Namarik

Posted by
Lalo [legacy]
Uploaded
03 April 2005 00:00:00
Type
Player Kill

Ryker told me something for post but i forget it :P. Dont kill more namarik guys he change, now he is pretty and good.


#OK. LOGGING..... (RAWMODE=0 APPEND)
Party say from Ryker:  all east, all south
e
The main street(w and e)
 A trash can
 A kid is here selling cider
Ryker enters.
You lead an experienced travel horse [packed] east.
HP:230 EP:217> e
The main street(w, n, sw, e and s)
You lead an experienced travel horse [packed] east.
Ryker enters.
HP:230 EP:217> e
The eastern wall(w, n and s)
Ryker enters.
You lead an experienced travel horse [packed] east.
HP:230 EP:217> The scouts report enemy activity near Rohan.
s
A side street(n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Triggered!  doing: hunt namarik
You lead an experienced travel horse [packed] south.
Ryker enters.
HP:230 EP:217> party say $HIC$ I am now hunting $RED$ Namarik.
You begin to hunt Namarik.
HP:230 EP:217> Ryker attacks Namarik.
Triggered!  doing: hunt namarik
You are already hunting Namarik!
HP:230 EP:217> Ryker runs at Namarik with the point of his sword, running his opponent through!
Ryker drinks the phial of Dream Potion and his eyes roll back into
his skull. He throws back his head and ROARS
mightily! You notice his muscles are bulging hugely.
Ryker drops an empty phial.
Ryker gets ground pepper from a bloodstained cloak.
Ryker flings pepper dust at Namarik!
Namarik sneezes.
trigger ^Namarik places his hand upon the emblem. todo place hand on emblem
You say to your party:  I am now hunting  Namarik.
Triggered!  doing: hunt namarik
HP:230 EP:217> You are already hunting Namarik!
HP:230 EP:217> Namarik leaves north.
You Stalk Namarik .... north. 
The eastern wall(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
A well kept memorial site(s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A battle-scarred Rohirrim warrior
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves south.
Triggered!  doing: hunt namarik
You Stalk Namarik .... south. 
The eastern wall(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
You are already hunting Namarik!
HP:230 EP:216> The next time you see '^Namarik places his hand upon the emblem.', you will do: 'place hand on emblem'.
HP:230 EP:216> Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w, n, sw, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A trash can
 A kid is here selling cider
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
Before the Golden Hall(w, n, e and u)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 Tritiaenth the sindar Archmage (Heroic)
 A rusty key
 An old gossiper [29 rumours, 24 new]
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik sneezes.
Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A peasant worker looks at you in wonder
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The western gate(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
 A guard stands watch over the gate [2]
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
Approaching Edoras(w, n, e, ne and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves south.
You Stalk Namarik .... south. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] south.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves south.
You Stalk Namarik .... south. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] south.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves enter.
You Stalk Namarik .... enter. 
Your mount won't follow you there.  You drop the reins and stop leading an experienced travel horse [packed].
Guild Entrance(exit and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
Namarik places his hand upon the emblem.
Triggered!  doing: place hand on emblem
What?
HP:230 EP:215> Namarik fades into the shadows.
Namarik leaves exit.
You Stalk Namarik .... exit. 
You grab the reins and lead an experienced travel horse.
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 An experienced travel horse [packed]
 A hitching post
Ryker enters.
Namarik leaves enter.
You Stalk Namarik .... enter. 
Your mount won't follow you there.  You drop the reins and stop leading an experienced travel horse [packed].
Guild Entrance(exit and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
Namarik leaves exit.
You Stalk Namarik .... exit. 
You grab the reins and lead an experienced travel horse.
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 An experienced travel horse [packed]
 A hitching post
Ryker enters.
shape namarik
Ryker mangles Namarik with extraordinary skill.
Namarik leaves west.
You Stalk Namarik .... west. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik sneezes.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The Great West Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
Approaching Edoras(w, n, e, ne and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The western gate(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
 A guard stands watch over the gate [2]
Ryker enters.
You lead an experienced travel horse [packed] east.
Ryker wounds Namarik with the sharp blade.
Namarik misses someone.
Namarik leaves east.
You Stalk Namarik .... east. 
The main street(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] east.
Ryker enters.
<<*** Namarik ***>> DSLG!!    DSLG!!     DSLG!!     DSLG!!
HP:230 EP:213> Namarik leaves east.
You Stalk Namarik .... east. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A peasant worker looks at you in wonder
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
Before the Golden Hall(w, n, e and u)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 Tritiaenth the sindar Archmage (Heroic)
 A rusty key
 An old gossiper [29 rumours, 24 new]
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A peasant worker looks at you in wonder
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The main street(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The western gate(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
 A guard stands watch over the gate [2]
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
Approaching Edoras(w, n, e, ne and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves south.
You Stalk Namarik .... south. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] south.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves south.
You Stalk Namarik .... south. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] south.
Ryker enters.
Ryker misses Namarik.
Namarik misses someone.
