Barracuda

Posted by
Memnoch [legacy]
Uploaded
16 December 2004 00:00:00
Type
Player Kill

FREE KILL!! WHEEEE


Barracuda tried to help reyhan and attacks
me...  so can't let a free kill get away
right?



Travelto: Destination reached!
HP:220 EP:201> Ronan tells you: dawyin
Ronan tells you: go bitch, go.
fade
You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:220 EP:161> Barracuda enters.
Barracuda leaves east.
Barracuda enters.
You see a giant eagle, servant of Gwaihir fly overhead.
trigger Barracuda todo hunt barracuda
You miss Barracuda.
The next time you see 'Barracuda', you will do: 'hunt barracuda'.
HP:220 EP:160> Giant eagle flies off east.
You inflict massive damage to Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
You begin to hunt Barracuda.
HP:220 EP:159> shape
You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
You are already hunting Barracuda!
HP:220 EP:157> Barracuda is in average shape.
HP:220 EP:157> Ronan tells you: loth sp now
You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
You are already hunting Barracuda!
HP:220 EP:155> focus attack
You start focusing on your attack skill.
HP:220 EP:155> You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
You are already hunting Barracuda!
HP:220 EP:153> Ronan enters.
shape
Barracuda is in average shape.
Triggered!  doing: hunt barracuda
HP:220 EP:153> You are already hunting Barracuda!
HP:220 EP:153> l
    This is the bridge over the Anduin River that crosses over into Lothlorien.
The Golden Wood lies to your west while the wilderness stretches out into
the east.
This is a key battlepoint for the region... Type 'info'.
The Great River Anduin is north and southwest.
The sun shines brightly in the eastern sky.
A crystal clear sky hovers over the world, dotted with a few small clouds.
    There is water to the north and southwest.
    The only obvious exits are west and east.
 Ronan the dwarf Battle Lord (Angelic)
 Barracuda the dunedain Bow Master (Immoral)
 A signpost
 A hitching post
HP:220 EP:153> You hit Barracuda.
Barracuda misses you.
shape
Barracuda is in average shape.
Triggered!  doing: hunt barracuda
HP:220 EP:151> You are already hunting Barracuda!
HP:220 EP:151> Barracuda leaves east.
You follow Barracuda east.
You are on rolling hills with long grass.
The Great River Anduin is northwest.
A bridge lies west.
The sun shines brightly in the eastern sky.
A crystal clear sky hovers over the world, dotted with a few small clouds.
    The only obvious exits are west, north, east and south.
 Barracuda the dunedain Bow Master (Immoral)

**************
Me being slow and having verbose on,
Ill spare you all and me the bitching.
He just runs north to rhos on a travelto
**************
l)
 A Beorning warrior
brief
You massacre Barracuda with incredible force!
Barracuda hits you.
Brief mode.
HP:198 EP:145> Barracuda leaves north.
Triggered!  doing: hunt barracuda
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
You are already hunting Barracuda!
HP:198 EP:145> Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
 A Beorning warrior
Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
 A Beorning scout examines you
Barracuda leaves north.
You follow Barracuda north.
The Plains(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
Barracuda leaves north.
You follow Barracuda north.
The Old Forest Road(w, n, e and s)
 Barracuda the dunedain Bow Master (Immoral)
Barracuda leaves north.
You follow Barracuda north.
Outside Rhosgobel(w, se, n, sw, e, cave and s)
 Barracuda the dunedain Bow Master (Immoral)
 Darklady the silvan Conjuror (Angelic)
 A brand (burned out) [2]
 A swift hawk
 A signpost


Bad fealing about a lock near rhos. So i hunted off!
Unlucky for me cause all he did was run to his room 
in bree :(

I give him 15min or so to calm down, and get a find
that he's at red sword..


fade
You attempt to step into the background, but fail to conceal yourself.
HP:220 EP:205> fade
You fade into the background, an anonymous and nameless member of 
society, invisible to all but the most diligent of observers.
HP:220 EP:165> trigger on
Trigger activated: 'Barracuda' todo 'hunt barracuda'
HP:220 EP:165> do get pasty from pack,eat pasty
Do: starting commands.
HP:220 EP:164> Ok.
HP:220 EP:164> You slowly eat the pasty savoring every bite.
HP:220 EP:184> Do: Commands completed.
HP:220 EP:184> Thanatos enters.
Thanatos leaves west.
travelto resume
Travelto: resuming journey.
