HP:193 EP:165== On the battlements atop the Linhir city wall(e and w) ==HP:193 EP:165== w Inside a turret atop the Linhir city wall(e, d and sw) ==HP:193 EP:165== w You can't go that way! ==HP:193 EP:165== w You can't go that way! ==HP:193 EP:165== sw You can't go that way! ==HP:193 EP:165== sw You can't go that way! ==HP:193 EP:165== sw sw On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== sw On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== sw Inside a turret atop the Linhir city wall(d, sw and ne) ==HP:193 EP:165== sw On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== Inside a turret atop the Linhir city wall(d, sw and ne) ==HP:193 EP:165== sw On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== sw sw On the battlements atop the Linhir city wall(sw and ne) ==HP:193 EP:165== sw Inside a turret atop the Linhir city wall(d, s and ne) ==HP:193 EP:165== ^ Oak: hmm can yuo make a bbq pork sand with season fries and a extra  large shake sw You can't go that way! ==HP:193 EP:165== You can't go that way! ==HP:193 EP:165== sw You can't go that way! ==HP:193 EP:165== sw You can't go that way! ==HP:193 EP:165== s You can't go that way! ==HP:194 EP:166== s You can't go that way! ==HP:194 EP:166== s On the battlements atop the Linhir city wall(s and n) ==HP:194 EP:166== s On the battlements atop the Linhir city wall(s and n) ==HP:194 EP:166== s On the battlements atop the Linhir city wall(s and n) ==HP:194 EP:166== s On the battlements atop the Linhir city wall(s and n) ==HP:194 EP:166== s s Inside a turret atop the Linhir city wall(d, s and n) ==HP:194 EP:166== s On the battlements atop the Linhir city wall(s and n) ==HP:194 EP:166== Inside a turret atop the Linhir city wall(d and n) ==HP:194 EP:166== You can't go that way! ==HP:194 EP:166== You can't go that way! ==HP:194 EP:166== s You can't go that way! ==HP:194 EP:166== d Within a turret inside the Linhir city wall(u and ne) ==HP:194 EP:166== ne Inside the south gate of the city(e, sw, guardhouse, nw and n) ==HP:194 EP:166== nw Within a turret inside the Linhir city wall(se and u) ==HP:194 EP:166== se Inside the south gate of the city(e, sw, guardhouse, nw and n) ==HP:194 EP:166== n n The high road of Linhir(s and n) ==HP:194 EP:166== n The high road intersects a winding road(e, s and n) ==HP:194 EP:166== The high road of Linhir(s and n) ==HP:194 EP:166== n The high road of Linhir(s, ne and nw) ==HP:194 EP:166== nw A long hallway inside the barracks(se, s and nw) ==HP:194 EP:166== nw A long hallway inside the barracks(se, s, ne and nw) ==HP:194 EP:166== s s A long hallway inside the barracks(s, w and n) ==HP:194 EP:166== s A long hallway inside the barracks(e, s, w and n) ==HP:194 EP:166== s A long hallway inside the barracks(e, w and n) ==HP:194 EP:166== e You can't go that way! ==HP:194 EP:166== n Officers's sleeping quarters(w and n) ==HP:194 EP:166== The officers' mess(s, w and n) An officer of Linhir ==HP:194 EP:166== n A long hallway inside the barracks(se, s and nw) ==HP:194 EP:166== nw nw A long hallway inside the barracks(se, s, ne and nw) ==HP:194 EP:166== nw A long hallway inside the barracks(se, sw and nw) ==HP:194 EP:166== nw A courtyard outside the barracks(se, ne and nw) Statue of a beautiful woman A small plaque ==HP:194 EP:166== Within a turret inside the Linhir city wall(se and u) ==HP:194 EP:166== se se A courtyard outside the barracks(se, ne and nw) Statue of a beautiful woman A small plaque ==HP:195 EP:167== se A long hallway inside the barracks(se, sw and nw) ==HP:195 EP:167== se A long hallway inside the barracks(se, s, ne and nw) ==HP:195 EP:167== se A long hallway inside the barracks(se, s and