Seiger dies

Posted by
Act [legacy]
Uploaded
23 June 2005 00:00:00
Type
Player Kill

Lots of luck, my hunt didn't break when I was blind and he left (I must have left the room very quickly for that to happen I thought it had and was hurriedly typing hunt seiger) and he wasn't quite quick enough to run when I came out too.

Comments

  • Author
    Act [legacy]
    At
    24 June 2005 10:12:12

    Thanks gothwin, they already are, seiger showed me right up last night when I tried again.

    Actually if you go through anduin bridge you can do it all unfaded (if you have a slightly evil alignment), though you will of course have to deal with patrol's.

    If they dislike fade so much, the only alternative was serving to get free kills (and we all know how much they complained about that). Fade is a lot more risky, I have been unfaded quite a lot of times (mainly when going after necromancers and their damn leech). People have to remember that fade chews up a LOT of EP and the ER's are often just in grid rooms. Couple that with hunt and backstab and I go through 300-400EP each time I go to ER lands.

    As Gothwin said, they'll learn, they'll adapt and if I don't change how I work, they'll start kicking my ass. Which in turn will force me to adapt, in a never ending circle of one-upmanship.

  • Author
    Scypio [legacy]
    At
    24 June 2005 09:51:45

    Notice that there are parts (and, vast) of FR lands where patrols do not go and there's no equivalent in Harad (of course, there's Mordor, but that's not an area where a regular ER would gold or quest). Thus, ERs can get to many points without having to trouble with patrols or fading.. and we have to fade to get them:P

  • Author
    Gothwin [legacy]
    At
    24 June 2005 09:44:39

    The difference is, if ER's take over a battlepoint and decide to sit at it and block people who are dumb enough to walk right into the trap, they bloody hell deserve to die. There is such as thing as 'warscape' people do not make sufficient use of - a very easy tool to avoid such situations with.

    The difference is, deception unlike camouflage, does not make you vulnerable to patrols while in combat, hence it forces both sides to evolve their own, different tactics to adapt to those differences.

    You shouldn't complain about FR's or ER's doing what they are best at, cause personally I find it rather fascinating and worthy of much more exploring, testing, and finding creative ways to adapt to it.

    You're doing a good job, Act - and ER's will adapt to the threat, just like FR's are beginning to adapt to the threat of an ER invasion. It just takes a little time for people to smarten up - some more than others.

  • Author
    Act [legacy]
    At
    23 June 2005 21:08:39

    Squibb, lay off, how is this any different from them taking South Undeep or North Rammas and sitting there waiting for someone to get blocked, I don't see you complaining about that. I think it's pretty thematic that a single stealthy assassin can sneak past the guards and kill someone then sneak out.

    The only difference is I'm doing this solo, they sit there with 5-10 man bangs.

  • Author
    Squibb [legacy]
    At
    23 June 2005 20:38:34

    Act shoots fish in a barrel and calls it sport

  • Author
    Gaudrin [legacy]
    At
    23 June 2005 19:31:01

    Watts tells you: Seiger is in Near Harad at the Desolate Lands.In the

    room: the northern gate of an outpost.

    Someone tell me how this is balanced when you compare the Necromancer Extra Sense skill?

    p.s. When I say someone, I don't mean some invisible Ainur either ;)