_______Nurzum one_______ We get word Nurzum is at sling quest. Probably waiting on some lowbie to do it. (= HP:220 EP:213 =) [ KotN ] Sirenia: wth is goin on 'then trap set dye Party say from Pounder: trigger for nurzum You say in Westron: then trap set dye (= HP:220 EP:213 =) party say it is on You say to your party: it is on (= HP:220 EP:214 =) q The next time you see 'Nurzum', you will do: 'hunt nurzum'. (= HP:220 EP:214 =) Andrel enters. Nurzum enters. Triggered! doing: hunt nurzum You begin to hunt Nurzum. (= HP:220 EP:214 =) Andrel leaves southwest. Nurzum leaves southwest. You follow Nurzum southwest. The old forest road(n, w, sw, e, ne and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) (lvl 16 aren't usually ready for PK yet, Pounder being an exception I guess) Sirenia enters. Pounder enters. Andrel leaves southwest. Nurzum leaves southwest. You follow Nurzum southwest. The old forest road(n, w, e, ne and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The Old Ford (OLD)(w and e) [n and s] Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Warrior attacks Nurzum. Triggered! doing: hunt nurzum You are already hunting Nurzum! (= HP:220 EP:214 =) Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Pounder attacks Nurzum. do hunt nurzum,draw sword,merciful off,focus aim,backstab nurzum,feint nurzum,charge nurzum,shift grip,shape nurzum Pounder burns Nurzum. Andrel swings the sword but misses Nurzum. You are attacked by Nurzum! Nurzum misses you. You slice Nurzum and the serrations sink their teeth into him. Warrior misses Nurzum. Andrel leaves west. Nurzum leaves west. Triggered! doing: hunt nurzum You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. You are already hunting Nurzum! (= HP:220 EP:213 =) Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(nw, n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves northwest. Nurzum leaves northwest. You follow Nurzum northwest. The old forest road(n, se, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Do: starting commands. (= HP:220 EP:213 =) You are already hunting Nurzum! (= HP:220 EP:213 =) What? (= HP:220 EP:213 =) You are no longer being merciful in your attacks. You will again inflict fatal wounds. (= HP:220 EP:213 =) You focused on aim last time, try something different! (= HP:220 EP:213 =) You're too busy fighting! (= HP:220 EP:213 =) You quickly feint to Nurzum's left, switch a vicious serrated longsword to your other hand and land a solid blow! (= HP:220 EP:178 =) What? (= HP:220 EP:178 =) What? (= HP:220 EP:178 =) Nurzum doesn't look so great. (= HP:220 EP:178 =) Do: Commands completed. (= HP:220 EP:178 =) Pounder shouts out a battlecry as his forehead demolishes Nurzum's nose. Andrel leaves west. Nurzum leaves west. Triggered! doing: hunt nurzum You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. You are already hunting Nurzum! (= HP:220 EP:178 =) Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The old forest road(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Sirenia enters. Pounder enters. Nurzum says in Westron: oops Pounder misses Nurzum. Andrel cuts Nurzum. Nurzum misses Warrior. You swipe through the air, narrowly missing Nurzum. Warrior inflicts massive damage to Nurzum. Andrel leaves west. Nurzum leaves west. Triggered! doing: hunt nurzum You follow Nurzum west. The old forest road(nw, n, w, sw, e and s) An elite Beorning warrior Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) Pounder enters. Sirenia enters. Sirenia attacks Nurzum. Suddenly, Sirenia stabs Nurzum from behind! Sirenia tears Nurzum limb from limb. You are already hunting Nurzum! (= HP:220 EP:177 =) Andrel leaves west. Nurzum leaves west. You follow Nurzum west. The Entrance to High Pass(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker Andrel the dwarf Knight (Angelic) A fierce dunedain guard [3] Sirenia enters. Pounder enters. Andrel leaves west. Nurzum is blocked from leaving west by Guard. sh Nurzum is in critical condition, very close to death. Triggered! doing: hunt nurzum (= HP:220 EP:177 =) You are already hunting Nurzum! (= HP:220 EP:177 =) Nurzum falls down laughing. Pounder misses Nurzum. Nurzum falls to the ground. Sirenia shows mercy to Nurzum and only knocks him unconscious. Nurzum removes a nasty black mace. Nurzum drops a nasty black mace and