PLAIN ANSI TEXT PLAIN ANSI TEXT PLAIN ANSI TEXT GKLJDSFKJLSFD The Plains(n, w, e and s) <(-HP:230 EP:198-)> SOR l  You are wandering through the golden-tinted plains of Anorien. Even though the world is covered by the shroud of shadow coming from Mordor, the grass here still bears the colour that made people call these plains Anorien, the Sun-Land. You see Amon Din northwest. The Great West Road continues southwest. A dark cloud hangs over Minas Tirith, to the southwest. A grassy field is northwest. A foul brown haze covers everything.  The only obvious exits are north, west, east and south. <(-HP:230 EP:198-)> SOR glance The Plains(n, w, e and s) <(-HP:230 EP:198-)> SOR The scouts report: The Anduin Bridge battlepoint is under siege! e The Plains(n, w and s) <(-HP:230 EP:198-)> SOR camouflage You are unable to match yourself to your surroundings. <(-HP:230 EP:183-)> SOR camouflage camouflage You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. <(-HP:230 EP:153-)> SOR camouflage You're already blending into your surroundings. <(-HP:230 EP:153-)> SOR You're already blending into your surroundings. <(-HP:230 EP:153-)> SOR s West of Osgiliath(n, w, e, sw and s)(os1, os2, os3)  A shot of homemade whiskey [11]  A signpost  A hitching post <(-HP:230 EP:153-)> travelto minastirith Travelto: Journey begun! Press return or type any command to stop. <(-HP:230 EP:152-)>  The Plains(n, w, e and s)  A chestnut war horse <(-HP:230 EP:152-)> SOR The Great West Road(nw, n, se, w, e and s) <(-HP:230 EP:152-)> SOR The Great West Road(n, w, sw, e and s) <(-HP:230 EP:152-)> SOR Outside the Rammas Echor(n, w, e and s)  A commander of Gondor [3] <(-HP:230 EP:152-)> PEL The Great West Road(n, w, e and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, nw, se, w, e, s and ne) <(-HP:230 EP:152-)> PEL The Great West Road(n, nw, se, w, e and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, nw, se, w, e and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, nw, w, e and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, w, e and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, w, e, sw and s) <(-HP:230 EP:152-)> PEL The Great West Road(n, w, e, sw, s and ne) <(-HP:230 EP:152-)> PEL The Great West Road(w, e, sw, s and ne) <(-HP:230 EP:152-)> PEL The Great West Road(n, w, e and s) <(-HP:230 EP:152-)> PEL The Great Gates of Minas Tirith(n, enter, e and s)  A wooden bowl  A brand  A signpost  A hitching post Travelto: Destination reached! Do: starting commands. <(-HP:230 EP:151-)> PEL The South Road(n, w, e and s) <(-HP:230 EP:151-)> PEL The South Road(n, nw, w, e and sw) <(-HP:230 EP:151-)> PEL The South Road(n, se, w, e, sw, s and ne) <(-HP:230 EP:151-)> PEL The South Road(n, w, e, s and ne) <(-HP:230 EP:151-)> PEL The South Road(n, w, e and s) <(-HP:230 EP:151-)> PEL The South Road(n, se, w, e, sw and s) <(-HP:230 EP:151-)> PEL The South Road(n, w, e and s)  A commander of Gondor [3] <(-HP:230 EP:151-)> PEL Outside the Rammas Echor(n, w and sw) <(-HP:230 EP:151-)> SG The South Road(n, w, s and ne) <(-HP:230 EP:151-)> SG The South Road(n, w and s)  A traveling lad <(-HP:230 EP:151-)> SG The South Road(n, w, sw and s) <(-HP:230 EP:151-)> SG The South Road(n, e, s and ne) <(-HP:230 EP:151-)> SG The South Road(n, e and s) <(-HP:230 EP:151-)> SG A Wooden Bridge(n, w, e and s) [nw and se] <(-HP:230 EP:152-)> SG The South Road(n, w, sw and s) <(-HP:230 EP:152-)> SG The South Road(n, w, e, s and ne)  A traveling lad <(-HP:230 EP:152-)> SG The South Road(n, w, e, sw and s)  A traveling lad <(-HP:230 EP:152-)> SG The South Road(n, w, e, s and ne) <(-HP:230 EP:152-)> SG The South Road(n, w, e, sw and s)  An old gossiper [31 rumours] <(-HP:230 EP:152-)> SG The South Road(n, w, e, sw, s and ne)  An old gossiper [31 rumours] <(-HP:230 EP:152-)> SG The South Road(n, w, e, s and ne) <(-HP:230 EP:152-)> SG The South Road(n, w, e, sw and s) <(-HP:230 EP:152-)> SG The South Road(n, w, e, s and ne) <(-HP:230 EP:152-)> SG The South Road(n, w, e, sw and s)  A traveling lad <(-HP:230 EP:152-)> SG The South Road(n, w, e, s and ne) <(-HP:230 EP:152-)> SG The South Road(n, w, se, e, sw and s) <(-HP:230 EP:152-)> SG The South Road(n, w, se, e, sw, s and ne) <(-HP:230 EP:151-)> SG The South Road(n, e, s and ne) <(-HP:230 EP:151-)> SG Port City of Pelargir(n, w, se and s)  Teror the numenorean Mage of Darkness  A brave knight of Dol Amroth [3] <(-HP:230 EP:151-)> SG Do: Commands completed. <(-HP:230 EP:151-)> SG hunt teror You begin to hunt Teror. <(-HP:230 EP:151-)> SG Teror misses Guard. Guard cuts into Teror, leaving a brutal wound. shape teror Teror is in good shape. <(-HP:230 EP:151-)> SG Teror zaps Guard with a staggering shockwave. Guard hacks into Teror, spilling blood everywhere! l teror Look out Arda, there's a new necromancer