HP:220 EP:183> The Mirkwood path(w, n, e, s and nw)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, se, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e, s and nw)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:183> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, se, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e, s and nw)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:182> The Mirkwood path(w, n, e and s)
HP:220 EP:181> The Mirkwood path(w, n and e)
HP:220 EP:181> The Bridge(w and e) [sw and ne]
HP:220 EP:181> The Mirkwood path(w, e and s)
HP:220 EP:181> The Mirkwood path(w, n, e and s)
HP:220 EP:181> The Mirkwood path(w, n, e and s)
HP:220 EP:181> The Mirkwood path(w, n, e, ne and s)
HP:220 EP:181> The Mirkwood path(w, n, sw, e and s)
HP:220 EP:181> The Mirkwood path(w, n, e, ne and s)
HP:220 EP:181> The Mirkwood path(n, w, sw, e, ne, s and nw)
HP:220 EP:180> The Mirkwood path(w, n, sw, e, ne and s)
HP:220 EP:180> The Mirkwood path(w, n, sw, e and s)
HP:220 EP:180> A Bridge(stairs, n, ne and s) [w and e]
 An arrow
 A signpost
 A hitching post
Travelto: Destination reached!
HP:220 EP:180> hands
You have two hands.
You are holding a beautiful, deadly sword forged by Memnoch (in hands)
You have one free hand.
HP:220 EP:180> 10n
Do: starting commands.
HP:220 EP:179>     Tall beech trees surround you and you are hopelessly lost.
The sounds of footfalls and movement are everywhere in this part
of the woods.  A feeling of uneasiness engulfs you and adrenaline
starts to pump.  Your senses are at their peak.
The path continues east.
A bridge lies south.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 An Orc
 An Orc Leader
HP:220 EP:179>     Tall beech trees surround you and you are hopelessly lost.
The sounds of footfalls and movement are everywhere in this part
of the woods.  A feeling of uneasiness engulfs you and adrenaline
starts to pump.  Your senses are at their peak.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 An Orc
 An Orc Leader
HP:220 EP:179>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
HP:220 EP:179>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> You are on rolling hills with long grass.
The great Erebor is southeast and east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> 10w
You are on rolling hills with long grass.
The great Erebor is southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> You are on rolling hills with long grass.
The great Erebor is southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> You are on rolling hills with long grass.
The great Erebor is southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> You are on rolling hills with long grass.
The great Erebor is southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> You are on rolling hills with long grass.
The great Erebor is southeast.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:179> wield sword
Do: Commands completed.
HP:220 EP:178> Do: starting commands.
HP:220 EP:178> You are on rolling hills with long grass.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:178> You are on rolling hills with long grass.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:178> You are on rolling hills with long grass.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:178> You are on rolling hills with long grass.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:178> You are on rolling hills with long grass.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
HP:220 EP:178>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 A dark raven watches you from its perch on a log
HP:220 EP:178>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 An evil imp scowls at you.
HP:220 EP:178>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 Elf swordsman
HP:220 EP:178>     You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
A dead clearing ominously lies west.
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
 A wildcat snarls at you from behind a tree
HP:220 EP:178> n
    Standing here in the midst of Mirkwood's great though twisted
trees, you are suddenly alerted by sounds to the north.  Danger is
everywhere in Mirkwood...could it be Thranduil's elves, or possibly
orcs who travelled here from Dol Guldur?!
The forest is deathly quiet.  You imagine eyes watching you from the trees.
    The only obvious exits are west, north, east and south.
HP:220 EP:178> Do: Commands completed.
HP:220 EP:178>     As you grip the hilt of the sword, you feel as if the blade is a
living extension of your body.  The feel and balance is perfectly suited
to your own tastes and you grin in anticipation of battle.
You wield your forged sword.
HP:220 EP:178>     You stand at the entrance to what appears to be a small orc camp.      
A crude wall surrounds it, and this gate is the only way in.  Judging
from the size of the camp, you assume that there is only a small
detachment of orcs here, not a full army.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are in and south.
 Orc guard [2]
HP:220 EP:178> in
An orc guard steps in your way not allowing you to pass.
HP:220 EP:178> Autosave.
score
Memnoch the dwarf Master Assassin (Demonic)
You have had just enough food to silence your stomach.
HP: 220/220   END: 176/220   Exp: 974181    Avg. Stats: 100
Strength: 100          Agility: 100            Charisma: 100
Constitution: 100      Coordination: 100       Intelligence: 100
Level 18 assassin, 19d 22h 54m 32s old.
