Balzamon!

Posted by
Athin [legacy]
Uploaded
09 June 2005 00:00:00
Type
Player Kill

Lets all watch in amazement as Balzamon gets lost under his own power and will. Poor dwarf!


Log of Athin, Two Towers session


There is no pasty here.
*===>HP:230 EP:137<===* ROV 
eat pasty
There is no pasty here.
*===>HP:230 EP:136<===* ROV 
eat pasty
There is no pasty here.
*===>HP:230 EP:136<===* ROV 
eat pasty
There is no pasty here.
*===>HP:230 EP:136<===* ROV 
hands
You have two hands.
You are holding a strange runed staff          (wielded)
You have one free hand.
*===>HP:230 EP:136<===* ROV Gaudrin gives you a large meat-filled pasty.
eat pasty
You slowly eat the pasty savoring every bite.
*===>HP:230 EP:156<===* ROV 
ok
You say, "Ok!".
*===>HP:230 EP:156<===* ROV 
party say $HIB$thanks
You say to your party: thanks
*===>HP:230 EP:156<===* ROV Gaudrin bows to you slightly.
wait
You wait.
*===>HP:230 EP:155<===* ROV 
look
You are on rolling hills with long grass.
The Great River Anduin is northeast and northwest.
You spot the ford to the north.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
    The only obvious exits are south, west, north and east.
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:155<===* ROV 

*===>HP:230 EP:155<===* ROV Party say from Gaudrin: what about the door in frams?
party say $HIB$I dunno..hopefully he aliases :P
You say to your party: I dunno..hopefully he aliases :P
*===>HP:230 EP:153<===* ROV (SOMETHING SAID HERE YOU DON'T NEED TO KNOW :))
 oh
You oh interestedly.
*===>HP:230 EP:153<===* ROV 
heh
Gaudrin nods at Laefang.
You heh.
*===>HP:230 EP:152<===* ROV Your eyes ache from the strain of maintaining your enhanced vision.
Suddenly, out of nowhere, a trap fires and anonymous figure is hit full-force by a wad of sticky dye!
Balzamon enters.
Triggered!  doing: strike balzamon
    You take a deep breath and summon the power of the staff to your
will.  Focusing on Balzamon, you speak the staff's command word
'Thuringwethil', and watch as the staff's magic strikes him.

