Ive been running finds for a while and figure sooner or later one of them will come and try me. HP:133 EP:108 Do: Commands completed. HP:133 EP:108 Linhir(s, city, w and n) A signpost A hitching post HP:133 EP:108 9 You sense Necsipaal nearby... very nearby. Necsipaal is not wanted. HP:133 EP:88 city A road in the refugee camp(s and out) HP:133 EP:88 5s Do: starting commands. HP:133 EP:88 A road in the refugee camp(s, w, n and e) An old man HP:133 EP:88 A crossroad in the refugee camp(s, w, n and e) HP:133 EP:88 A road in the refugee camp(s, w, n and e) HP:133 EP:88 Before the Linhir city gates(enter and n) Corpse of Guard of Linhir A guard of Linhir HP:133 EP:88 You can't go that way! HP:133 EP:88 Do: Commands completed. HP:133 EP:88 enter The guards inspect your permit, then allow you to pass. At the town square inside the main gate of the city(s, se, w, guardhouse, n, e and out) HP:133 EP:88 tell xsi hes hunting me Xsi is idle, and might not respond to your tell. You tell Xsi: hes hunting me HP:133 EP:88 lag You wave your arms over your head in slow motion groaning "l a a g!". HP:133 EP:88 hands You have two hands. You are holding a beautiful, deadly sword forged by Armand (wielded) You have one free hand. HP:134 EP:89 i Gold: 440 Encumbrance: lightly encumbered You are carrying the following on your person: *A beautiful, deadly sword forged by Armand (wielded). A stamped staying-permit. *A small silver ring (worn). *A bloodstained cloak (worn). *A simple sheepskin sheath (worn). *A keyring containing 4 keys (worn). *A staff sling containing a quicky staff (worn). *A leather scout ruck (open) (worn). *A dwarven hauberk (worn). *A book of poetry. *Logan's Dwarf-friend flute. *A silver ring, inlaid with an emerald. *Fangorn's Petrified Poop necklace. *Aldrius' STOP DYING drum. *Darmot's Immortality horn. *An engraved ithildin ring, inlaid with four pearls. *The Guildmaster's Handbook. *A pipe belt [16 pipes, 7 pipe-weed]. *A spellbook. *Xsi's FrEaK pipe. *A metal necklace (worn). HP:134 EP:89 out Before the Linhir city gates(enter and n) Corpse of Guard of Linhir A guard of Linhir HP:134 EP:89 5n Do: starting commands. HP:134 EP:89 A road in the refugee camp(s, w, n and e) A cheerful woman is aiding the refugees HP:134 EP:89 A crossroad in the refugee camp(s, w, n and e) HP:134 EP:89 A road in the refugee camp(s, w, n and e) An old man HP:134 EP:89 A road in the refugee camp(s and out) HP:134 EP:89 You can't go that way! HP:134 EP:89 Do: Commands completed. HP:134 EP:89 out Linhir(s, city, w and n) A signpost A hitching post HP:134 EP:89 s woo, time to take a lad You say in Westron: woo, time to take a lad HP:134 EP:89 s oh shit, im talking to myself, where did he go You say in Westron: oh shit, im talking to myself, where did he go HP:135 EP:90 hands You have two hands. You are holding a beautiful, deadly sword forged by Armand (wielded) You have one free hand. HP:135 EP:90 travelto minastirith Travelto: Journey begun! Press return or type any command to stop. HP:135 EP:90 The Lebennin Road(w, se, n and e) HP:135 EP:90 A Natural Ford(nw, s, se and n) [w, e and ne] HP:135 EP:90 The Lebennin Road(nw, s, w and e) HP:135 EP:90 The Lebennin Road(s, w and e) HP:135 EP:90 The Lebennin Road(s, w and e) HP:135 EP:90 The Lebennin Road(s, w, n and e) A young lad trudges off to war HP:135 EP:90 The Lebennin Road(s, w, n, e and ne) A traveling lad HP:135 EP:90 The Lebennin Road(s, w, n, sw and e) HP:135 EP:90 The Lebennin Road(s, w, n and e) HP:135 EP:90 The Lebennin Road(s, w, n, e and ne) An old gossiper [42 rumours, 33 new] HP:135 EP:90 The Lebennin Road(s, w, n, sw and e) HP:135 EP:90 The Lebennin Road(s, w, n and e) HP:135 EP:90 The Lebennin Road(s, w, n, e and ne) HP:135 EP:90 The Lebennin Road(s, w, n, sw and e) HP:135 EP:90 The Lebennin