You are blending into the background.
HP:220 EP:176> hands
You have two hands.
You are holding a beautiful, deadly sword forged by Memnoch (wielded)
You have one free hand.
HP:220 EP:176> get pasty from pack
Ok.
HP:220 EP:175> l
    You stand at the entrance to what appears to be a small orc camp.      
A crude wall surrounds it, and this gate is the only way in.  Judging
from the size of the camp, you assume that there is only a small
detachment of orcs here, not a full army.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are in and south.
 Orc guard [2]
HP:220 EP:174> eat pasty
You slowly eat the pasty savoring every bite.
HP:220 EP:190> align me
You are Impartial.
You are disguised as Demonic.
HP:220 EP:189> l
    You stand at the entrance to what appears to be a small orc camp.      
A crude wall surrounds it, and this gate is the only way in.  Judging
from the size of the camp, you assume that there is only a small
detachment of orcs here, not a full army.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are in and south.
 Orc guard [2]
HP:220 EP:189> in
An orc guard steps in your way not allowing you to pass.
HP:220 EP:188> in
An orc guard steps in your way not allowing you to pass.
HP:220 EP:187> sneak in
An orc guard steps in your way not allowing you to pass.
HP:220 EP:171> sneak in
    You are in the middle of a small orc camp.  Several orc soldiers are 
running about tending to their duties.  To your north is a small tent which
probably belongs to the captain of the orcs.  To your west are what
appears to be the barracks and dining room of the camp, and you spot the
surgeon's tent to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, out, north and east.
 Orc soldier [2]
You slip into the next room.
HP:220 EP:156> l n
    You have walked up to the entrance to the orc captain's tent.  From
what you can see of this place, the inside of the tent is filled with
items that the captain and his men have stolen from the surrounding area.
You can also see a large bed at the far end of the tent.  Apparently the
captain is a huge orc.
    The only obvious exits are enter and south.
 Borgush's guard [2]
HP:220 EP:155> n
    You have walked up to the entrance to the orc captain's tent.  From
what you can see of this place, the inside of the tent is filled with
items that the captain and his men have stolen from the surrounding area.
You can also see a large bed at the far end of the tent.  Apparently the
captain is a huge orc.
    The only obvious exits are enter and south.
 Borgush's guard [2]
HP:220 EP:154> l enter
The tent flaps are in the way.
HP:220 EP:154> enter
The guard slaps you REALLY hard in the face and shoves you away.
HP:220 EP:153> shape guard
Borgush's guard is in perfect shape.
HP:220 EP:152> s
    You are in the middle of a small orc camp.  Several orc soldiers are 
running about tending to their duties.  To your north is a small tent which
probably belongs to the captain of the orcs.  To your west are what
appears to be the barracks and dining room of the camp, and you spot the
surgeon's tent to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, out, north and east.
 Orc soldier [2]
HP:220 EP:150> l e
    This is the cleanest room that you have seen yet in the camp.
It seems almost sanitary.  There are many medical supplies here.
It is to this room that the wounded orcs are taken to to be treated by
the camp's doctor.
    The only obvious exit is west.
 Wounded orc soldier [2]
 An orc doctor
HP:220 EP:149> l w
    This room is not in very good shape.  It has trash strewn
about it.  There are several rows of beds lined up against 
the walls.  There is a chest placed at the end of each bed.
To the south you see what appears to be a dining room, and
along the west wall are cases of weapons for the soldiers.
    The only obvious exits are east and south.
 Sleeping orc [3]
 Barrack guard
HP:220 EP:149> do get pasty from pack,eat pasty
Do: starting commands.
HP:220 EP:143> Ok.
HP:220 EP:143> You slowly eat the pasty savoring every bite.
HP:220 EP:163> Do: Commands completed.
HP:220 EP:163> e
    This is the cleanest room that you have seen yet in the camp.
It seems almost sanitary.  There are many medical supplies here.
It is to this room that the wounded orcs are taken to to be treated by
the camp's doctor.
    The only obvious exit is west.
 Wounded orc soldier [2]
 An orc doctor
HP:220 EP:163> w
    You are in the middle of a small orc camp.  Several orc soldiers are 
running about tending to their duties.  To your north is a small tent which
probably belongs to the captain of the orcs.  To your west are what
appears to be the barracks and dining room of the camp, and you spot the
surgeon's tent to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, out, north and east.