a small meat pie from a sturdy canvas pack! You swipe through the air, narrowly missing Nurzum. b There is no corpse here. (= HP:220 EP:176 =) Pounder misses Nurzum. Triggered! doing: hunt nurzum You swipe through the air, narrowly missing Nurzum. You are already hunting Nurzum! (= HP:220 EP:175 =) Pounder quickly thrusts his forehead into the bridge of Nurzum's nose. Triggered! doing: hunt nurzum 1 You are already hunting Nurzum! (= HP:220 EP:175 =) Do: starting commands. (= HP:220 EP:175 =) There is no corpse here. (= HP:220 EP:175 =) There is no corpse here. (= HP:220 EP:175 =) Do: Commands completed. (= HP:220 EP:175 =) Pounder misses Nurzum. Nurzum watches the globe hover high into the air, humming loudly and glowing. An intense light grows from within the powerful weapon, and the air is split by an ear-piercing note. You put your hands over your ears and scream as blood begins to flow from the globe's opponent. Nurzum has died. Pounder gets a full suit of etched armour and some gold coins from corpse of Nurzum. Triggered! doing: hunt nurzum The ghostly figure eludes you. (= HP:220 EP:175 =) Nurzum says in Westron: Thank you. Triggered! doing: hunt nurzum The ghostly figure eludes you. (= HP:220 EP:175 =) Nurzum says in Westron: oh... Triggered! doing: hunt nurzum The ghostly figure eludes you. (= HP:220 EP:176 =) l To your west lies the entrance to High Pass, the northernmost pass across the Misty Mountains. This pass is usually considered safe, guarded by the Elves of Rivendell on the other side. This is a key battlepoint for the region... Type 'info'. The old forest road continues east. The sun is rising on the eastern horizon. A light wind blows from the southwest, and clouds form overhead. The only obvious exits are north, west, east and south. The ghost of Nurzum Corpse of Nurzum A small meat pie A nasty black mace Pounder the dunedain Knight (Villainous) Sirenia hecknight the dunedain Deathmaster A fierce dunedain guard [3] (= HP:220 EP:176 =) Nurzum says in Westron: LO Triggered! doing: hunt nurzum The ghostly figure eludes you. (= HP:220 EP:176 =) trigger off Trigger deactivated. (= HP:220 EP:176 =) b a sturdy canvas pack : Ok. l montog Ill fix this later  He is carrying: A mail shirt (worn). A leather ranger's ruck (open) (worn). A studded green baldric containing a fine officer's sword (worn). A wicked looking spiked ball on a chain (wielded). A book. A metal necklace (worn). A set of serpentine runes. (= HP:220 EP:190 =) legend montog Montog the olog-hai Fell Knight On for: 9m 13s Gender: male Age: 4d 6h 31m 8s Montog is a member of the Burzgul legion. A small dingy tent(nw) A withered orc healer (= HP:220 EP:184 =) i Gold: 60 Encumbrance: lightly encumbered You are carrying the following on your person: *A helm of Rohan (worn). *A full suit of etched armour (worn). *A set of climbing gear (worn). *A simple leather baldric containing a malevolent sword (worn). *A dwarven war shield (worn). *A black riding cloak (worn). *A rather roomy pack (open) (worn). *A medium-sized, empty briar pipe. *Thorgin's Friendship War drum. *Rank insignia. *A beautiful, albeit empty pipe. *A carved war-horn. *A metal necklace (worn). *A set of panpipes. *The 6th Two Towers EVENT! badge. (= HP:220 EP:185 =) Montog enters. z Montog is in average shape. (= HP:220 EP:183 =) do hunt montog,draw sword,merciful off,focus aim,backstab montog,feint montog,charge montog,shift grip,shape montog Do: starting commands. (= HP:220 EP:183 =) You begin to hunt Montog. (= HP:220 EP:183 =) You whip your malevolent sword from your baldric like a weaponsmaster!! You switch your grip to two hands. You wield a malevolent sword. (= HP:220 EP:183 =) Merciful is already off! (= HP:220 EP:183 =) You start focusing on your aim skill. (= HP:220 EP:183 =) You attack Montog. You sneak up and stab Montog from behind! You massacre Montog with incredible force! Your movement reveals you. (= HP:220 EP:133 =) You need a free hand to feint with your weapon! (= HP:220 EP:133 =) What? (= HP:220 EP:133 =) What? (= HP:220 EP:133 =) Montog doesn't look so great. (= HP:220 EP:133 =) Do: Commands completed. (= HP:220 EP:133 =) sh sh sh sh You massacre Montog with incredible force! Montog misses you. sh Montog is near death. (= HP:220 EP:133 =) Montog leaves northwest. You follow Montog