Road(s, w, n and e) A brand (burned out) HP:135 EP:90 The Lebennin Road(s, w, n, e and ne) A traveling lad HP:135 EP:90 The Lebennin Road(s, w, n, sw and e) A traveling lad HP:135 EP:90 The Lebennin Road(s, w, n and e) A traveling lad HP:135 EP:90 The Lebennin Road(s, w, n and e) HP:135 EP:90 A Wooden Bridge(w and e) [s, se and n] HP:135 EP:90 Port City of Pelargir(s, w, se and n) A fearsome ranger A brave knight of Dol Amroth HP:135 EP:90 The South Road(s, n, e and ne) A handcrafted arrow [5] HP:135 EP:90 The South Road(s, n, w, se, sw, e and ne) An old gossiper [42 rumours, 33 new] HP:135 EP:90 The South Road(s, w, se, n, sw and e) HP:135 EP:90 The South Road(s, w, n, e and ne) HP:135 EP:90 The South Road(s, w, n, sw and e) An old gossiper [42 rumours, 33 new] HP:135 EP:90 The South Road(s, w, n, e and ne) HP:135 EP:90 The South Road(s, w, n, sw and e) HP:135 EP:90 The South Road(s, w, n, e and ne) HP:135 EP:90 The South Road(s, n, w, sw, e and ne) HP:135 EP:90 The South Road(s, w, n, sw and e) HP:135 EP:90 The South Road(s, w, n, e and ne) HP:135 EP:90 The South Road(s, w, n, sw and e) HP:135 EP:90 The South Road(s, w, n, e and ne) HP:135 EP:90 The South Road(s, w, n and sw) HP:135 EP:90 A Wooden Bridge(s, w, n and e) [nw and se] An empty phial HP:135 EP:90 The last few clouds completely vanish from the sky. The South Road(s, n and e) HP:136 EP:91 The South Road(s, n, e and ne) HP:136 EP:91 The South Road(s, w, n and sw) HP:136 EP:91 The South Road(s, w and n) HP:136 EP:91 The South Road(s, w, n and ne) A traveling lad HP:136 EP:91 Outside the Rammas Echor(w, n and sw) HP:136 EP:91 The South Road(s, w, n and e) A commander of Gondor HP:136 EP:91 The South Road(s, w, se, n, sw and e) HP:136 EP:91 The South Road(s, w, n and e) HP:136 EP:91 The South Road(s, w, n, e and ne) HP:136 EP:91 The South Road(s, n, w, se, sw, e and ne) HP:136 EP:91 The South Road(nw, w, n, sw and e) HP:136 EP:91 The South Road(s, w, n and e) HP:136 EP:91 The Great Gates of Minas Tirith(enter, s, n and e) A bowl with a lid A signpost A hitching post Travelto: Destination reached! HP:136 EP:91 travelto osgiliath Travelto: Journey begun! Press return or type any command to stop. HP:136 EP:91 The Great West Road(s, w, n and e) HP:136 EP:91 The Great West Road(s, w, sw, e and ne) HP:136 EP:91 The Great West Road(s, n, w, sw, e and ne) HP:136 EP:91 The Great West Road(s, w, n, sw and e) HP:136 EP:91 The Great West Road(s, w, n and e) HP:136 EP:91 The Great West Road(nw, s, w, n and e) HP:136 EP:91 The Great West Road(nw, s, w, se, n and e) HP:136 EP:91 The Great West Road(nw, s, w, se, n and e) HP:136 EP:91 The Great West Road(nw, s, w, se, n, e and ne) HP:136 EP:91 The Great West Road(s, w, n and e) HP:136 EP:91 Outside the Rammas Echor(s, w and n) [e] A commander of Gondor HP:136 EP:91 The Great West Road(s, w, n, sw and e) HP:136 EP:91 The Great West Road(nw, s, w, se, n and e) HP:136 EP:91 The Plains(s, w, n and e) HP:136 EP:91 West of Osgiliath(s, w, n, sw and e) A signpost A hitching post Travelto: Destination reached! HP:136 EP:91 9 You sense Necsipaal nearby... very nearby. Necsipaal is not wanted. HP:136 EP:71 8 Ok. HP:136 EP:71 do 4n,5w,2n Do: starting commands. HP:136 EP:71 The Plains(s, w and n) HP:136 EP:71 The Plains(s, w and n) HP:136 EP:71 The Plains(s, w and n) HP:136 EP:71 The Plains(s and w) An empty phial HP:136 EP:71 The Plains(s, w, n and e) HP:136 EP:71 The Plains(s, w, n and e) HP:136 EP:71 The Plains(s, w, n and e) HP:136 EP:71 The Great West Road(nw, s, w, se, n and e) HP:136 EP:71 The Plains(s, w, n and e) HP:136 EP:71 The Great West Road(s, w, se, n and e) HP:136 EP:71 Entrance to an orc outpost(enter, s, w, n, sw and e) An orc guard [2] HP:136 EP:71 Do: Commands completed. HP:136 EP:71 do enter,unlock gate,open gate,n,close gate,lock gate