 Orc soldier [2]
HP:220 EP:161> n
    You have walked up to the entrance to the orc captain's tent.  From
what you can see of this place, the inside of the tent is filled with
items that the captain and his men have stolen from the surrounding area.
You can also see a large bed at the far end of the tent.  Apparently the
captain is a huge orc.
    The only obvious exits are enter and south.
 Borgush's guard [2]
HP:220 EP:161> l enter
The tent flaps are in the way.
HP:220 EP:160> s
    You are in the middle of a small orc camp.  Several orc soldiers are 
running about tending to their duties.  To your north is a small tent which
probably belongs to the captain of the orcs.  To your west are what
appears to be the barracks and dining room of the camp, and you spot the
surgeon's tent to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, out, north and east.
 Orc soldier [2]
HP:220 EP:160> l out
    You stand at the entrance to what appears to be a small orc camp.      
A crude wall surrounds it, and this gate is the only way in.  Judging
from the size of the camp, you assume that there is only a small
detachment of orcs here, not a full army.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are in and south.
 Orc guard [2]
HP:220 EP:159> l e
    This is the cleanest room that you have seen yet in the camp.
It seems almost sanitary.  There are many medical supplies here.
It is to this room that the wounded orcs are taken to to be treated by
the camp's doctor.
    The only obvious exit is west.
 Wounded orc soldier [2]
 An orc doctor
HP:220 EP:158> l w
    This room is not in very good shape.  It has trash strewn
about it.  There are several rows of beds lined up against 
the walls.  There is a chest placed at the end of each bed.
To the south you see what appears to be a dining room, and
along the west wall are cases of weapons for the soldiers.
    The only obvious exits are east and south.
 Sleeping orc [3]
 Barrack guard
HP:220 EP:157> n
    You have walked up to the entrance to the orc captain's tent.  From
what you can see of this place, the inside of the tent is filled with
items that the captain and his men have stolen from the surrounding area.
You can also see a large bed at the far end of the tent.  Apparently the
captain is a huge orc.
    The only obvious exits are enter and south.
 Borgush's guard [2]
HP:220 EP:156> score
Memnoch the dwarf Master Assassin (Demonic)
Your stomach is almost full, barely room for another bite.
HP: 220/220   END: 155/220   Exp: 974181    Avg. Stats: 100
Strength: 100          Agility: 100            Charisma: 100
Constitution: 100      Coordination: 100       Intelligence: 100
Level 18 assassin, 19d 22h 55m 42s old.
You are blending into the background.
HP:220 EP:155> s
w
    You are in the middle of a small orc camp.  Several orc soldiers are 
running about tending to their duties.  To your north is a small tent which
probably belongs to the captain of the orcs.  To your west are what
appears to be the barracks and dining room of the camp, and you spot the
surgeon's tent to the east.
The sun shines brightly in the eastern sky.
The sky is brilliantly clear.
    The only obvious exits are west, out, north and east.
 Orc soldier [2]
HP:220 EP:154>     This room is not in very good shape.  It has trash strewn
about it.  There are several rows of beds lined up against 
the walls.  There is a chest placed at the end of each bed.
To the south you see what appears to be a dining room, and
along the west wall are cases of weapons for the soldiers.
    The only obvious exits are east and south.
 Barracuda the dunedain Bow Master (Impartial)
 Sleeping orc [3]
 Barrack guard
Triggered!  doing: hunt barracuda
HP:220 EP:154> You begin to hunt Barracuda.
HP:220 EP:154> You are too busy to make an attack!
Barracuda hits you very hard.
Triggered!  doing: hunt barracuda
You are already hunting Barracuda!
HP:206 EP:152> Barracuda attacks Barrack guard.
shape
Barracuda is in average shape.
Triggered!  doing: hunt barracuda
HP:206 EP:152> You are already hunting Barracuda!
HP:206 EP:152> hands
You massacre Barracuda with incredible force!
Barracuda hits Barrack guard very hard.
Barrack guard misses Barracuda.
shape
You have two hands.
You are holding a beautiful, deadly sword forged by Memnoch (wielded)
You have one free hand.
HP:207 EP:151> Barracuda is in average shape.
Triggered!  doing: hunt barracuda
HP:207 EP:151> You are already hunting Barracuda!