    Balzamon screams in agony!  After a small delay, a blue mist
begins to form around his body, and gets absorbed by the staff.
You reel from the energy you have drained from your victim.  The staff has
also just become cold and lifeless.
*===>HP:230 EP:49<===* ROV Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Triggered!  doing: strike balzamon
Laefang leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
You lack the strength to do that right now.
*===>HP:230 EP:49<===* ROV Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
alias mj trigger Balzamon todo bang on door
Alias: mj (trigger stuff todo stuff) altered.
*===>HP:230 EP:49<===* ROV Laefang holds a crystal which starts to glow brightly.
Laefang holds a crystal which starts to glow brightly.
Suddenly, Laefang stabs Balzamon from behind!
You are too busy to make an attack!
Laefang massacres Balzamon with incredible force!
Balzamon leaves south.
Triggered!  doing: strike balzamon
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
You lack the strength to do that right now.
*===>HP:230 EP:49<===* ROV Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Triggered!  doing: strike balzamon
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
mm
You lack the strength to do that right now.
*===>HP:230 EP:49<===* ROV Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
shape all
You are too busy to make an attack!
Laefang massacres Balzamon with incredible force!
Balzamon misses Laefang.
The next time you see 'stuff', you will do: 'stuff'.
*===>HP:230 EP:48<===* ROV Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
shape all
Balzamon makes you want to gag!
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon doesn't look so great.
DLSG DLSG DLSG DLSG  Balzamon   DLSG DLSG DLSG DLSG
*===>HP:230 EP:48<===* ROV Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
kill
kill
kill
You are too busy to make an attack!
Laefang hits Balzamon hard.
Balzamon stabs Laefang in the abdomen.
Balzamon doesn't look so great.
DLSG DLSG DLSG DLSG  Balzamon   DLSG DLSG DLSG DLSG
*===>HP:230 EP:48<===* ROV Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves south.
Laefang leaves south.
Gaudrin leaves south.
You follow your leader south.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves south.
Laefang leaves south.
You follow your leader south.
The old forest road(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
You attack Balzamon.
*===>HP:230 EP:48<===* ROV You attack Balzamon.
*===>HP:230 EP:48<===* ROV You attack Balzamon.
*===>HP:230 EP:48<===* ROV Laefang hurts his neck attacking Balzamon!
do open cloak, get ground pepper from cloak, get ground pepper from pack, fling pepper at Balzamon, put ground pepper into cloak, put ground pepper into pack, close cloak
Do: starting commands.
*===>HP:230 EP:48<===* ROV 
do open cloak, get ground pepper from cloak, get ground pepper from pack, fling pepper at Balzamon, put ground pepper into cloak, put ground pepper into pack, close cloak
It is already open.
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV There is no ground pepper in the pack to get.
*===>HP:230 EP:48<===* ROV You blind and disorient Balzamon with pepper dust!
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV Put what into what?
*===>HP:230 EP:48<===* ROV It cannot be closed.
*===>HP:230 EP:48<===* ROV Do: Commands completed.
*===>HP:230 EP:48<===* ROV 
do open cloak, get ground pepper from cloak, get ground pepper from pack, fling pepper at Balzamon, put ground pepper into cloak, put ground pepper into pack, close cloak
Do: starting commands.
*===>HP:230 EP:48<===* ROV It is already open.
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV There is no ground pepper in the pack to get.
*===>HP:230 EP:48<===* ROV Balzamon is already sneezing!
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV Put what into what?
*===>HP:230 EP:48<===* ROV It cannot be closed.
*===>HP:230 EP:48<===* ROV Do: Commands completed.
*===>HP:230 EP:48<===* ROV Do: starting commands.
*===>HP:230 EP:48<===* ROV It is already open.
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV There is no ground pepper in the pack to get.
*===>HP:230 EP:48<===* ROV Balzamon is already sneezing!
*===>HP:230 EP:48<===* ROV Ok.
*===>HP:230 EP:48<===* ROV Put what into what?
*===>HP:230 EP:48<===* ROV It cannot be closed.
*===>HP:230 EP:48<===* ROV Do: Commands completed.
*===>HP:230 EP:48<===* ROV 
shape all
Balzamon doesn't look so great.
DLSG DLSG DLSG DLSG  Balzamon   DLSG DLSG DLSG DLSG
*===>HP:230 EP:48<===* ROV You are too busy to make an attack!
Laefang misses Balzamon.
Balzamon sneezes.
Balzamon almost chuckles as Laefang plants a weak headbutt on him.
headbutt
You pull a muscle in your neck trying to headbutt Balzamon.
*===>HP:230 EP:28<===* ROV 
shape all
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
You are too busy to make an attack!
Laefang hits Balzamon hard.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon is near death.
NEAR DEATH NEAR DEATH  Balzamon   NEAR DEATH NEAR DEATH
*===>HP:230 EP:28<===* ROV Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
kill
You attack Balzamon.
*===>HP:230 EP:28<===* ROV 
kill
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
kill
kill
shape all
You hit Balzamon hard.
Laefang misses Balzamon.
Balzamon misses you.
Balzamon sneezes.
You attack Balzamon.
*===>HP:230 EP:28<===* ROV Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Rocky Ground(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
You attack Balzamon.
*===>HP:230 EP:28<===* ROV Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
You attack Balzamon.
*===>HP:230 EP:28<===* ROV Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
mercy off
shape all
You miss Balzamon.
Laefang inflicts massive damage to Balzamon.
Balzamon misses you.
Balzamon is near death.
NEAR DEATH NEAR DEATH  Balzamon   NEAR DEATH NEAR DEATH
*===>HP:230 EP:28<===* ROV Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
The Plains(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 A dye trap
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
The Ford of Framsburg(s and n) [w and e]
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
Entrance to Framsburg(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 A hitching post
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
A cobblestone road(s, w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 A cute little girl
Gaudrin enters.
kill
kill
kill
kill
Laefang hurts his neck attacking Balzamon!
Merciful is already off!
*===>HP:230 EP:28<===* ROV Balzamon is near death.
NEAR DEATH NEAR DEATH  *===>HP:230 EP:28<===* ROV Balzamon   NEAR DEATH NEAR DEATH
*===>HP:230 EP:28<===* ROV You attack Balzamon.
*===>HP:230 EP:28<===* ROV Balzamon leaves west.
Laefang leaves west.
Gaudrin leaves west.
You follow your leader west.
A residential district(w and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 A large soldier
 A gruff soldier
 A long sharp spear
 A leather vest
You attack Balzamon.
*===>HP:230 EP:28<===* ROV Balzamon leaves west.
Laefang leaves west.
You follow your leader west.
A ruined house that has a smell of stew all about it(w, n and e)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 The father
 A trash can
 A tired mother
Gaudrin enters.
headbutt
shape all
You miss Balzamon.
Laefang misses Balzamon.
Gaudrin shields you, and Balzamon hits Gaudrin hard.
Balzamon hits you with the flat of the blade.
Meryne says in Westron: Would you like some good homemade whiskey?
Balzamon sneezes.
You attack Balzamon.
*===>HP:223 EP:27<===* ROV You attack Balzamon.
*===>HP:223 EP:27<===* ROV You are too tired for such a stunt.
*===>HP:223 EP:27<===* ROV Balzamon is near death.
NEAR DEATH NEAR DEATH  *===>HP:223 EP:27<===* ROV Balzamon   NEAR DEATH NEAR DEATH
*===>HP:223 EP:27<===* ROV 
headbutt
You are too tired for such a stunt.
*===>HP:223 EP:27<===* ROV 
mj
Balzamon leaves north.
Laefang leaves north.
Gaudrin leaves north.
You follow your leader north.
A residential area(s, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
 A little boy
 An intimidating guard
 An injured soldier [3]
 A tired nurse
Balzamon leaves north.
Laefang leaves north.
You follow your leader north.
Entrance to the guard barracks(s and n)
 Laefang the dunedain Master Assassin (Heroic)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Gaudrin enters.
Balzamon knocks on the front door, then goes in with an old lady.
Laefang knocks on the front door, then goes in with an old lady.
The door opens, and Balzamon enters. The door then shuts.

