The next time you see 'Teror', you will do: 'hunt teror'. <(-HP:230 EP:228-)> HAR Grozin tells you: Teror is in Gondor, The Stone-Land at Pelargir. Triggered! doing: hunt teror There is no such living object here. <(-HP:230 EP:227-)> HAR alias ji do hunt teror,backstab teror,shape all Alias: ji (do hunt teror,backstab teror,shape all) altered. <(-HP:230 EP:226-)> HAR travelto pelargir Travelto: Journey begun! Press return or type any command to stop. <(-HP:230 EP:226-)> HAR The Harad Road(n, nw, w, se and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, ne, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, nw, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w, se and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:226-)> HAR The Harad Road(s, n, w and e) <(-HP:230 EP:225-)> HAR The Harad Road(s, n, nw, w and e) <(-HP:230 EP:225-)> HAR The Harad Road(s, n, w, se and e) <(-HP:230 EP:225-)> HAR The Harad Road(s, w and e) <(-HP:230 EP:225-)> HAR The Harad Road(s, nw and e) <(-HP:230 EP:225-)> HAR A bridge over the Anduin(nw and se) [s, e and sw]  A signpost Travelto: Destination reached! <(-HP:230 EP:225-)> HAR nw Port City of Pelargir(s, n, se and w)  A fearsome ranger  Morbid the haradrim Pestilence  Teror Oblivion the numenorean Mage of Darkness  A brave knight of Dol Amroth Triggered! doing: hunt teror <(-HP:230 EP:225-)> SG You begin to hunt Teror. <(-HP:230 EP:225-)> SG Teror starts conjuring an ice spike. Morbid bashes Ranger in the face with the pommel. Ranger neatly slashes Teror with a quick movement. shape teror Teror is in average shape. Triggered! doing: hunt teror <(-HP:230 EP:226-)> SG You are already hunting Teror! <(-HP:230 EP:226-)> SG Morbid buries the sword into Ranger. Ranger arcs the blade and gashes Teror with terrifying speed and skill! Triggered! doing: hunt teror You are already hunting Teror! <(-HP:230 EP:224-)> SG l teror Look out Arda, there's a new necromancer in the world  A cursory glance at Teror's cloak reveals a lidless eye overlain with a crossed staff and sword, identifying him as a dreaded Black Mage, graduate of the famous Black School, Asturasartes. He is carrying: A walking staff. A beautiful, deadly sword forged by Exide (wielded). An ebony helm (worn). A black staff sling (worn). A full suit of etched armour (worn). An ornate sheath (worn). A small canvas pack (worn). A pelt string (worn). Some survival gear (worn). A formal black cloak (worn). <(-HP:230 EP:224-)> SG Morbid tears Ranger apart with gruesome efficiency. Ranger misses Teror. Triggered! doing: hunt teror You are already hunting Teror! <(-HP:230 EP:223-)> SG Morbid misses Ranger. Drawing the last bit of moisture from the air, Teror completes his spike of ice and launches it at Ranger! Triggered! doing: hunt teror Ranger spins the spear around and slashes Teror as blood spurts from the wounds! You are already hunting Teror! <(-HP:230 EP:221-)> SG Laiceran tells you: tht was luck Teror starts conjuring an ice spike. Triggered! doing: hunt teror You are already hunting Teror! <(-HP:230 EP:221-)> SG Morbid bashes Ranger in the face with the pommel. Ranger misses Teror. shape teror Teror doesn't look so great. Triggered! doing: hunt teror <(-HP:230 EP:220-)> SG You are already hunting Teror! <(-HP:230 EP:220-)> SG l  Three roads lead into the City of Pelargir, situated upon the River Anduin. Gazing into the city, you can see the smouldering remains of houses that stood two days ago, before the city was attacked by the Corsairs of Umbar.  This is a key battlepoint for the region... Type 'info'. A bridge over the river sits west. The River Sirith is northwest. The South Road continues north. The Great River Anduin is south. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, southeast and west.  