HP:207 EP:151> focus
Usage: focus [aim | attack | defense | dodge | off]
Your last focus was your attack
HP:207 EP:151> You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda inflicts massive damage to Barrack guard.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:207 EP:149> brief
Brief mode.
HP:207 EP:149> shape
Barracuda is in average shape.
HP:207 EP:149> You scratch Barracuda.
Triggered!  doing: hunt barracuda
Barracuda hits Barrack guard hard.
Barrack guard hits Barracuda.
You are already hunting Barracuda!
HP:207 EP:147> shape
Barracuda is in average shape.
Triggered!  doing: hunt barracuda
HP:207 EP:147> You are already hunting Barracuda!
HP:207 EP:147> You scratch Barracuda.
Barracuda grazes Barrack guard.
Barrack guard misses Barracuda.
kill barracuda
You attack Barracuda.
Triggered!  doing: hunt barracuda
HP:207 EP:145> You are already hunting Barracuda!
HP:207 EP:145> You massacre Barracuda with incredible force!
Barracuda misses you.
Barrack guard misses Barracuda.
You hit Barracuda hard.
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:207 EP:141> kill barracuda
You attack Barracuda.
Triggered!  doing: hunt barracuda
HP:207 EP:141> shape
You are already hunting Barracuda!
HP:207 EP:141> Barracuda doesn't look so great.
HP:207 EP:141> You miss Barracuda.
Barracuda hits you very hard.
Barrack guard hits Barracuda.
You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda hits you hard.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:186 EP:137> kill barracuda
You attack Barracuda.
HP:186 EP:137> You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:187 EP:136> shape
Barracuda doesn't look so great.
Triggered!  doing: hunt barracuda
HP:187 EP:136> You are already hunting Barracuda!
HP:187 EP:136> focus
You miss Barracuda.
Barracuda misses you.
Barrack guard misses Barracuda.
Usage: focus [aim | attack | defense | dodge | off]
Your last focus was your attack
HP:187 EP:134> focus aim
You start focusing on your aim skill.
HP:187 EP:134> You massacre Barracuda with incredible force!
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:187 EP:132> kill barracuda
You attack Barracuda.
HP:187 EP:132> shape
Barracuda doesn't look so great.
Triggered!  doing: hunt barracuda
HP:187 EP:132> You are already hunting Barracuda!
HP:187 EP:132> You hit Barracuda.
Barracuda misses you.
Barrack guard misses Barracuda.
l barracuda
befor you stands the most slick and fast looking person you have ever seen
 He is carrying:
A strange grey sword (wielded).
A good piece of body armour (worn).
A simple leather baldric (worn).
A leather archer's quiver (worn).
An 'I've been to The 5th Two Towers EVENT!!' badge.
A spellbook.
An old shiny badge (worn).
A beautiful, albeit empty pipe.
HP:187 EP:130> shape
Barracuda doesn't look so great.
Triggered!  doing: hunt barracuda
HP:187 EP:130> You are already hunting Barracuda!
HP:187 EP:130> You inflict massive damage to Barracuda.
Barracuda hits you very hard.
Barrack guard misses Barracuda.
shape
Barracuda is near death.
Triggered!  doing: hunt barracuda
HP:173 EP:128> You are already hunting Barracuda!
HP:173 EP:128> You hit Barracuda.
Barracuda misses you.
Barrack guard grazes Barracuda.
You massacre Barracuda with incredible force!
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:173 EP:124> You hit Barracuda very hard.
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:173 EP:122> speak silvan
You set your default language to silvan.
HP:173 EP:122> You miss Barracuda.
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:174 EP:121> s your mine
You say drunkenly: your mine
HP:174 EP:121> You hit Barracuda hard.
Triggered!  doing: hunt barracuda
Barracuda misses you.
Barrack guard misses Barracuda.
You are already hunting Barracuda!
HP:174 EP:119> shape
Barracuda is near death.
HP:174 EP:119> You hit Barracuda very hard.
Triggered!  doing: hunt barracuda
You killed Barracuda.
Barracuda has died.
The ghostly figure eludes you.
HP:174 EP:118> get all from corpse into pack
some gold coins : Gold may only be pocketed.
a simple leather baldric : Ok.
a good piece of body armour : Too heavy.
a strange grey sword : Ok.
HP:174 EP:117> get all from corpse
some gold coins : Ok.
a good piece of body armour : Ok.
HP:174 EP:116> You put 540 gold in your pockets.
e
The center of an orc camp(w, out, n and e)
 Orc soldier [2]