Do: starting commands. HP:136 EP:71 Under the tower(u, n and out) HP:136 EP:71 You pull out all of your keys and try them one by one... a wooden key : You unlatch the gate. HP:136 EP:71 You open the gate. HP:136 EP:71 The outpost courtyard(s, enter, w and e) A small wooden box (open) A huge orc guard [2] HP:136 EP:71 You close the gate. HP:136 EP:71 You pull out your keys and try them one by one... a wooden key : You latch the gate. HP:136 EP:71 Do: Commands completed. HP:136 EP:71 enter The guard sees the ring you carry and moves to let you pass. The chieftain's room(out) An orc chieftain Chieftain's bodyguard HP:136 EP:71 out The outpost courtyard(s, enter, w and e) A small wooden box (open) A huge orc guard [2] HP:136 EP:71 Xsi tells you: back 9 You sense Necsipaal nearby... very nearby. Necsipaal is not wanted. HP:136 EP:51 tell xsi got him locked You tell Xsi: got him locked HP:137 EP:52 Xsi tells you: want me to go? s your mine btw You say in Westron: your mine btw I kill a bit of my flask, and hang around for him to uncamo. You attack Necsipaal. HP:164 EP:98 You chuckle as Necsipaal feebly attempts to headbutt you. hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:164 EP:98 shape Necsipaal is in good shape. Necsipaal is somewhat drunk. HP:164 EP:98 You hit Necsipaal very hard. Triggered! doing: kill necsipaal Necsipaal misses you. shape You attack Necsipaal. HP:165 EP:99 You chuckle as Necsipaal feebly attempts to headbutt you. Necsipaal is in good shape. Necsipaal is somewhat drunk. HP:165 EP:99 You notice Necsipaal sizing you up. Triggered! doing: kill necsipaal You attack Necsipaal. HP:165 EP:99 You miss Necsipaal. Necsipaal hits you. l necsipaal A tall shape wrapped in black stands before your very eyes. You can barely notice the features hidden under the hood. And judging the dark burnt hands, crisped and darted with necrosis, which are barely emerging out of this sealike blood soiled cloak, you consider you'd prefer not to have to see the hidden face. You also notice with aversion that a throbbing odor of rotten flesh and burnt skin seems to come from the malevolent figure. Before you decide to pass your way you notice with contentment that the figure is no more here. And you wonder if it wasn't just some gloomy haunt made up by your very brain or some obscure forces. He is carrying: A beautiful, deadly sword forged by Necsipaal (wielded). Ground pepper. A stamped staying-permit. A rune-covered helmet (worn). A pair of black chausses (worn). A crystal (worn). A crystal (worn). A simple sheepskin sheath (worn). A finely-shaped pearl carapace (worn). A dwarven war shield (worn). A leather scout ruck (open) (worn). A hornpipe. A metal necklace (worn). Triggered! doing: kill necsipaal HP:160 EP:99 You attack Necsipaal. HP:160 EP:99 You graze Necsipaal. Necsipaal hits you hard. too Trigger deactivated. HP:153 EP:99 shape Necsipaal is in good shape. Necsipaal is somewhat drunk. HP:153 EP:99 You hit Necsipaal very hard. Necsipaal misses you. shape me Armand is in average shape. HP:153 EP:99 Necsipaal looks at you. hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:153 EP:99 shape Necsipaal is in good shape. Necsipaal is somewhat drunk. HP:153 EP:99 You hit Necsipaal very hard. Necsipaal misses you. Necsipaal quickly thrusts his forehead into the bridge of your nose. You hit Necsipaal very hard. Necsipaal misses you. s this may take a bit, I suck with swordds You say in Westron: this may take a bit, I suck with swordds HP:133 EP:99 shape You miss Necsipaal. Necsipaal misses you. Necsipaal is in average shape. Necsipaal is somewhat drunk. HP:133 EP:99 You notice Necsipaal sizing you up. hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:133 EP:99 merciful off You miss Necsipaal. Necsipaal misses you. You are no longer