northwest. A dusty path(n, se, w, e and s) Montog the olog-hai Fell Knight Dinni, a nude troll Montog is near death. (= HP:220 EP:133 =) Montog leaves west. You follow Montog west. A bonfire(n, w, pit, e and s) Montog the olog-hai Fell Knight A wiry haradrim quietly paces about Montog is near death. (= HP:220 EP:133 =) Montog leaves west. You follow Montog west. A dusty path(n, w, e and s) Montog the olog-hai Fell Knight Montog leaves west. You follow Montog west. A dusty path(w and e) Montog the olog-hai Fell Knight Montog leaves west. You follow Montog west. The entrance to the headquarters(e and enter) Montog the olog-hai Fell Knight A massive variag guard [3] Montog leaves east. You follow Montog east. A dusty path(w and e) Montog the olog-hai Fell Knight sh Montog is near death. (= HP:220 EP:133 =) Montog is near death. (= HP:220 EP:133 =) Montog is near death. (= HP:220 EP:133 =) You inflict massive damage to Montog. Montog misses you. hb You pull a muscle in your neck trying to headbutt Montog. (= HP:220 EP:112 =) Montog leaves east. You follow Montog east. A dusty path(n, w, e and s) Montog the olog-hai Fell Knight hb Your neck still hurts too much to attempt to headbutt again. (= HP:220 EP:112 =) hb hb hb hb You hit Montog very hard. Montog misses you. You pull a muscle in your neck trying to headbutt Montog. (= HP:220 EP:91 =) Your neck still hurts too much to attempt to headbutt again. (= HP:220 EP:91 =) Your neck still hurts too much to attempt to headbutt again. (= HP:220 EP:91 =) Your neck still hurts too much to attempt to headbutt again. (= HP:220 EP:91 =) Montog leaves south. You follow Montog south. An eating hall(n) Montog the olog-hai Fell Knight A trash can A ravenous numenorean warrior [2] A pathetic orc drudge serves food You hit Montog very hard. Montog falls to the ground. Montog is bleeding to death and needs to be bandaged! Ravenous warrior burps rudely. (= HP:220 EP:91 =) kill You decide to put Montog out of his misery. (= HP:220 EP:91 =) You killed Montog. Full of glee, you raise Montog's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Montog has died. The ghost of Montog drifts north. ttt legend montog You tell Pounder: legend montog (= HP:220 EP:91 =) b some gold coins : Gold may only be pocketed. a wicked looking spiked ball on a chain : Ok. a studded green baldric : Ok. a leather ranger's ruck : Too bulky. a mail shirt : Too bulky. (= HP:220 EP:91 =) Ravenous warrior burps rudely. 1 Do: starting commands. (= HP:220 EP:91 =) some gold coins : Ok. (= HP:220 EP:91 =) Do: Commands completed. (= HP:220 EP:91 =) You put 276 gold in your pockets. Ravenous warrior wipes his mouth with his arm. i Gold: 336 Encumbrance: heavily encumbered You are carrying the following on your person: *A malevolent sword (wielded). *A helm of Rohan (worn). *A full suit of etched armour (worn). *A set of climbing gear (worn). *A simple leather baldric (worn). *A dwarven war shield (worn). *A black riding cloak (worn). *A rather roomy pack (open) (worn). *A medium-sized, empty briar pipe. *Thorgin's Friendship War drum. *Rank insignia. *A beautiful, albeit empty pipe. *A carved war-horn. *A metal necklace (worn). *A set of panpipes. *The 6th Two Towers EVENT! badge. (= HP:220 EP:91 =) You switch your grip to one hand. You remove a malevolent sword. Ok. Do: starting commands. (= HP:220 EP:91 =) a leather ranger's ruck : Ok. a mail shirt : Ok. _______Nurzum 2 about an hour later_______ (= HP:220 EP:205 =) The Lothlorien Bridge(w and e) [n and sw] Wojras the dwarf Knight (Heroic) Nurzum Firstbreed the uruk-hai Lurker An elven sentinel [3] A signpost A hitching post (= HP:220 EP:205 =) Nurzum leaves east. Nurzum tells you: :) do 11e,14s,3e,7s,4w Do: starting commands. (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:205 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) A sneakily quiet Orc scout (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w and e) A sneakily quiet Orc scout (= HP:220 EP:205 =) The Plains(n, w and e) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, w, e and s) (= HP:220 EP:205 =) The Plains(n, e and s) (= HP:220 EP:205 =) The Plains(n, e and s) (= HP:220 EP:205 =) Nurzum tells you: 23 hp:P The Plains(n, e and s) A sneakily quiet Orc scout (= HP:220 EP:205 =) The Plains(n, w, e and s) A sneakily quiet Orc