Balzamon leaves south.
The next time you see 'stuff', you will do: 'too late?!!!!'.
*===>HP:223 EP:27<===* ROV 
shape all
Shape all what?
*===>HP:223 EP:27<===* ROV 
look
    You stand at the entrance to the guard barracks in Framsburg.  The
huge barracks look fairly recently built and well maintained.  The sturdy
walls are made of stone.  The front door is large and firmly closed.  
There is a sign on the wall next to the door.  The path to the door is
worn badly.  There is a lot of dust in the air which seems to be coming
from the street outside.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
The north door is locked.
    The only obvious exits are south and north.
 Gaudrin the dunedain Wolf Spirit (Demonic)
*===>HP:223 EP:27<===* ROV 
$come
Your speaking privileges have been removed.
*===>HP:223 EP:26<===* ROV 
s
A residential area(s, n and e)
 A little boy
 An intimidating guard
 An injured soldier [3]
 A tired nurse
*===>HP:223 EP:26<===* ROV Gaudrin enters.
s
A ruined house that has a smell of stew all about it(w, n and e)
 The father
 A trash can
 A tired mother
*===>HP:223 EP:26<===* ROV 
e
A residential district(w and e)
 A large soldier
 A gruff soldier
 A long sharp spear
 A leather vest
*===>HP:223 EP:26<===* ROV 
s
You can't go that way!
*===>HP:223 EP:26<===* ROV Gaudrin enters.
n
You can't go that way!
*===>HP:224 EP:27<===* ROV 
e
Gaudrin leaves east.
s
A cobblestone road(s, w, n and e)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 A cute little girl
*===>HP:224 EP:27<===* ROV Entrance to Framsburg(s, w, n and e)
 A hitching post
*===>HP:224 EP:27<===* ROV Gaudrin enters.
legend laefang
Laefang the dunedain Master Assassin (Heroic) 
On for:  26m 39s                          Gender: male
Age: 14d 22h 9m 48s                       
Can be mailed: Laefang@Edoras             Laefang has recorded a life story.
Info: Nuke reason: pot abuse 
*===>HP:224 EP:26<===* ROV 
say got pasty?
You say in Westron: got pasty?
*===>HP:224 EP:26<===* ROV Gaudrin swears loudly for a long time.
legend balzaom
There are no legends about anyone of that name.
*===>HP:224 EP:26<===* ROV 
legend balzamon
Balzamon StonePipe the dwarf Warlord (Heroic) 
On for:  21m 8s                           Gender: male
Age: 63d 50m 20s                          (Guildmaster) 
Can be mailed: Balzamon@Erebor            Balzamon has recorded a life story.
Balzamon is the GM of the Baruk Khazad-dum.
Info: I am going to be a father!! woo! Balzamon the Dad! 
Triggered!  doing: bang on door
*===>HP:224 EP:25<===* ROV You bang your on door.
*===>HP:224 EP:25<===* ROV Gaudrin shakes his head.
trigger off
Trigger deactivated.
*===>HP:224 EP:25<===* ROV 
find balzamon
Balzamon is in Rhovanion at the Wilderness.
In the wilderness, direction: southeast
In the room: The Plains.
Balzamon is not wanted.
*===>HP:224 EP:5<===* ROV Laefang enters.
look
    You gaze upon the ruins of Framsburg, a town once inhabited by men, 
long before the war with Sauron. This gloomy place is falling apart,
the road at your feet is barely visible through dying grass, and the
buildings lining the road are in shambles.
The Great River Anduin is southeast and southwest.
You spot the ford to the south.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
    The only obvious exits are south, west, north and east.
 Laefang the dunedain Master Assassin (Heroic)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 A hitching post
*===>HP:224 EP:4<===* ROV Laefang has a questioning look on his face.
say Damnit :P
You say in Westron: Damnit :P
*===>HP:225 EP:5<===* ROV 
say hunt me
You say in Westron: hunt me
*===>HP:225 EP:5<===* ROV Laefang grrs.
Laefang says in Westron: find?
say trigger to hunt hum
You say in Westron: trigger to hunt hum
*===>HP:225 EP:4<===* ROV Laefang says in Westron: go
Laefang drops a small pie filled with elf stew from a bloodstained cloak.
Laefang wolfs down a stew-filled pie.
Your eyes ache from the strain of maintaining your enhanced vision.
Laefang drops a small pie filled with elf stew from a bloodstained cloak.
Laefang wolfs down a stew-filled pie.
do an alias?
Do: starting commands.
*===>HP:225 EP:3<===* ROV The Ford of Framsburg(s and n) [w and e]
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
 A dye trap
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:225 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV Rocky Ground(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s and w)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Old Ford(w and e) [s and n]
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The old forest road(s, w, n, e and ne)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===*  The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV Outside Rhosgobel(s, w, se, n, sw, e and cave)
 A swift hawk
 A signpost
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV Do: Commands completed.
*===>HP:226 EP:3<===* ROV 
do another one  
Do: starting commands.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:3<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(path, s, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV Forest Gate(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
 An empty bottle
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:2<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Bridge(w and e) [sw and ne]
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n, e and ne)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n, sw and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n, e and ne)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, n, sw, ne, nw, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, n, sw, ne, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV The Mirkwood path(s, w, n, sw and e)
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV A Bridge(s, n, stairs and ne) [w and e]
 Kendryek Stoutheart the dwarf Archmage (Heroic)
 A brand (burned out) [3]
 Morguldur's horse (hitched)
 A signpost
 A hitching post
Laefang enters.
Gaudrin enters.
*===>HP:226 EP:1<===* ROV Do: Commands completed.
*===>HP:226 EP:1<===* ROV Do: Commands completed.
*===>HP:226 EP:1<===* ROV 
hands
You have two hands.
You are holding a strange runed staff          (wielded)
You have one free hand.
*===>HP:227 EP:2<===* ROV 
grr
You grr.
*===>HP:227 EP:2<===* ROV 
brb
You will be right back...
*===>HP:227 EP:1<===* ROV Party say from Laefang: i triggered in but didn't change to treigger out
     in time
do an alias!
Do: starting commands.
*===>HP:227 EP:1<===* ROV The Stone Stairs(terrace and bridge)
 Corpse of Orc
Laefang enters.
Gaudrin enters.
*===>HP:227 EP:1<===* ROV A grassy terrace(w, gates and stairs)
 A handcrafted arrow
 Corpse of elf
Laefang enters.
Gaudrin enters.
*===>HP:227 EP:1<===* ROV The gates to Thranduil's kingdom(terrace)
 A handcrafted arrow [3]
 An elven warrior
Laefang enters.
Gaudrin enters.
*===>HP:227 EP:1<===* ROV     Silently you creep through the battle unnoticed and knock on the huge
    gates.  A hollow, ominous thudding sound meets your every knock
                          BOOM....BOOM...BOOM.