in the world  A cursory glance at Teror's cloak reveals a lidless eye overlain with a crossed staff and sword, identifying him as a dreaded Black Mage, graduate of the famous Black School, Asturasartes. He is carrying: A large training prod (wielded). A full suit of etched armour (worn). An ebony helm (worn). A black staff sling containing a walking staff (worn). A dwarven war shield (mended) (worn). Some survival gear (worn). A campaign pack (worn). A large, empty dragonclaw pipe. A formal black cloak (worn). <(-HP:230 EP:149-)> SG Teror misses Guard. Guard MUTILATES Teror with a savage blow! Teror misses Guard. Guard misses Teror with a clumsy swing. shape teror Teror zaps Guard with a staggering shockwave. Guard misses Teror with a clumsy swing. Teror is in average shape. <(-HP:230 EP:145-)> SG Teror misses Guard. Guard dismembers Teror with a mighty swing. Teror leaves southeast. You follow Teror southeast. A bridge over the Anduin(nw and se) [e, sw and s]  Teror the numenorean Mage of Darkness  A signpost ji Do: starting commands. <(-HP:230 EP:143-)> HAR You put your lips to the potion and gulp it all down. You feel more aware of the tactics of battle. <(-HP:230 EP:163-)> HAR You drink the phial of dream potion and feel it taking effect. Slowly, you feel your body growing in strength and power! You feel like you could take on anyone! Yes! YES! You feel incredible! <(-HP:230 EP:163-)> HAR Ok. Your movement reveals you. <(-HP:230 EP:163-)> HAR You whip your gleaming runed blade from your baldric with a whisk of menace! You switch your grip to two hands. You wield a gleaming runed blade. <(-HP:230 EP:163-)> HAR You are already hunting Teror! <(-HP:230 EP:163-)> HAR You sneak up and stab Teror from behind! You stab Teror, tearing muscle from the bone. <(-HP:230 EP:113-)> HAR You shout out a battlecry as your forehead demolishes Teror's nose. <(-HP:230 EP:78-)> HAR You ram a spiked shield into Teror's chest! <(-HP:230 EP:58-)> HAR Teror is near death. <(-HP:230 EP:58-)> HAR Do: Commands completed. <(-HP:230 EP:58-)> HAR Teror misses you. You miss Teror. You still feel drunk. shape all Teror is near death. <(-HP:230 EP:160-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:230 EP:160-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:230 EP:160-)> HAR headbutt  Teror leaves southeast. You follow Teror southeast. The Harad Road(nw, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, se, e and s)  Teror the numenorean Mage of Darkness Teror leaves southeast. You follow Teror southeast. The Harad Road(n, nw, w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness headbutt  Your neck still hurts from the last headbutt. <(-HP:230 EP:160-)> HAR Teror scorches you on the shoulder with a large bolt, charring flesh! You miss Teror. Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, se, e and s)  Teror the numenorean Mage of Darkness Teror leaves southeast. You follow Teror southeast. The Harad Road(n, nw, w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness headbutt  Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness Teror leaves east. You follow Teror east. The Harad Road(n, w, e, s and ne)  Teror the numenorean Mage of Darkness headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Teror leaves east. You follow Teror east. The Harad Road(n, w, e and s)  Teror the numenorean Mage of Darkness Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR Teror leaves east. You follow Teror east. The Harad Road(n, nw, w, se and e)  Teror the numenorean Mage of Darkness Teror leaves southeast. You follow Teror southeast. The north gate of Kadar(n, nw, e and s)  Teror the numenorean Mage of Darkness  A signpost  A hitching post  A tough haradrim guard [2]  A menacing haradrim archer [2] headbutt  headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:159-)> HAR headbutt  Teror misses you. You stab Teror, tearing muscle from the bone. Teror leaves south. You follow Teror south. The guard blocks your way! headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:158-)> HAR headbutt  Your neck still hurts from the last headbutt. <(-HP:225 EP:158-)> HAR Your neck still hurts from the last headbutt. <(-HP:225 EP:158-)> HAR legend teror Teror the numenorean Mage of Darkness On for: 2h 56m 51s Gender: male Age: 13d 6h 5m 38s Can be mailed: Teror@Azrakadar Teror is a member of the AotWU legion. Info: Praetorian of the IMPERIAL GUARD (AotWU)  <(-HP:225 EP:158-)> HAR legend teror Full of glee, you raise Teror's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Guard scans the land around him. Guard says in some strange tongue: sanamaw dariyya bar can be  lamtuhiyya bar laqadhum bar zawajrim iskancail adtusana. n The ghost of Teror On for: 2h 56m 52s Age: 0s Teror is a member of the AotWU legion.