-------------------------------------------------------------------------- Target set to: Allantir You are no longer being merciful in your attacks. You will again inflict fatal wounds. >>HP:230 EP:134<<  There is no such living object here. >>HP:230 EP:134<<  The next time you see 'Allantir', you will do: 'hunt Allantir'. >>HP:230 EP:134<<  You don't see that here. >>HP:230 EP:134<<  You don't see that here. >>HP:230 EP:134<<  You are not in a party. >>HP:230 EP:134<<  Gold: 182  Encumbrance: unencumbered You are carrying the following on your person: *A large training prod (wielded). *A magnificent moon shield (worn). *A heavy cloak (worn). *A goblin backpack (worn). *A finely-shaped pearl carapace (worn). *A contract. *A set of iron bracers. *A silver harp. *A beautiful, albeit empty pipe. >>HP:230 EP:134<< Allantir is in Moria: The Ruins of Khazad-dum at The West Gate of Moria. Triggered! doing: hunt Allantir >>HP:230 EP:97<<  There is no such living object here. >>HP:230 EP:97<<  Travelto: returning to origin. >>HP:230 EP:95<<  The thick forest of Rivendell(n, w, se, sw, e, ne, s and nw) A bundle of arrows A bee hive >>HP:230 EP:95<<  The thick forest of Rivendell(n, w, se, sw, e, ne, s and nw) >>HP:230 EP:95<<  The thick forest of Rivendell(w, se, n, sw, e, ne and s) Corpse of Chipmunk Gilstro The Mighty the silvan Apprentice Ranger (Moral) >>HP:230 EP:95<<  The Plains of Rivendell(w, se, sw, e, ne and s) >>HP:230 EP:95<<  The Plains of Rivendell(se, sw, e and s) A curious little mouse wiggles its nose at you >>HP:230 EP:95<<  The Plains of Rivendell(w, se, n, sw, e, ne and s) A curious little mouse wiggles its nose at you >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) A stone birdbath >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, sw, e, ne, s and nw) >>HP:230 EP:95<<  The Plains of Rivendell(n, w, se, e, ne, s and nw) >>HP:230 EP:95<<  The Plains of Rivendell(se, n, sw, e, ne, s and nw) >>HP:230 EP:94<<  A rocky path up a steep hill(w, se, n, sw, e, ne and s) >>HP:230 EP:94<<  RIVENDELL SIGNPOST(s, ne, n, nw and e)* Maze the dunedain Huntsman (Impartial) A cloth vest A signpost Travelto: Destination reached! >>HP:230 EP:94<<  Do: starting commands. >>HP:230 EP:94<<  Stone Bridge(n, sw and s) [w and e] >>HP:230 EP:94<<  The Wild(w, n, e and s) A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow A handcrafted arrow >>HP:230 EP:94<<  The Wild(w, n, e and s) >>HP:230 EP:94<<  You disgust yourself with your smell. Rocky Ground(w, n, e and s) >>HP:230 EP:94<<  Rocky Ground(w, n, e and s) >>HP:230 EP:94<<  Rocky Ground(w, n, e and s) >>HP:230 EP:94<<  Rocky Ground(w, n, e and s) >>HP:230 EP:93<<  Rocky Ground(w, n, e and s) >>HP:230 EP:93<<  Rocky Ground(w, n, e and s) >>HP:230 EP:93<<  Rocky Ground(w, n, e and s) >>HP:230 EP:93<<  The Wild(w, n, e and s) >>HP:230 EP:93<<  The Wild(w, n, e and s) >>HP:230 EP:93<<  The Wild(w, n, e and s) >>HP:230 EP:93<<  The Wild(w, n, e and s) A weasel darts by you with a growl >>HP:230 EP:92<<  The Wild(w, n, e and s) >>HP:230 EP:92<<  The Plains(w, n, e and s) >>HP:230 EP:92<<  The Plains(w, n, e and s) A buck-toothed gopher sticks his head out of a hole >>HP:230 EP:92<<  The Plains(w, n, e and s) A red fox pauses here, eyeing you >>HP:230 EP:92<<  The Plains(w, n, e and s) A large brown rabbit perks its ears as you draw closer >>HP:230 EP:92<<  The Plains(w, n, e and s) >>HP:230 EP:92<<  The Plains(w, n, e and s) A large brown rabbit perks its ears as you draw closer >>HP:230 EP:92<<  The Plains(w, n, e and s) >>HP:230 EP:92<<  The Plains(w, n, e and s) >>HP:230 EP:91<<  The Plains(w, n, e and s) A red fox pauses here, eyeing you >>HP:230 EP:91<<  The Plains(w, n, e and s) >>HP:230 EP:91<<  The Plains(w, n, e and s) >>HP:230 EP:91<<  The Plains(w, n, e and s) A red fox pauses here, eyeing you >>HP:230 EP:91<<  The Plains(w, n, e and s) >>HP:230 EP:91<<  Hollin Ridge(w, n, e and s) >>HP:230 EP:91<<  Hollin Ridge(w, n, e and s) >>HP:230 EP:91<<  Rocky Ground(w, n, e and s) >>HP:230 EP:91<<  Rocky Ground(w, n, e and s) >>HP:230 EP:91<<  Rocky Ground(w, n, e and s) >>HP:230 EP:90<<  Rocky Ground(w, n, e and s) >>HP:230 EP:90<<  Ancient Hollin(w, n, sw, e, s and nw) >>HP:230 EP:90<<  Ancient Hollin(w, n, sw, e, s and nw) A large grey wolf bares its teeth at your presence. >>HP:230 EP:90<<  A wrecked wagon(w, n, se, sw, e, s