    After a moment, a small sliding peep-slot opens and you feel you're
    being examined.

    Seconds later, the huge gate opens just enough for many rough hands
    to reach out and pull you inside!

Suddenly The elven force attacks you!
A Twisting Tunnel(out and deeper)
 A division of elven defenders
*===>HP:227 EP:1<===* ROV The gates to Thranduil's kingdom(terrace)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
 A handcrafted arrow [3]
 An elven warrior
*===>HP:227 EP:1<===* ROV     Silently you creep through the battle unnoticed and knock on the huge
    gates.  A hollow, ominous thudding sound meets your every knock
                          BOOM....BOOM...BOOM.

    After a moment, a small sliding peep-slot opens and you feel you're
    being examined.

    Seconds later, the huge gate opens just enough for many rough hands
    to reach out and pull you inside!

Suddenly The elven force attacks you!
A Twisting Tunnel(out and deeper)
 A division of elven defenders
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(out and deeper)
*===>HP:227 EP:1<===* ROV Crossroads(out, w and ne)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(nw, sw and e)
*===>HP:227 EP:1<===* ROV Crossroads(se, n and sw)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(s and nw)
*===>HP:227 EP:1<===* ROV A Cavern(se, w, n and ne)
*===>HP:227 EP:1<===* ROV Crossroads(n, sw and e)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(nw, sw and ne)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(w, sw, e and ne)
*===>HP:227 EP:1<===* ROV 
gold
Thranduil shop(w)
 A trash can
 Brenen the shopkeeper
*===>HP:227 EP:1<===* ROV Do: Commands completed.
*===>HP:227 EP:1<===* ROV You search your pockets and find 328 gold.
*===>HP:227 EP:1<===* ROV 
do yet another alias
Do: starting commands.
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(w, sw, e and ne)
*===>HP:227 EP:1<===* ROV A Cavern(w, se and ne)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(nw and e)
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(w and e)
 Thranduil's head cook
*===>HP:227 EP:1<===* ROV A Twisting Tunnel(nw, w and ne)
 A senile healer
*===>HP:227 EP:1<===* ROV The Bank(se)
 A strong guard watches the transactions
*===>HP:227 EP:1<===* ROV Do: Commands completed.
*===>HP:227 EP:1<===* ROV 
se
A Twisting Tunnel(nw, w and ne)
 A senile healer
*===>HP:227 EP:1<===* ROV 
ask for heal
The senile healer says: We request that you donate 20 gold pieces.
The senile healer takes 20 gold from you.
The senile healer forces you to eat a nasty smelling shroom.
*===>HP:230 EP:23<===* ROV 
ask for heal
The senile healer says: We request that you donate 20 gold piece
ask for heal
s.
The senile healer takes 20 gold from you.
The senile healer forces you to eat a nasty smelling shroom.
*===>HP:230 EP:52<===* ROV 
ask for heal
The senile healer says: We request that you donate 20 gold pieces.
The senile healer takes 20 gold from you.
The senile healer forces you to eat a nasty smelling shroom.
*===>HP:230 EP:82<===* ROV The senile healer says: We request that you donate 20 gold pieces.
The senile healer takes 20 gold from you.
The senile healer forces you to eat a nasty smelling shroom.
*===>HP:230 EP:107<===* ROV Laefang enters.
Laefang leaves west.
You follow your leader west.
A Twisting Tunnel(w and e)
 Laefang the dunedain Master Assassin (Heroic)
 Thranduil's head cook
Laefang leaves west.
You follow your leader west.
A Twisting Tunnel(nw and e)
 Laefang the dunedain Master Assassin (Heroic)
Laefang leaves northwest.
You follow your leader northwest.
A Cavern(w, se and ne)
 Laefang the dunedain Master Assassin (Heroic)
Laefang leaves northeast.
You follow your leader northeast.
A Twisting Tunnel(w, sw, e and ne)
 Laefang the dunedain Master Assassin (Heroic)
Laefang leaves east.
You follow your leader east.
Thranduil shop(w)
 Laefang the dunedain Master Assassin (Heroic)
 A trash can
 Brenen the shopkeeper
find balzaom
You can sense no such presence in Arda.
*===>HP:230 EP:107<===* ROV 
find balzamon
Balzamon is in Rhovanion at the Wilderness.
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:87<===* ROV 
do yes, another alias
Do: starting commands.
*===>HP:230 EP:87<===* ROV You can't go that way!
*===>HP:230 EP:87<===* ROV You can't go that way!