nw) ==HP:195 EP:167== ne The high road of Linhir(s, ne and nw) ==HP:195 EP:167== ne The high road of Linhir(se, sw and ne) ==HP:195 EP:167== ne The high road of Linhir(se, sw and ne) ==HP:195 EP:167== In the town square of Linhir(e, sw, s, ne, n and w) A shy young lady A fruit cart An annoying bully ==HP:195 EP:167== ne A fountain at the center of the town square(se, e, sw, s, ne, nw, n and w) An old gossiper [48 rumours, 17 new] ==HP:195 EP:167== n In the town square of Linhir(se, e, sw, s, w and n) An old fisherman A fish cart ==HP:195 EP:167== n A government office(s and u) The head clerk A very busy clerk ==HP:195 EP:167== u The office of the Governor's private secretary(d and n) The governor's secretary ==HP:195 EP:167== n The city Governor's office(s) The governor of Linhir ==HP:195 EP:167== Laryn tells you: a beautiful longsword of elven make is now on sale as lot  296, minimum bid 140 gold  fresh r us l governor The governor of Linhir has a very worried look on his face. His skin is pale and his eyes are sunken, perhaps due to the stress of his job. Dark rings around his eyes hint at a lack of sleep. This man is charged with the daunting task of keeping peace in the city during this time of unrest. Though politically savvy and wise, he seems to be at his wits' end in these conditions. Perhaps you can learn more about the state of Linhir by asking the governor about the ongoing war. He is carrying: A chain of office (worn). ==HP:195 EP:167== l This is the office of the Governor of Linhir. A large desk sits squarely in the middle of the room, a comfortable chair behind it. Four other chairs are opposite the desk for visitors. A thick rug covers the wooden floor. The walls are decorated with paintings. Windows look out on the town square below. All in all, this is a very comfortable office for a fairly important man. The only obvious exit is south. The governor of Linhir ==HP:195 EP:167== s The office of the Governor's private secretary(d and n) The governor's secretary ==HP:195 EP:167== d A government office(s and u) The head clerk A very busy clerk ==HP:195 EP:167== s w In the town square of Linhir(se, e, sw, s, w and n) An old fisherman A fish cart ==HP:195 EP:167== At the town square inside the main gate of the city(se, e, s, out, w, guardhouse and n) A branch (burned out) An empty keg ==HP:195 EP:167== out Before the Linhir city gates(enter and n) ==HP:196 EP:168== n A road in the refugee camp(e, s, w and n) A cheerful woman is aiding the refugees ==HP:196 EP:168== w Inside a refugee tent(e) A soldier from Linhir patrols the camp ==HP:196 EP:168== e A road in the refugee camp(e, s, w and n) A cheerful woman is aiding the refugees ==HP:196 EP:168== e Inside a refugee tent(w) ==HP:196 EP:168== w A road in the refugee camp(e, s, w and n) A cheerful woman is aiding the refugees ==HP:196 EP:168== Old man enters. w Inside a refugee tent(e) A soldier from Linhir patrols the camp ==HP:196 EP:168== ^ Crusaderr: actually Turk in America we have :P e A road in the refugee camp(e, s, w and n) An old man A cheerful woman is aiding the refugees ==HP:196 EP:168== n A crossroad in the refugee camp(e, s, w and n) ==HP:196 EP:168== w A road in the refugee camp(e, s, w and n) ==HP:196 EP:168== w A road in the refugee camp(e, s, w and n) ==HP:196 EP:168== e e A road in the refugee camp(e, s, w and n) ==HP:196 EP:168== A crossroad in the refugee camp(e, s, w and n) ==HP:196 EP:168== n A road in the refugee camp(e, s, w and n) An old woman A little boy is playing here ==HP:196 EP:168== n A road in the refugee camp(s and out) ==HP:196 EP:168== n You can't go that way! ==HP:196 EP:168== out Linhir(s, city, w