Ansuil

Posted by
Armand [legacy]
Uploaded
30 April 2005 00:00:00
Type
Player Kill

Log from beginning of War, Week or two old now.



Delrin leaves enter.
Xsi leaves enter.
You follow your leader enter.
A Dirty Courtyard(n, sw, e and out)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Fedhron the dunedain Huntsman (Heroic)
 Corpse of Worker
 The somewhat decayed remains of Worker
Delrin leaves east.
You follow your leader east.
The Orcish Infirmary(w, n and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
 A strong worker
 A wounded orc
 An incompetent doctor
Triggered!  doing: strike ansuil
Xsi enters.
    You take a deep breath and summon the power of the staff to your
will.  Focusing on Ansuil, you speak the staff's command word
'Thuringwethil', and watch as the staff's magic strikes him.

    Ansuil screams in agony!  After a small delay, a blue mist
begins to form around his body, and gets absorbed by the staff.
You reel from the energy you have drained from your victim.  The staff has
also just become cold and lifeless.
HP:230 EP:130 Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Camp's Kitchen(s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
Party say from Delrin:  I am hunting, Ansuil!!
Delrin leaves south.
You follow your leader south.
The Orcish Infirmary(w, n and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
 A strong worker
 A wounded orc
 An incompetent doctor
Triggered!  doing: strike ansuil
Xsi enters.
Not now, the staff has no charge.
HP:230 EP:130 Xsi attacks Ansuil.
You are too busy to make an attack!
Durfea scorches Worker on the shoulder with a large bolt, charring flesh!
Ansuil misses Xsi.
Xsi cracks Ansuil with tails wrapping and burning.
Xsi cackles evilly as she burns Ansuil painfully.
Worker misses Ansuil.
Ansuil leaves west.
Triggered!  doing: strike ansuil
Delrin leaves west.
Xsi leaves west.
You follow your leader west.
A Dirty Courtyard(n, sw, e and out)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
 Fedhron the dunedain Huntsman (Heroic)
 Corpse of Worker
 The somewhat decayed remains of Worker
Durfea enters.
Not now, the staff has no charge.
HP:230 EP:131 2sh
Do: starting commands.
HP:230 EP:131 Ansuil is near death.
HP:230 EP:131 Ansuil is near death.
HP:230 EP:131 Do: Commands completed.
HP:230 EP:131 Ansuil leaves out.
Durfea leaves out.
Delrin leaves out.
You follow your leader out.
A small logging camp(w, n, e and enter)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
You are too busy to make an attack!
Ansuil hits Xsi.
Xsi hits Ansuil striking and immolating with multiple tails!
kill ansuil
Wait a minute, you're still busy!
HP:230 EP:131 Xsi grapples with Ansuil, her cranium colliding with Ansuil's face.
Triggered!  doing: strike ansuil
Not now, the staff has no charge.
HP:230 EP:131 Ansuil leaves east.
Delrin leaves east.
Xsi leaves east.
You follow your leader east.
The Plains(w, n and e)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves east.
Durfea leaves east.
Delrin leaves east.
You follow your leader east.
The Plains(w, n and e)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
 A Dale messenger
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
You are too busy to make an attack!
Ansuil grazes Xsi.
Ansuil leaves north.
Triggered!  doing: strike ansuil
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Not now, the staff has no charge.
HP:230 EP:131 Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
 A Dale messenger
Xsi enters.
draw sword
You whip your captain's cutlass from your sheepskin sheath in a blinding blur of motion!!
You remove a strange runed staff.
    As you wield the blade you feel a rush of dark power go through
your body.
You wield the captain's cutlass.
HP:230 EP:131 Ansuil leaves north.
Triggered!  doing: strike ansuil
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
You must be wielding the staff in order to 'strike'.
HP:230 EP:131 Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
 A sneakily quiet Orc scout
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
kill ansuil
You are too busy to make an attack!
Ansuil hits Xsi.
Xsi hits Ansuil striking and immolating with multiple tails!
The dark power of Angband envelops Ansuil in a wreath of evil flame!
Xsi flings pepper dust at Ansuil!
Triggered!  doing: strike ansuil
You must be wielding the staff in order to 'strike'.
HP:230 EP:131 Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
 A Dale messenger
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
kill ansuil
kill ansuil
Ansuil sneezes.
Wait a minute, you're still busy!
HP:230 EP:131 Ansuil leaves north.
Triggered!  doing: strike ansuil
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
You must be wielding the staff in order to 'strike'.
HP:230 EP:131 Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
Durfea enters.
Ansuil leaves north.
Durfea leaves north.
Delrin leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Delrin the curse, the dunedain Kingpin (Moral)
 Durfea Turavathar the dunedain Henchman (Moral)
 Ansuil the dunedain Knight (Angelic)
Xsi enters.
Ansuil leaves north.
Delrin leaves north.
Xsi leaves north.
You follow your leader north.
The Plains(w, n, e and s)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 Ansuil the dunedain Knight (Angelic)
 A Dale messenger
Durfea enters.
You are too busy to make an attack!
Ansuil falls to the ground.
kill
kill
You decide to put Ansuil out of his misery.
Triggered!  doing: strike ansuil
HP:230 EP:131 You must be wielding the staff in order to 'strike'.
HP:230 EP:131 You decide to put Ansuil out of his misery.
HP:230 EP:131 You decide to put Ansuil out of his misery.
HP:230 EP:131 hands
You have two hands.
You are holding the captain's cutlass          (wielded)
You are holding a strange runed staff          (in hands)
You have no free hands.
HP:230 EP:131 kill
You decide to put Ansuil out of his misery.
Triggered!  doing: strike ansuil
HP:230 EP:131 You must be wielding the staff in order to 'strike'.
HP:230 EP:131 l
You killed Ansuil.
Ansuil has died.
You are on rolling hills with long grass.
The sky is black and the stars shine down brightly.
The sky is brilliantly clear.
    The only obvious exits are west, north, east and south.
 The ghost of Ansuil
 Corpse of Ansuil
 Durfea Turavathar the dunedain Henchman (Moral)
 Xsi Necris the dunlending Fallen Paladin (Retired)
 Delrin the curse, the dunedain Kingpin (Moral)
 A Dale messenger
Triggered!  doing: strike ansuil
HP:230 EP:131 You must be wielding the staff in order to 'strike'.
HP:230 EP:131 Delrin wears a dwarven mining pack.
Delrin wears a faded black cloak.
Delrin wears a pair of mail pants.
Delrin wears a dwarven hauberk.
Delrin wears a dwarven war shield.
Delrin wears a keyring.
Delrin wears a studded leather baldric.
Delrin gets a black halberd, some gold coins and an elven short sword
     from corpse of Ansuil.
Triggered!  doing: strike ansuil