*===>HP:230 EP:87<===* ROV You can't go that way!
*===>HP:230 EP:87<===* ROV You can't go that way!
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV What?
*===>HP:230 EP:87<===* ROV Do: Commands completed.
*===>HP:230 EP:87<===* ROV 
do the right alias
Do: starting commands.
*===>HP:230 EP:86<===* ROV A Twisting Tunnel(w, sw, e and ne)
*===>HP:230 EP:86<===* ROV A Twisting Tunnel(nw, sw and ne)
*===>HP:230 EP:86<===* ROV Crossroads(n, sw and e)
*===>HP:230 EP:86<===* ROV A Cavern(se, w, n and ne)
*===>HP:230 EP:86<===* ROV A Twisting Tunnel(s and nw)
*===>HP:230 EP:86<===* ROV Crossroads(se, n and sw)
*===>HP:230 EP:86<===* ROV A Twisting Tunnel(nw, sw and e)
*===>HP:230 EP:86<===* ROV Crossroads(out, w and ne)
*===>HP:230 EP:86<===* ROV A Twisting Tunnel(out and deeper)
*===>HP:230 EP:86<===* ROV Suddenly The elven force attacks you!
A Twisting Tunnel(out and deeper)
 Gaudrin the dunedain Wolf Spirit (Demonic)
 A division of elven defenders
*===>HP:230 EP:86<===* ROV The gates to Thranduil's kingdom(terrace)
 A handcrafted arrow [3]
 An elven warrior
*===>HP:230 EP:86<===* ROV A grassy terrace(w, gates and stairs)
 A handcrafted arrow
 Corpse of elf
*===>HP:230 EP:86<===* ROV The Stone Stairs(terrace and bridge)
 Corpse of Orc
*===>HP:230 EP:86<===* ROV A Bridge(s, n, stairs and ne) [w and e]
 Kendryek Stoutheart the dwarf Archmage (Heroic)
 A brand (burned out) [3]
 Morguldur's horse (hitched)
 A signpost
 A hitching post
*===>HP:230 EP:87<===* ROV Do: Commands completed.
*===>HP:230 EP:87<===* ROV 
$hunt me
Your speaking privileges have been removed.
*===>HP:230 EP:87<===* ROV 
$hunt me
Your speaking privileges have been removed.
*===>HP:230 EP:87<===* ROV Laefang enters.
Gaudrin enters.
party say $HIB$hunt me
You say to your party: hunt me
*===>HP:230 EP:86<===* ROV Laefang pouts.
Party say from Gaudrin: that'll happen
find balzamon
Balzamon is in Rhovanion at the Wilderness.
In the wilderness, direction: southwest
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:66<===* ROV 
travelto rhosgobel
Travelto: Journey begun!  Press return or type any command to stop.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, w, n, sw and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, n, sw, ne, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, n, sw, ne, nw, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, w, n, e and ne)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, w, n, sw and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, w, n, e and ne)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:66<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Bridge(w and e) [sw and ne]
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV Party say from Laefang: ok
The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
 An empty bottle
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV 
trigger Balzamon todo k
Travelto: aborted!  Type 'travelto resume' to continue.
The next time you see 'Balzamon', you will do: 'k'.
*===>HP:230 EP:65<===* ROV 
travelto resume
Travelto: resuming journey.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(nw, s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, se, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Mirkwood path(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV Forest Gate(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
 A Beorning warrior
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
 An empty bottle
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
 A Beorning warrior
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
 A Beorning scout examines you
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV The Plains(s, w, n and e)
 A Beorning scout examines you
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:65<===* ROV 
find balzamon
Travelto: aborted!  Type 'travelto resume' to continue.
Balzamon is in Rhovanion at the Wilderness.
Triggered!  doing: k
In the wilderness, direction: southeast
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:45<===* ROV What?
*===>HP:230 EP:45<===* ROV 
travelto resume
Travelto: resuming journey.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
 A Beorning warrior
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:45<===* ROV 