being merciful in your attacks. You will again inflict fatal wounds. HP:133 EP:99 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:133 EP:99 l You miss Necsipaal. Necsipaal hits you hard. This room is dark and stuffy, so it takes a while for your eyes to grow accustomed to the light. The room is roughly square and there are some sleeping mats stacked against the wall in a corner. You notice a chest in another corner. The only obvious exit is east. Necsipaal 's Shadow the dunedain Battle Lord (Demonic) A sleeping orc [3] HP:127 EP:100 Necsipaal hehs. Necsipaal nods. You inflict massive damage to Necsipaal. Necsipaal inflicts massive damage to you. You miss Necsipaal. Necsipaal misses yotell xsi in combat with him now u. You tell Xsi: in combat with him now HP:108 EP:100 Necsipaal says in Westron: same You hit Necsipaal very hard. Necsipaal misses you. HP:108 EP:100 shape Necsipaal is in average shape. Necsipaal is somewhat drunk. HP:108 EP:100 You notice Necsipaal sizing you up. You hit Necsipaal. Necsipaal hits you. shape Necsipaal is in average shape. Necsipaal is somewhat drunk. HP:102 EP:100 You hit Necsipaal hard. Necsipaal misses you. You chuckle as Necsipaal feebly attempts to headbutt you. shape Necsipaal is in average shape. Necsipaal is somewhat drunk. HP:102 EP:100 You massacre Necsipaal with incredible force! Necsipaal scratches you. You notice Necsipaal sizing you up. focus aim You focused on aim last time, try something different! HP:101 EP:100 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:101 EP:100 shape Necsipaal doesn't look so great. Necsipaal is somewhat drunk. HP:101 EP:100 You miss Necsipaal. Necsipaal misses you. focus attack You start focusing on your attack skill. HP:101 EP:100 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:101 EP:100 shape You hit Necsipaal very hard. Necsipaal misses you. Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:102 EP:101 Necsipaal pulls you closer to him and headbutts you square in the face. You miss Necsipaal. Necsipaal misses you. HP:84 EP:101 Xsi tells you: bah! getting him? You miss Necsipaal. Necsipaal misses you. shape Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:84 EP:101 You notice Necsipaal sizing you up. shape Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:84 EP:101 You hit Necsipaal very hard. Necsipaal misses you. shape Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:84 EP:101 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:84 EP:101 shape Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:84 EP:101 You scratch Necsipaal. Necsipaal hits you very hard. shape Necsipaal doesn't look so great. Necsipaal is a bit tipsy. HP:73 EP:101 e You inflict massive damage to Necsipaal. Necsipaal misses you. The outpost courtyard(s, enter, w and e) An empty phial A small wooden box (open) A huge orc guard [2] HP:73 EP:101 enter The guard sees the ring you carry and moves to let you pass. The chieftain's room(out) An orc chieftain Chieftain's bodyguard HP:73 EP:101 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:73 EP:101 put staff into sling Ok. HP:73 EP:101 do get flask from cloak,get flask from pack,open flask,drink flask,close flask,put flask into cloak,put flask into pack, Do: starting commands. HP:73 EP:101 do get flask from cloak,get flask from pack,open flask,drink flask,close flask,put flask into cloak,put flask into pack, Ok. HP:73 EP:101 There is no flask in the pack to get. HP:73 EP:101 You open a silver flask. HP:73 EP:101 The miruvor is cool and sweet. HP:73 EP:101 You close a silver flask. HP:73 EP:101 Ok. HP:73 EP:101 Put what into what? HP:73 EP:101 Do: Commands completed. HP:73 EP:101 Do: starting commands. HP:73 EP:101 Ok. HP:73 EP:101 There is no flask in the pack to get. HP:73 EP:101 You open a silver flask. HP:73 