l A lengthy hallway in the tower. At the eastern end is a flight of stairs allowing you to pass to other levels. Nothing of any real interest is to be found in these bare hallways. The only obvious exits are west, north, down and south.  HP:230 EP:163 >> do done Do: Commands completed.  HP:230 EP:162 >> l s A pleasant but simple council chamber. There are no paintings, ornaments or other distractions: just clean walls, a plush carpet and a long table with matching chairs. It is said that the White Council, the group of the Wise formed to resist Sauron, often met here to discuss policies and measures to combat the Dark Lord. The only obvious exit is north. An anonymous figure Azariah the dunedain Mastermind (Villainous) Glorfindel, a radiant elven lord Galdor, Cirdan's messenger Cirdan the Shipwright Triggered! doing: hunt Azariah  HP:230 EP:162 >> There is no such living object here.  HP:230 EP:162 >> glance A long hallway(w, n, d and s)   HP:230 EP:160 >> Azariah enters. Triggered! doing: hunt Azariah You begin to hunt Azariah. party say $HIG$About to own--> $HIR$Azariah $0$  HP:230 EP:157 >> Azariah leaves north. You follow Azariah North. An observatory(s)  Azariah the dunedain Mastermind (Villainous) Denesgal, an elven stargazer Azariah leaves south. You follow Azariah South. A long hallway(w, n, d and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves down. You follow Azariah Down. A long hallway(n, d, s and u)  Azariah the dunedain Mastermind (Villainous) Azariah leaves down. You follow Azariah Down. A long hallway(n, d, s and u)  Azariah the dunedain Mastermind (Villainous) Azariah leaves down. You follow Azariah Down. A long hallway(n, d, s and u)  Azariah the dunedain Mastermind (Villainous) An elven lad Azariah leaves down. You follow Azariah Down. A long hallway(w, n, s and u)  Azariah the dunedain Mastermind (Villainous) Azariah leaves south. You follow Azariah South. The tower entrance(n and out)  Azariah the dunedain Mastermind (Villainous) An elven guard Azariah leaves out. You follow Azariah Out. A vibrant garden(e and enter)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. Street circle with fountain(w, se, sw, e, ne and nw)  Azariah the dunedain Mastermind (Villainous) A wonderful fountain sprays water into the air You are already hunting Azariah!  HP:230 EP:156 >> Azariah leaves southeast. You follow Azariah Southeast. A paved street(w, e, sw and nw)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. A paved street(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. A square with a statue(w, se, e and ne)  Azariah the dunedain Mastermind (Villainous) An elven youth A majestic statue of Gil-Galad A sign is posted here for new characters An old gossiper [28 rumours, 23 new] Grey Havens Newbie Board [26 notes, 26 new] Azariah leaves east. You follow Azariah East. A paved street(w, e and s)  Azariah the dunedain Mastermind (Villainous) A fair and helpful elven bard Azariah leaves east. You follow Azariah East. -Havens(w, e and s) Azariah the dunedain Mastermind (Villainous) An elven guard [2] A signpost You are not in a party.  HP:230 EP:156 >> shape Azariah Azariah DLSG DLSG - Azariah DLSG DLSG - Azariah DLSG DLSG Triggered! doing: hunt Azariah  HP:230 EP:156 >> You are already hunting Azariah!  HP:230 EP:156 >> i Gold: 40 Encumbrance: lightly encumbered You are carrying the following on your person: *A sapphire sword (wielded). *A contract. *>A vial of vigour (in hands). *An old leather baldric (worn). *An Orc courier pack (worn). *Black plate gauntlets (worn). *A stamped staying-permit. *A simple sheepskin sheath (worn). *A dwarven hauberk (worn). *A dwarven war shield (worn). Hobbe's Golden Tosse ring (worn).  HP:230 EP:154 >> backstab Azariah Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Grey Havens(w, e and s)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:154 >> Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) A large brown rabbit perks its ears as you draw closer Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) An ugly orc Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) An ugly orc Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) An ugly orc Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You sneak up and stab Azariah from behind!  HP:230 EP:104 >> Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) An ugly orc You are already hunting Azariah!  HP:230 EP:104 >> Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) An ugly orc Azariah leaves east. You follow Azariah East. The Tower Hills(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) A large grey wolf bares its teeth at your presence. You miss Azariah. The wolf's hackles rise as you loiter near it. Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Tower Hills(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:102 >> Azariah leaves east. You follow Azariah East. The Tower Hills(w, n, se, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. The Tower Hills(w, n, se, e and s)  Azariah the dunedain Mastermind (Villainous) A whitetail deer is here quietly grazing on some grass. Azariah leaves east. You follow Azariah East. The Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves south. You follow Azariah South. The Great East Road(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You miss Azariah. Azariah misses you. Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Great East Road(w, n, se, e and s)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:100 >> Azariah leaves southeast. You follow Azariah Southeast. The Great East Road(w, n, e, s and nw)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. The Great East Road(w, n, se, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. The Great East Road(w, n, e, ne and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves northeast. You follow Azariah Northeast. -The Gate of Michel Delving(w, n, se, sw, e, enter and s) Azariah the dunedain Mastermind (Villainous) Azariah leaves southeast. You follow Azariah Southeast. The Great East Road(w, n, se, e, s and nw)  Azariah the dunedain Mastermind (Villainous) Azariah leaves southeast. Triggered! doing: hunt Azariah You follow Azariah Southeast. The Great East Road(w, n, e, s and nw)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:100 >> Azariah leaves east. You follow Azariah East. The Great East Road(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. The Great East Road(w, n, e, ne and s)  Azariah the dunedain Mastermind (Villainous) You wreak havoc on Azariah with many devastating blows. Azariah leaves west. You follow Azariah West. The Great East Road(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah misses you. Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Great East Road(w, n, e, ne and s)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:98 >> Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) A small black and grey sparrow angrily chirps at your presence. You are already hunting Azariah!  HP:230 EP:98 >> Azariah leaves east. You follow Azariah East. The Greenway(n, w, se, e, ne, s and nw)  Azariah the dunedain Mastermind (Villainous) You miss Azariah. Azariah leaves west. You follow Azariah West. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) A small black and grey sparrow angrily chirps at your presence. Azariah misses you. Azariah leaves east. Triggered! doing: hunt Azariah You follow Azariah East. The Greenway(n, w, se, e, ne, s and nw)  Azariah the dunedain Mastermind (Villainous) You are already hunting Azariah!  HP:230 EP:97 >> Azariah leaves northeast. You follow Azariah Northeast. The Great East Road(w, n, sw, e, ne and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves north. You follow Azariah North. The Great East Road(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You wreak havoc on Azariah with many devastating blows. Azariah leaves west. You follow Azariah West. The Great East Road(w, n, sw, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah misses you. Yroz enters. shape Azariah Azariah ND ND - Azariah ND ND - Azariah ND ND  HP:230 EP:95 >> Yroz leaves east. Azariah leaves east. You follow Azariah East. The Great East Road(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You assail Azariah with an array of blows. Azariah misses you. Azariah leaves north. You follow Azariah North. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You miss Azariah. Azariah misses you. Azariah goes, "UGH!". Azariah leaves east. You follow Azariah East. The Great East Road(w, n, sw, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves north. You follow Azariah North. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) Azariah leaves east. You follow Azariah East. Shire Plains(w, n, e and s)  Azariah the dunedain Mastermind (Villainous) You stab Azariah in the abdomen. Azariah falls to the ground. Azariah is bleeding to death and needs to be bandaged! k You decide to put Azariah out of his misery.  HP:230 EP:89 >> put sword in sheath You killed Azariah. Azariah has died. A faint glow appears in the east. You see more than one sheath. Using the first of the following: on your person: an old leather baldric (worn) on your person: a simple sheepskin sheath (worn) You remove a sapphire sword. Ok.