Your eyes ache from the strain of maintaining your enhanced vision.
Travelto: aborted!  Type 'travelto resume' to continue.
*===>HP:230 EP:44<===* ROV 
find balzamon
Balzamon is in Rhovanion at the Wilderness.
Triggered!  doing: k
In the wilderness, direction: southeast
In the room: The Plains.
Balzamon is not wanted.
*===>HP:230 EP:24<===* ROV What?
*===>HP:230 EP:24<===* ROV 
travelto resume
Travelto: resuming journey.
*===>HP:230 EP:24<===* ROV Outside Rhosgobel(s, w, se, n, sw, e and cave)
 Volun the dunedain Orc-target (Impartial)
 A swift hawk
 A signpost
Laefang enters.
Gaudrin enters.
Travelto: Destination reached!
*===>HP:230 EP:24<===* ROV Vylnid enters.
find balzamon
Balzamon is in Rhovanion at the Wilderness.
Triggered!  doing: k
In the wilderness, direction: southeast
In the room: The Farlands.
Balzamon is not wanted.
*===>HP:230 EP:3<===* ROV What?
*===>HP:230 EP:3<===* ROV Laefang has a questioning look on his face.
oh
You oh interestedly.
*===>HP:230 EP:3<===* ROV 
hmm
You hmm.
*===>HP:230 EP:4<===* ROV Volun leaves east.
s
The old forest road(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===* ROV 
s
Vylnid enters.
Vylnid leaves south.
The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  
10e
Do: starting commands.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
 A tall stag
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
 A tall stag
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
 A dark raven watches you from its perch on a log
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
 A dark raven watches you from its perch on a log
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  
party say $HIB$hunt
Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Do: Commands completed.
*===>HP:230 EP:3<===*  You say to your party: hunt
*===>HP:230 EP:3<===*  
10e
Do: starting commands.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:3<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A wildcat snarls at you from behind a tree
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  
10e
Mirkwood(s, w, n and e)
 A dark raven watches you from its perch on a log
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  
10e
10e
Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  
10e
Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Do: Commands completed.
*===>HP:230 EP:2<===*  Do: starting commands.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A wild boar
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A tall stag
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A falcon {above you}
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A wildcat snarls at you from behind a tree
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A wild boar
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A huge spider weaves its web {above you}
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Do: Commands completed.
*===>HP:230 EP:2<===*  Do: starting commands.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Mirkwood(s, w, n and e)
 A tall stag
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  
10e
Mirkwood(s, w, n and e)
 A wild boar
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Mirkwood(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  
10e
The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  Do: Commands completed.
*===>HP:230 EP:2<===*  Do: starting commands.
*===>HP:230 EP:2<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  The Plains(s and w)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  Do: Commands completed.
*===>HP:230 EP:2<===*  Do: starting commands.
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  
do put staff into pack, open cloak, get draught from cloak, get draught from pack, open draught, drink draught, close draught, put draught into cloak, put draught into pack, drop empty flask from pack, drop empty flask from cloak, close cloak, get staff from pack
You can't go that way!
*===>HP:230 EP:2<===*  
do put staff into pack, open cloak, get draught from cloak, get draught from pack, open draught, drink draught, close draught, put draught into cloak, put draught into pack, drop empty flask from pack, drop empty flask from cloak, close cloak, get staff from pack
You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  Do: Commands completed.
*===>HP:230 EP:2<===*  Do: starting commands.
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:2<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  Do: Commands completed.
*===>HP:230 EP:1<===*  Do: starting commands.
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  You can't go that way!
*===>HP:230 EP:1<===*  Do: Commands completed.
*===>HP:230 EP:1<===*  Do: starting commands.
*===>HP:230 EP:1<===*  You remove a strange runed staff.
Ok.
*===>HP:230 EP:1<===*  It is already open.
*===>HP:230 EP:1<===*  Ok.
*===>HP:230 EP:1<===*  There is no draught in the pack to get.
*===>HP:230 EP:1<===*  You open a silver flask.
*===>HP:230 EP:1<===*  The miruvor is cool and sweet.
*===>HP:230 EP:1<===*  You close a silver flask.
*===>HP:230 EP:1<===*  Ok.
*===>HP:230 EP:1<===*  Put what into what?
*===>HP:230 EP:1<===*  Drop what?
*===>HP:230 EP:1<===*  Drop what?
*===>HP:230 EP:1<===*  It cannot be closed.
*===>HP:230 EP:1<===*  Ok.