and nw) A shaking wagon driver >>HP:230 EP:90<<  Rocky Ground(w, n, se, e, s and nw) >>HP:230 EP:90<<  Rocky Ground(w, n, e and s) >>HP:230 EP:90<<  Rocky Ground(w, n, e and s) >>HP:230 EP:90<<  Rocky Ground(w, n, e and s) >>HP:230 EP:89<<  The Gatepath(w, n, sw, e and ne) >>HP:230 EP:89<<  Near the Gates of Moria(w, n and e) >>HP:230 EP:89<<  Below a low cliff(w, stairs and n) >>HP:230 EP:89<<  A road snaking up the cliff(n and s) >>HP:230 EP:89<<  A road by a lake(ne and s) [e] >>HP:230 EP:89<<  Upon a small rim leading to the West-gate(sw and ne) [e and s] >>HP:230 EP:89<<  A ford across a stream(se and sw) [s] >>HP:230 EP:89<<  Upon a small rim leading to the West-gate(se and nw) [w and s] >>HP:230 EP:89<<  Upon a small rim leading to the West-gate(s and nw) [w] >>HP:230 EP:89<<  Upon a small rim leading to the West-gate(n and s) [w] >>HP:230 EP:89<<  The West-gate of Khazad-dum(n) [w] An empty vial >>HP:230 EP:88<<  Do: Commands completed. >>HP:230 EP:88<<  Gold: 182  Encumbrance: unencumbered There is nothing in your goblin backpack. >>HP:230 EP:88<<  Allantir swims onto dry land, gasping for breath. Triggered! doing: hunt Allantir - You begin to hunt Allantir >>HP:230 EP:88<<  You are not in a party. >>HP:230 EP:88<<  Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Upon a small rim leading to the West-gate(n and s) [w] Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:88<<  Allantir leaves north. You stalk Allantir...................................... NORTH Upon a small rim leading to the West-gate(s and nw) [w] Allantir the dunedain Sorcerer (Immoral) Allantir leaves northwest. You stalk Allantir...................................... NORTHWEST Upon a small rim leading to the West-gate(se and nw) [w and s] Allantir the dunedain Sorcerer (Immoral) Allantir leaves northwest. You stalk Allantir...................................... NORTHWEST A ford across a stream(se and sw) [s] Allantir the dunedain Sorcerer (Immoral) Allantir leaves southwest. You stalk Allantir...................................... SOUTHWEST Upon a small rim leading to the West-gate(sw and ne) [e and s] Allantir the dunedain Sorcerer (Immoral) Allantir leaves southwest. You stalk Allantir...................................... SOUTHWEST A road by a lake(ne and s) [e] Allantir the dunedain Sorcerer (Immoral) Allantir leaves south. You stalk Allantir...................................... SOUTH A road snaking up the cliff(n and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves south. You stalk Allantir...................................... SOUTH Below a low cliff(w, stairs and n) Allantir the dunedain Sorcerer (Immoral) Allantir leaves west. You stalk Allantir...................................... WEST Near the Gates of Moria(w, n and e) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Cliffs(w, n, sw, ne and s) Allantir the dunedain Sorcerer (Immoral) shape Allantir You are already hunting Allantir! >>HP:230 EP:86<<  Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, se, s and nw) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, se, e, s and nw) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:86<<  Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) - Allantir -> NEAR DEATH <- Allantir - >>HP:230 EP:86<<  Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:84<<  Allantir leaves north. You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH Cliffs(w, n, se, ne and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH Hollin Ridge(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) A circling murder of crows {above you} Allantir leaves north. You stalk Allantir...................................... NORTH Hollin Ridge(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:84<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:82<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) There is no mixed potion here. >>HP:230 EP:82<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) A buck-toothed gopher sticks his head out of a hole Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Ugh! You smell of death and everyone else thinks so! You do not have a empty potion. >>HP:230 EP:82<<  Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH Rocky Ground(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:82<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Plains(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Drop