and n) A brand (burned out) A signpost A hitching post ==HP:196 EP:168== city A road in the refugee camp(s and out) ==HP:196 EP:168== ^ Oak: i resnt that i work at a full out restruant and drive throughs huht  the little guys s s A road in the refugee camp(e, s, w and n) An old woman A little boy is playing here ==HP:197 EP:169== s A crossroad in the refugee camp(e, s, w and n) ==HP:197 EP:169== s A road in the refugee camp(e, s, w and n) An old man A cheerful woman is aiding the refugees ==HP:197 EP:169== s s Before the Linhir city gates(enter and n) ==HP:197 EP:169== You can't go that way! ==HP:197 EP:169== You can't go that way! ==HP:197 EP:169== ^ Crusaderr: I can get alcohol through a drive through city What? ==HP:197 EP:169== enter The guards inspect your permit, then allow you to pass. At the town square inside the main gate of the city(se, e, s, out, w, guardhouse and n) Grandeur Bogard the edain Rage (Raging!!) Ostvel the silvan Archmage (Heroic) Logan Firebeard the dwarf of the Lonely Mountain A branch (burned out) An empty keg ==HP:197 EP:169== Logan leaves out. Grandeur leaves out. Ostvel leaves out. say whats up fellas You say in Westron: whats up fellas ^ Crusaderr: I can eat through a drive through Logan enters. Ostvel enters. Grandeur enters. ^ Adaron: Don't lie Cru, we all know you're not American. ^ Gaudrin: psha! I still can't buy groceries without going inside. say hi You say in Westron: hi ==HP:197 EP:169== l Logan chats with his party. Ostvel's staff fires a red beam at you and hits you dead on. You scream in agony! Suddenly a blue mist forms around you and gets absorbed by the powers of Ostvel's staff! Grandeur smashes his forehead into your nose. You stand just inside the huge main gate of Linhir, the only one open to ground traffic in these times of trouble. The city wall is high and formidable; it runs to the northeast and southwest, embracing the city like huge arms. Entrances to the battlements atop the city wall are to the north and west. The town square spreads to the southeast, with a beautiful fountain in its center. Through the gate is a disorganized and crowded refugee camp. A guardhouse is built against the wall just inside the gate. The sun shines down from directly overhead. The sky is brilliantly clear. The guardhouse door is open. The only obvious exits are southeast, east, south, out, west, guardhouse and north. Grandeur Bogard the edain Rage (Raging!!) Ostvel the silvan Archmage (Heroic) Logan Firebeard the dwarf of the Lonely Mountain A branch (burned out) An empty keg ==HP:85 EP:169== You miss Grandeur. arc You miss Grandeur. Grandeur slams you back with a frenzied charge! You arc a curious eyebrow. ==HP:79 EP:169== You are attacked by Logan! ==HP:79 EP:169== ==HP:79 EP:169== You miss Logan. Logan impales you with the blue flame of Aiglos. Grandeur bashes you with a magnificent full arched swing!! ==HP:57 EP:170== You miss Logan. Ostvel hits you very hard. Logan barely misses you, only a few inches off-target. Grandeur bashes you with a magnificent full arched swing!! Grandeur smashes his forehead into your nose. ==HP:12 EP:170== You miss Grandeur. Ostvel hits you very hard. Logan pierces you causing a yelp of pain. The might of Gil-galad washes over you! ==HP:-20 EP:170== Logan puts you out of your misery. ^ Turk: really? oh ya I saw them ... It starts with the automated welfare  check, then the drive thru liquor, then guns :P The might of Aiglos dominates you, before you give in to the darkness. You leave Obsidian's party. You have died. Triggered! doing: fuckit You have a strange feeling. You can see your own lifeless body from above.