You wield a strange runed staff.
*===>HP:230 EP:1<===*  Do: Commands completed.
*===>HP:230 EP:1<===*  Do: starting commands.
*===>HP:230 EP:1<===*  You remove a strange runed staff.
Ok.
*===>HP:230 EP:1<===*  It is already open.
*===>HP:230 EP:1<===*  Ok.
*===>HP:230 EP:1<===*  There is no draught in the pack to get.
*===>HP:230 EP:1<===*  You open a silver flask.
*===>HP:230 EP:1<===*  The miruvor is cool and sweet.
*===>HP:230 EP:1<===*  You close a silver flask.
*===>HP:230 EP:1<===*  Ok.
*===>HP:230 EP:1<===*  Put what into what?
*===>HP:230 EP:1<===*  Drop what?
*===>HP:230 EP:1<===*  Drop what?
*===>HP:230 EP:1<===*  It cannot be closed.
*===>HP:230 EP:1<===*  Ok.
You wield a strange runed staff.
*===>HP:230 EP:1<===*  Do: Commands completed.
*===>HP:230 EP:1<===*    
10s
Do: starting commands.
*===>HP:230 EP:1<===*  The Plains(s, w and n)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  Do: Commands completed.
*===>HP:230 EP:1<===*  
e
The Plains(s, w, n and e)
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  
e
The Plains(s, w, n and e)
 Balzamon StonePipe the dwarf Warlord (Heroic)
Triggered!  doing: k
Laefang enters.
Gaudrin enters.
*===>HP:230 EP:1<===*  
e
What?
*===>HP:230 EP:1<===*  Gaudrin attacks Balzamon.
Gaudrin fluidly feints to Balzamon's left, catching Balzamon completely
     off guard with a vicious attack!
Gaudrin misses Balzamon.
e
The Plains(s, w, n and e)
*===>HP:230 EP:1<===*  
e
The Plains(s, w, n and e)
*===>HP:230 EP:1<===*  The Farlands(s, w and n)
*===>HP:230 EP:1<===*  
w
Your vision becomes weaker.
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
n
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
e
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
e
The Plains(s, w, n and e)
*===>HP:230 EP:0<===*  
e
A feeling of rejuvenation comes over you.
A feeling of rejuvenation comes over you.
e
The Plains(s, w, n and e)
*===>HP:230 EP:81<===*  
e
The Plains(s, w, n and e)
*===>HP:230 EP:81<===*  The Farlands(s, w and n)
*===>HP:230 EP:81<===*  
find balzamon
Balzamon is in Rhovanion at the Wilderness.
Triggered!  doing: k
In the wilderness, direction: southwest
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:61<===*  What?
*===>HP:230 EP:61<===*  
n
The Farlands(s, w and n)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:
s
230 EP:62<===*  
s
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  
w
w
w
w
w
The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  The Plains(s, w, n and e)
*===>HP:230 EP:62<===*  Darkness surrounds you.
Mirkwood(s, w, n and e)
*===>HP:230 EP:62<===*  Darkness surrounds you.
Mirkwood(s, w, n and e)
*===>HP:230 EP:62<===*  
cast light on staff
You start casting light.
*===>HP:230 EP:62<===*  
cease dark
The room seems a lot brighter!
*===>HP:230 EP:57<===*  
cast light on staff
Your spell is aborted!
SPELL ABORTED
SPELL ABORTED
SPELL ABORTED
SPELL ABORTED
SPELL ABORTED
You start casting light.
*===>HP:230 EP:57<===*      You concentrate for a brief moment, hold your staff aloft,
and there is a bright flash.  Suddenly, a bright light appears
on your staff!
find balzamon
Balzamon is in Rhovanion at the Wilderness.
Triggered!  doing: k
In the wilderness, direction: southwest
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:32<===*  What?
*===>HP:230 EP:32<===*  
s
Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  
w
w
w
w
Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  
w
Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  
w
Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:32<===*  
trigger Laefang todo help lawsys
The next time you see 'Laefang', you will do: 'help lawsys'.
*===>HP:230 EP:33<===*  
do put staff into pack, open cloak, get draught from cloak, get draught from pack, open draught, drink draught, close draught, put draught into cloak, put draught into pack, drop empty flask from pack, drop empty flask from cloak, close cloak, get staff from pack
Do: starting commands.
*===>HP:230 EP:33<===*  You remove a strange runed staff.
The light from your staff suddenly vanishes as the staff
leaves your hands!
Ok.
*===>HP:230 EP:33<===*  It is already open.
*===>HP:230 EP:33<===*  Ok.
*===>HP:230 EP:33<===*  There is no draught in the pack to get.
*===>HP:230 EP:33<===*  You open a silver flask.
*===>HP:230 EP:33<===*  The miruvor is cool and sweet.
*===>HP:230 EP:33<===*  You close a silver flask.
*===>HP:230 EP:33<===*  Ok.
*===>HP:230 EP:33<===*  Put what into what?
*===>HP:230 EP:33<===*  Drop what?
*===>HP:230 EP:33<===*  Drop what?
*===>HP:230 EP:33<===*  It cannot be closed.
*===>HP:230 EP:33<===*  Ok.
You wield a strange runed staff.
*===>HP:230 EP:33<===*  Do: Commands completed.
*===>HP:230 EP:33<===*   
find balzamon
Balzamon is in Rhovanion at the Wilderness.
In the wilderness, direction: south
In the room: Mirkwood.
Balzamon is not wanted.
*===>HP:230 EP:13<===*  The ghost of Balzamon drifts in.
The ghost of Balzamon drifts west.
A feeling of rejuvenation comes over you.
tell laefang wtg :P
You tell Laefang: wtg :P
Triggered!  doing: help lawsys
*===>HP:230 EP:43<===*  ---------------------------------------------------
Help for lawsys (General Help)
---------------------------------------------------
                       ~~~ The Law System ~~~