Namarik leaves east.
You Stalk Namarik .... east. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves enter.
You Stalk Namarik .... enter. 
Your mount won't follow you there.  You drop the reins and stop leading an experienced travel horse [packed].
Guild Entrance(exit and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
Namarik places his hand upon the emblem.
Triggered!  doing: place hand on emblem
What?
HP:230 EP:212> Namarik fades into the shadows.
Namarik leaves exit.
You Stalk Namarik .... exit. 
You grab the reins and lead an experienced travel horse.
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 An experienced travel horse [packed]
 A hitching post
Ryker enters.
Namarik leaves enter.
You Stalk Namarik .... enter. 
Your mount won't follow you there.  You drop the reins and stop leading an experienced travel horse [packed].
Guild Entrance(exit and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
Namarik sneezes.
Namarik leaves exit.
You Stalk Namarik .... exit. 
You grab the reins and lead an experienced travel horse.
The White Mountains(w, sw and enter)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 An experienced travel horse [packed]
 A hitching post
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Ryker misses Namarik.
Namarik misses Ryker.
Namarik leaves north.
You Stalk Namarik .... north. 
Rocky Ground(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
Rohan Plains(w, n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The Great West Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
Approaching Edoras(w, n, e, ne and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The western gate(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A hitching post
 A guard stands watch over the gate [2]
Ryker enters.
You lead an experienced travel horse [packed] east.
Ryker runs at Namarik with the point of his sword, running his opponent through!
Namarik leaves east.
You Stalk Namarik .... east. 
The main street(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A peasant worker looks at you in wonder
Ryker enters.
You lead an experienced travel horse [packed] east.
Namarik leaves east.
You Stalk Namarik .... east. 
Before the Golden Hall(w, n, e and u)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 Tritiaenth the sindar Archmage (Heroic)
 A rusty key
 An old gossiper [29 rumours, 24 new]
You lead an experienced travel horse [packed] east.
Ryker enters.
Ryker flings pepper dust at Namarik!
Namarik sneezes.
trigger ^Namarik reaches out to touch the wooden maiden todo touch maiden
Namarik leaves north.
You Stalk Namarik .... north. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A cat wanders around looking for food
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
The main street(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
The north gate((w, n, e and s)) EDORAS
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A signpost
 A hitching post
 A guard stands watch over the gate [2]
Ryker enters.
You lead an experienced travel horse [packed] north.
The next time you see '^Namarik reaches out to touch the wooden maiden', you will do: 'touch maiden'.
HP:230 EP:210> Namarik leaves north.
You Stalk Namarik .... north. 
Approaching Edoras(w, n, sw, e and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
Approaching Edoras(w, n, e, ne and s) [sw and ne]
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] southwest.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik sneezes.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] northwest.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A gray horse
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] northwest.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] northwest.
Ryker enters.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] northwest.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] northwest.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A gray horse
Ryker enters.
You lead an experienced travel horse [packed] northwest.
shape all
Namarik leaves west.
You Stalk Namarik .... west. 
The Great West Road(w, n, e, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] northwest.
Namarik leaves west.
You Stalk Namarik .... west. 
Isen Ford(w, e and nw) [n and s]
 Namarik Trevelian the dunedain Con Artist (Immoral)
 An empty bottle
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves northwest.
You Stalk Namarik .... northwest. 
The Great West Road(w, n, se, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] northwest.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, sw and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] north.
Ryker enters.
Namarik leaves north.
You Stalk Namarik .... north. 
The Great West Road(w, n, e, sw and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] north.
Namarik leaves west.
You Stalk Namarik .... west. 
The Plains(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Wizard's Vale(w, n, se and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The Old South Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A tall Ent
You lead an experienced travel horse [packed] west.
Ryker enters.
Ryker misses Namarik.
Namarik leaves west.
You Stalk Namarik .... west. 
The Old South Road(w, n, e and ne)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Shape all what?
HP:230 EP:208> Namarik leaves west.
You Stalk Namarik .... west. 
The Old South Road(w, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Old South Road(w, n, sw and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
A Natural Ford(n, ne, s and nw) [w and e]
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] southwest.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
The northern end of a narrow valley(n, se and sw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
By a mountain stream(e, ne and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A dunlending scout
You lead an experienced travel horse [packed] southwest.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
By a mountain stream(se, n and e)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A large rat
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves southeast.
You Stalk Namarik .... southeast. 
At the upper end of a narrow glade(ne, s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A dunlending scout
You lead an experienced travel horse [packed] southeast.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
At the high point of the valley(n, e and sw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A huge black raven watches you with beady eyes
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
At a natural chokepoint(se and ne)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] southwest.
Ryker enters.
Namarik leaves southeast.
You Stalk Namarik .... southeast. 
A bloody glade(s and nw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A large rat
Ryker enters.
You lead an experienced travel horse [packed] southeast.
Namarik leaves south.
You Stalk Namarik .... south. 
A scarred valley trail(n and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A dunlending scout
You lead an experienced travel horse [packed] south.