what? >>HP:230 EP:82<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) There is no bands in the pack. >>HP:230 EP:80<<  Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:80<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) There is no staff in your pack. >>HP:230 EP:80<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) What? >>HP:230 EP:80<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) A bandit sizes you up Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH The Wild(w, e and s) Allantir the dunedain Sorcerer (Immoral) A lone ruffian You are already hunting Allantir! >>HP:230 EP:80<<  Allantir leaves east. You stalk Allantir...................................... EAST The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves north. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTH The Wild(e and s) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:78<<  Allantir leaves east. You stalk Allantir...................................... EAST The Wild(w, n, e and s) Allantir the dunedain Sorcerer (Immoral) A bandit sizes you up You start focusing on your Aim skill. >>HP:230 EP:78<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Great East Road(n, path, w, e, ne and s) Allantir the dunedain Sorcerer (Immoral) You can't change your focus quite that fast! >>HP:230 EP:78<<  Allantir leaves north. You stalk Allantir...................................... NORTH The Wild(e and s) Allantir the dunedain Sorcerer (Immoral) - You sneak up and stab Allantir from behind! >>HP:230 EP:28<<  Allantir leaves east. You stalk Allantir...................................... EAST The Great East Road(w, sw, e, ne and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves northeast. Triggered! doing: hunt Allantir You stalk Allantir...................................... NORTHEAST Stone Bridge(n, sw and s) [w and e] Allantir the dunedain Sorcerer (Immoral) Triggerd for: Ring Bell - Rivendell You are already hunting Allantir! >>HP:230 EP:28<<  Allantir leaves north. You stalk Allantir...................................... NORTH RIVENDELL SIGNPOST(s, ne, n, nw and e)* Allantir the dunedain Sorcerer (Immoral) Maze the dunedain Huntsman (Impartial) A cloth vest A signpost - Allantir -> NEAR DEATH <- Allantir - >>HP:230 EP:28<<  Allantir leaves northeast. You stalk Allantir...................................... NORTHEAST A rocky path up a steep hill(w, se, n, sw, e, ne and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves northeast. You stalk Allantir...................................... NORTHEAST A rocky path(n, w, se, sw, e, ne, s and nw) Allantir the dunedain Sorcerer (Immoral) You critically disintegrate Allantir severely mutilating vital organs. Allantir leaves east. Triggered! doing: hunt Allantir You stalk Allantir...................................... EAST A rocky path(n, w, se, sw, e, ne, s and nw) Allantir the dunedain Sorcerer (Immoral) You are already hunting Allantir! >>HP:230 EP:26<<  Allantir leaves east. You stalk Allantir...................................... EAST The Door into the Last Homely House(n, w, se, sw, e, ne, s and nw) Allantir the dunedain Sorcerer (Immoral) A hitching post >>HP:230 EP:26<<  Allantir leaves west. You stalk Allantir...................................... WEST A rocky path(n, w, se, sw, e, ne, s and nw) Allantir the dunedain Sorcerer (Immoral) Allantir leaves west. You stalk Allantir...................................... WEST A rocky path(n, w, se, sw, e, ne, s and nw) Allantir the dunedain Sorcerer (Immoral) Allantir leaves southwest. You stalk Allantir...................................... SOUTHWEST A rocky path up a steep hill(w, se, n, sw, e, ne and s) Allantir the dunedain Sorcerer (Immoral) Allantir leaves southwest. You stalk Allantir...................................... SOUTHWEST RIVENDELL SIGNPOST(s, ne, n, nw and e)* Allantir the dunedain Sorcerer (Immoral) Maze the dunedain Huntsman (Impartial) A cloth vest A signpost You killed Allantir. Allantir has died. Now that the blood of your victim has been spilled, you may now claim your gold. Your headache clears up. some gold coins : Gold may only be pocketed. a dwarven war shield : Too bulky. a simple leather baldric : Ok. a large harvester's pack : Ok. a magnificent engraved longsword : Too bulky.