   Ok, this is a basic breakdown of what will happen from the time you
commit a crime, until you are punished. 
.

1. You commit crime.
    - crime is logged.
1a. If the crime is committed inside of Mordor, the crime is not logged
      and is not reportable.

2. Victim finds who commited the crime
2a. A player investigates if the victim is unsure who the criminal is
    - Players skilled in the 'intuition' skill can investigate a crime,
      and try to determine who did it.
    - This is possible with both steals and kills.
2b. Crime is reported by the victim.
    - There is a statute of limitations on crimes. If it isnt reported
      within 7 RL days (that's Real Life to the mud-impaired), then it is
      no longer reportable.
    - Only the victim can report the crime.
    - They have to name a suspect.
    - If the suspect isn't the person who committed the crime and the
      suspect pleads innocent, then the suspect gets off and the victim
      must pay court costs - which multiplies for each false report
    - If an attempted murder was committed, the victim must report BEFORE
      logging off or going linkdead.
    - You cannot be reported for attacking anonymous figures
 


3. A guy walks up and gives you a letter.
    - the letter is a subpoena (an order to appear in court)
    - it says you are charged with (insert crime here) and that you
--More--(27%  line 34 of 125)--
trigger off
q
Unrecognized command *===>HP:230 EP:44<===*  
trigger off
Trigger deactivated.
*===>HP:230 EP:44<===*  Yserone tells you: nice
Laefang tells you: aye
tell laefang Way to go!
You tell Laefang: Way to go!
*===>HP:230 EP:44<===*  
10s
Do: starting commands.
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
 An empty stone bowl [3]
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
 Corpse of Balzamon
 A dwarven war shield
 A phial of Roderick's Dream Potion
 A sapphire sword
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:44<===*  Suddenly Elven scout attacks you!
Mirkwood(s, w, n and e)
 An Elven scout watches you carefully
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
 A tall fir tree
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  
n
n
n
Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  
n
Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Do: Commands completed.
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  
n
Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
 A tall fir tree
*===>HP:230 EP:44<===*  
n
Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  Mirkwood(s, w, n and e)
*===>HP:230 EP:44<===*  
n
Suddenly Elven scout attacks you!
Mirkwood(s, w, n and e)
 An Elven scout watches you carefully
*===>HP:230 EP:44<===*  
n
Mirkwood(s, w, n and e)
 Corpse of Balzamon
 A dwarven war shield
 A phial of Roderick's Dream Potion
 A sapphire sword
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:44<===*  Laefang gets a dwarven war shield.
hands
You have two hands.
You are holding a strange runed staff          (wielded)
You have one free hand.
*===>HP:230 EP:45<===*  
heehee
You heehee.
*===>HP:230 EP:45<===*  
do open cloak, store staff, put all staff into cloak, put all staff into pack, close cloak
Do: starting commands.
*===>HP:230 EP:45<===*  It is already open.
*===>HP:230 EP:45<===*  That doesn't belong in there!
*===>HP:230 EP:45<===*  Too bulky.
*===>HP:230 EP:45<===*  You remove a strange runed staff.
Ok.
*===>HP:230 EP:45<===*  It cannot be closed.
*===>HP:230 EP:45<===*  Do: Commands completed.
*===>HP:230 EP:45<===*  
look
    You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are south, west, north and east.
 Corpse of Balzamon
 A phial of Roderick's Dream Potion
 A sapphire sword
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:45<===*  
do get sword from corpse into sheath 2, get sword from corpse into sheath, get all from corpse into pack, get all from corpse, l corpse
Do: starting commands.
*===>HP:230 EP:45<===*  There is no sword in the corpse to get.
*===>HP:230 EP:45<===*  You see more than one sheath.  Using the first of the following:
  on your person: a studded leather baldric (worn)
  on your person: a silver-studded belt (worn)
There is no sword in the corpse to get.
*===>HP:230 EP:45<===*  There is nothing in the corpse to get.
*===>HP:230 EP:45<===*  There is nothing in the corpse to get.
*===>HP:230 EP:45<===*  This is the dead body of Balzamon.
*===>HP:230 EP:45<===*  Do: Commands completed.
*===>HP:230 EP:45<===*  
hands
You have two hands.
You are not holding anything.
You have two free hands.
*===>HP:230 EP:45<===*  
look
    You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are south, west, north and east.
 Corpse of Balzamon
 A phial of Roderick's Dream Potion
 A sapphire sword
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:45<===*  
do get all into pack, get all
Do: starting commands.
*===>HP:230 EP:45<===*  corpse of Balzamon : The corpse is too big.
a phial of Roderick's Dream Potion : You would spill it!
a sapphire sword : Ok.
*===>HP:230 EP:45<===*  corpse of Balzamon : Too heavy.
a phial of Roderick's Dream Potion : Ok.
*===>HP:230 EP:45<===*  Do: Commands completed.
*===>HP:230 EP:45<===*  
look
    You are inside Mirkwood forest.  Few live to tell of what they
experience here in these woods.
A gentle wind blows through the trees, causing you to shiver.
    The only obvious exits are south, west, north and east.
 Corpse of Balzamon
 Gaudrin the dunedain Wolf Spirit (Demonic)
 Laefang the dunedain Master Assassin (Heroic)
*===>HP:230 EP:45<===*  
hands
You have two hands.
You are holding a phial of Roderick's Dream Potion (in hands)
You have one free hand.
*===>HP:230 EP:45<===*  
ok
You say, "Ok!".
*===>HP:230 EP:45<===*  
l corpose
You don't see that here.
*===>HP:230 EP:45<===*  
say leader me? :P
You say in Westron: leader me? :P
*===>HP:230 EP:45<===*  Laefang says in Westron: back to gh then
Party say from Gaudrin: fresh dws in ocp
nod
You nod with Evil understanding.
*===>HP:230 EP:45<===*  
xcool
What?
*===>HP:230 EP:45<===*  
cool
You think that is really cool.
*===>HP:230 EP:45<===*  You become the new leader of your party.