A fearsome ranger  Morbid the haradrim Pestilence  Teror Oblivion the numenorean Mage of Darkness  A brave knight of Dol Amroth Triggered! doing: hunt teror <(-HP:230 EP:220-)> SG You are already hunting Teror! <(-HP:230 EP:220-)> SG Morbid misses Ranger. Ranger cuts Teror shallowly. <(-HP:230 EP:218-)> SG Morbid misses Ranger. Ranger misses Teror. Triggered! doing: hunt teror You are already hunting Teror! <(-HP:230 EP:217-)> SG Teror says in Westron: nd Morbid misses Ranger. Drawing the last bit of moisture from the air, Teror completes his spike of ice and launches it at Ranger! Triggered! doing: hunt teror Ranger has died. You are already hunting Teror! <(-HP:230 EP:217-)> SG ji Do: starting commands. <(-HP:230 EP:217-)> SG You are already hunting Teror! Triggered! doing: hunt teror <(-HP:230 EP:217-)> SG You are already hunting Teror! <(-HP:230 EP:217-)> SG You sneak up and stab Teror from behind! You DECIMATE Teror with a ferocious attack! Your movement reveals you. <(-HP:230 EP:167-)> SG Teror is near death. <(-HP:230 EP:167-)> SG Do: Commands completed. <(-HP:230 EP:167-)> SG shape all Teror is near death. <(-HP:230 EP:167-)> SG You mangle Teror with extraordinary skill. Teror misses you. charge You charge at Teror and plunge your blade in! Triggered! doing: hunt teror <(-HP:230 EP:127-)> SG You are already hunting Teror! <(-HP:230 EP:127-)> SG shape all Teror is near death. Triggered! doing: hunt teror <(-HP:230 EP:127-)> SG You are already hunting Teror! <(-HP:230 EP:127-)> SG You are too busy to make an attack! kill teror Wait a minute, you're still busy! <(-HP:230 EP:126-)> SG kill teror Wait a minute, you're still busy! <(-HP:230 EP:126-)> SG kill teror Wait a minute, you're still busy! <(-HP:230 EP:126-)> SG Teror leaves southeast. Triggered! doing: hunt teror You follow Teror southeast. A bridge over the Anduin(nw and se) [s, e and sw]  Teror Oblivion the numenorean Mage of Darkness  A signpost You are already hunting Teror! <(-HP:230 EP:126-)> HAR You are too busy to make an attack! kill teror You attack Teror. Triggered! doing: hunt teror <(-HP:230 EP:125-)> HAR You are already hunting Teror! <(-HP:230 EP:125-)> HAR kill teror You attack Teror. Triggered! doing: hunt teror <(-HP:230 EP:125-)> HAR You are already hunting Teror! <(-HP:230 EP:125-)> HAR Teror leaves southeast. You follow Teror southeast. The Harad Road(s, nw and e)  Teror Oblivion the numenorean Mage of Darkness Teror leaves south. You follow Teror south. The plains(s, n, w and e)  Teror Oblivion the numenorean Mage of Darkness shape all Teror is near death. <(-HP:230 EP:125-)> HAR You mangle Teror with extraordinary skill. Teror falls to the ground. Teror is bleeding to death and needs to be bandaged! kill teror You decide to put Teror out of his misery. Triggered! doing: hunt teror <(-HP:230 EP:124-)> HAR You are already hunting Teror! <(-HP:230 EP:124-)> HAR kill You decide to put Teror out of his misery. <(-HP:230 EP:124-)> HAR l You killed Teror. Triggered! doing: hunt teror Full of glee, you raise Teror's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Teror has died. The ghostly figure eludes you. <(-HP:230 EP:124-)> HAR  The plains of Harondor, the border region between Gondor and Harad, stretch out before you. A large expanse of fertile land with rolling hills and thriving wildlife, it now lies deserted due to its proximity to the Dark Lands, and control of the land has become debatable between the Corsairs and the Kings of Gondor. The Harad Road continues northeast and north. The Great River Anduin is northwest. The sun shines down from directly overhead. The sky is brilliantly clear.  The only obvious exits are south, north, west and east.  The ghost of Teror  Corpse of Teror <(-HP:230 EP:124-)> HAR nw You can't go that way! <(-HP:230 EP:124-)> HAR n The Harad Road(s, nw and e) <(-HP:230 EP:124-)> HAR nw A bridge over the Anduin(nw and se) [s, e and sw]  Morbid the haradrim Pestilence  A signpost <(-HP:230 EP:124-)> HAR Morbid leaves southeast. se The Harad Road(s, nw and e) <(-HP:230 EP:124-)> HAR s The plains(s, n, w and e)  The ghost of Teror  Corpse of Teror Triggered! doing: hunt teror <(-HP:230 EP:124-)> HAR The ghostly figure eludes you. <(-HP:230 EP:124-)> HAR l in corpse Corpse contains: Some gold coins Some survival gear A pelt string A small canvas pack An ornate sheath A full suit of etched armour A black staff sling An ebony helm A beautiful, deadly sword forged by Exide A walking staff