EP:101 The miruvor is cool and sweet. HP:73 EP:101 You close a silver flask. HP:73 EP:101 Ok. HP:73 EP:101 Put what into what? HP:73 EP:101 Do: Commands completed. HP:73 EP:101 out The outpost courtyard(s, enter, w and e) An empty phial A small wooden box (open) A huge orc guard [2] HP:73 EP:101 get staff from sling Ok. HP:73 EP:101 w Western orc barracks(e) Necsipaal 's Shadow the dunedain Battle Lord (Demonic) A sleeping orc [3] HP:73 EP:101 You are too busy to make an attack! Necsipaal hits you very hard. shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:60 EP:102 hansd What? HP:60 EP:102 shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:60 EP:102 You hit Necsipaal very hard. Necsipaal hits you very hard. shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:45 EP:102 e Necsipaal leaves east. The outpost courtyard(s, enter, w and e) Necsipaal 's Shadow the dunedain Battle Lord (Demonic) An empty phial A small wooden box (open) A huge orc guard [2] HP:45 EP:102 You hit Necsipaal. Necsipaal misses you. A feeling of rejuvenation comes over you. A feeling of rejuvenation comes over you. enter The guard sees the ring you carry and moves to let you pass. The chieftain's room(out) An orc chieftain Chieftain's bodyguard HP:102 EP:159 out The outpost courtyard(s, enter, w and e) An empty phial A small wooden box (open) A huge orc guard [2] HP:102 EP:159 Necsipaal enters. shape You miss Necsipaal. Necsipaal misses you. Necsipaal is near death. Necsipaal is a bit tipsy. HP:102 EP:159 hands You have two hands. You are holding Armand's quicky staff (in hands) You are holding a beautiful, deadly sword forged by Armand (wielded) You have no free hands. HP:102 EP:159 shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:102 EP:159 Xsi tells you: so unfair! I hate brownies! You miss Necsipaal. Necsipaal misses you. shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:102 EP:159 You inflict massive damage to Necsipaal. Necsipaal scratches you. Necsipaal leaves west. w Western orc barracks(e) Necsipaal 's Shadow the dunedain Battle Lord (Demonic) A sleeping orc [3] HP:101 EP:159 shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:101 EP:159 You are too busy to make an attack! Necsipaal misses you. You hit Necsipaal. Necsipaal hits you very hard. shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:88 EP:160 Necsipaal leaves east. e The outpost courtyard(s, enter, w and e) Necsipaal 's Shadow the dunedain Battle Lord (Demonic) An empty phial A small wooden box (open) A huge orc guard [2] HP:88 EP:160 shape Necsipaal is near death. Necsipaal is a bit tipsy. HP:88 EP:160 You are too busy to make an attack! Necsipaal misses you. Necsipaal leaves west. w Western orc barracks(e) Necsipaal 's Shadow the dunedain Battle Lord (Demonic) A sleeping orc [3] HP:88 EP:160 You hit Necsipaal hard. Necsipaal falls to the ground. Necsipaal is bleeding to death and needs to be bandaged! kill You decide to put Necsipaal out of his misery. HP:88 EP:160 TICK IN 5 SECONDS. You killed Necsipaal. Full of glee, you raise Necsipaal's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Necsipaal has died. tell xsi legend You tell Xsi: legend HP:88 EP:160 gap some gold coins : Gold may only be pocketed. a leather scout ruck : Ok. a dwarven war shield : Too bulky. a finely-shaped pearl carapace : The carapace is too bulky and awkward for you to do that. a simple sheepskin sheath : Ok. a crystal : Ok. a crystal : Ok. a pair of black chausses : Too bulky. a rune-covered helmet : Too bulky. ground pepper : Ok. a beautiful, deadly sword forged by Necsipaal : Too bulky. HP:88 EP:160 Necsipaal claps its hands enthusiastically. Necsipaal says in Westron: nice The ghost of Necsipaal drifts east. Xsi tells you: *grumble smile You smile. HP:89 EP:161 find isengoire