Ryker enters.
Namarik leaves south.
You Stalk Namarik .... south. 
A narrow valley trail(n and sw)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
The southern end of a narrow valley(ne and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] southwest.
Ryker enters.
Namarik sneezes.
Namarik leaves south.
You Stalk Namarik .... south. 
The Adornas road(w, n, sw, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
The Adornas road(w, n, e, ne and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] southwest.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Adornas road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
Namarik leaves west.
You Stalk Namarik .... west. 
The Adornas road(w, n, sw, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves southwest.
You Stalk Namarik .... southwest. 
The Adornas road(w, n, e, ne and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] southwest.
Namarik leaves west.
You Stalk Namarik .... west. 
The Adornas road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
You lead an experienced travel horse [packed] west.
Ryker enters.
Namarik leaves west.
You Stalk Namarik .... west. 
The Adornas road(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] west.
tm1
Namarik leaves south.
You Stalk Namarik .... south. 
The north gate of Adornas((s and n))
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A dunlending vagabond [2]
 An eorling town guard [3]
 A signpost
You lead an experienced travel horse [packed] south.
Ryker enters.
Ryker mangles Namarik with extraordinary skill.
What?
HP:230 EP:207> Ryker mangles Namarik with extraordinary skill.
Namarik sneezes.
Ryker misses Namarik.
Namarik misses Ryker.
Spy says in some strange tongue:  The lerinvin movhou kheuoi meiyar.
Namarik leaves south.
You Stalk Namarik .... south. 
The main street of Adornas(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
Ryker enters.
You lead an experienced travel horse [packed] south.
Namarik leaves south.
You Stalk Namarik .... south. 
The main street of Adornas(w, se, n, sw, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A one-eyed miner
You lead an experienced travel horse [packed] south.
Ryker enters.
Namarik leaves east.
You Stalk Namarik .... east. 
The main street of Adornas(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A happy eorling girl
 Ilius' white stallion
Ryker enters.
You lead an experienced travel horse [packed] east.
Ryker runs at Namarik with the point of his sword, running his opponent through!
Namarik leaves east.
You Stalk Namarik .... east. 
The main street of Adornas(w, n, e and s)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 A clucking chicken wanders about
 Burzghash abubhosh the edain Apprentice Bowyer (Villainous)
 A sign is posted here for new characters
 Adornas Newbie Board [20 notes, 20 new]
You lead an experienced travel horse [packed] east.
Ryker enters.
Namarik opens the north door.
Namarik leaves north.
You Stalk Namarik .... north. 
Your mount won't follow you there.  You drop the reins and stop leading an experienced travel horse [packed].
The White Stallion Inn(e, s and u)
 Namarik Trevelian the dunedain Con Artist (Immoral)
 The innkeeper
Ryker enters.
Namarik closes the south door.
#OK. Done reading file unmata.txt!
Namarik has died.
tado
What?
HP:230 EP:205> Namarik laughs out loud.
g
Ryker gets a crystalline shield from corpse of Namarik into a dwarven
     mining pack.
Ryker gets some gold coins and sturdy armour from corpse of Namarik.
The White Stallion Inn(e, s and u)
 The ghost of Namarik
 Corpse of Namarik
 Ryker Forge the eorling Crime Lord (Demonic)
 The innkeeper
HP:230 EP:205> The ghost of Namarik passes through the south door.
Ryker says in Westron: newb.
Ryker removes a magnificent engraved longsword.
Ryker puts a magnificent engraved longsword into an old leather
     baldric.
tc
Do: starting commands.
HP:230 EP:206> g
There is no panniers here.
HP:230 EP:206> a dark runed battle axe : Ok.
HP:230 EP:206> There is nothing in the corpse to take.
HP:230 EP:206> Do: Commands completed.
HP:230 EP:206> Ryker looks at Corpse of Namarik.
The White Stallion Inn(e, s and u)
 Corpse of Namarik
 Ryker Forge the eorling Crime Lord (Demonic)
 The innkeeper
HP:230 EP:206> Ryker says in Westron: loot that.
ok
You say, "Ok!".
HP:230 EP:206> Ryker opens the east door.
Ryker leaves east.
The east door swings shut.
The east door swings open.
Ryker enters.
Ryker closes the east door.
The south door swings open.
Namarik enters.
Namarik closes the south door.
Ryker opens the south door.
Ryker leaves south.
The south door swings shut.
Namarik laughs out loud.
party disband
Your party has been disbanded.
HP:230 EP:207> Namarik looks at you.
g
The White Stallion Inn(e, s and u)
 Namarik Trevelian the dunedain Fence (Immoral)
 Corpse of Namarik
 The innkeeper
HP:230 EP:207> Namarik sniffles.
i pack
Gold: 0                Encumbrance: heavily encumbered  
You dig around in your leather scout ruck and find:
Your leather scout ruck is about half full.

 A dark runed battle axe
HP:230 EP:207> Namarik pokes you in the tummy.
HP:230 EP:211>