scout (= HP:220 EP:205 =) The Brown Lands(n, w, e and s) (= HP:220 EP:205 =) The Brown Lands(n, w, e and s) (= HP:220 EP:205 =) The Brown Lands(n, w, e and s) (= HP:220 EP:205 =) The Brown Lands(n, w, e and s) (= HP:220 EP:205 =) The Brown Lands(w and e) (= HP:220 EP:205 =) North Undeep(n, e and s) [w, se and ne] A proud footman of Rohan [3] (= HP:220 EP:205 =) Do: Commands completed. (= HP:220 EP:205 =) tell nurzum hehe You tell Nurzum: hehe (= HP:220 EP:206 =) TARGET IS NOW SET TO nurzum (= HP:220 EP:206 =) do 4e,7n,3w,14n,11w Do: starting commands. (= HP:220 EP:206 =) q The Brown Lands(w and e) (= HP:220 EP:206 =) The Brown Lands(n, w, e and s) (= HP:220 EP:206 =) The Brown Lands(n, w, e and s) (= HP:220 EP:206 =) The Brown Lands(n, w, e and s) (= HP:220 EP:206 =) The Brown Lands(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) A sneakily quiet Orc scout (= HP:220 EP:206 =) The Plains(n, e and s) A sneakily quiet Orc scout (= HP:220 EP:206 =) The Plains(n, e and s) (= HP:220 EP:206 =) The Plains(n, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w and e) (= HP:220 EP:206 =) The Plains(n, w and e) A sneakily quiet Orc scout (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) A sneakily quiet Orc scout (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:206 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:206 =) who wizard Nurzum tells you: Only just found msyelf after your little bang earlier:P <-----About an hour ago The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Plains(n, w, e and s) (= HP:220 EP:206 =) The Lothlorien Bridge(w and e) [n and sw] Wojras the dwarf Knight (Heroic) An elven sentinel [3] A signpost A hitching post (= HP:220 EP:206 =) Do: Commands completed. (= HP:220 EP:206 =) The next time you see 'Nurzum', you will do: 'hunt nurzum'. (= HP:220 EP:206 =) q The next time you see 'Nurzum', you will do: 'hunt nurzum'. (= HP:220 EP:206 =) do 11e,2n,6e Do: starting commands. (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:207 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) The Plains(n, w, e and s) A Dale messenger (= HP:220 EP:207 =) The Plains(n, w, e and s) (= HP:220 EP:207 =) Darkness surrounds you. A dark, gloomy part of the Mirkwood(n, w, e and s) (= HP:220 EP:207 =) Darkness surrounds you. A dark, gloomy part of the Mirkwood(n, w, e and s) (= HP:220 EP:207 =) A blasted landscape at the base of a volcano(n, w, e and s) (= HP:220 EP:207 =) A path up the rocky slopes of a mountain(n, w, e and s) (= HP:220 EP:207 =) The black gate of Dol Guldur(w and e) (= HP:220 EP:207 =) Do: Commands completed. (= HP:220 EP:207 =) e Inside the outer gate(w and e) A towering orcish guard [2] A blonde olog-hai (= HP:220 EP:207 =) e The guards shove the grating for you, letting you pass. A bridge spanning a deep chasm(w and e) An olog-hai, standing guard [2] (= HP:220 EP:207 =) e The guards wave you by. Between the portculli of Dol Guldur(w and e) (= HP:220 EP:207 =) tell roika find nuzum fast! You tell Roika: find nuzum fast! (= HP:220 EP:207 =) legend nurzum Nurzum Firstbreed the uruk-hai Lurker On for: 4m 56s Gender: male Age: 8d 4h 50m 42s Can be mailed: Nurzum@CirithUngol Nurzum is a member of the Burzgul legion. Triggered! doing: hunt nurzum (= HP:220 EP:207 =) There is no such living object here. (= HP:220 EP:207 =) e A dark, broad hallway(n, w, e and s) (= HP:220 EP:208 =) e The western end of the marshalling yard(w, se, e and ne) (= HP:220 EP:208 =) Roika tells you: 15 ep! camouflage You take note of your surroundings, and begin the arduous process of matching your look, your attire, and your movements to blend into the area. After several minutes, you are able to use your skill to blend into your surroundings. (= HP:220 EP:178 =) e The centre of the marshalling yard(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker A towering black obelisk Triggered! doing: hunt nurzum (= HP:220 EP:178 =) e You begin to hunt Nurzum. (= HP:220 EP:178 =) e The eastern end of the marshalling yard(nw, w, sw and e) (= HP:220 EP:178 =) A sinister, gloomy hallway(n, w, e and s) An uruk-hai warrior (= HP:220 EP:178 =) w The eastern end of the marshalling yard(nw, w, sw and e) (= HP:220 EP:177 =) w The centre of the marshalling yard(n, w, e and s) Nurzum Firstbreed the uruk-hai Lurker A towering black obelisk Triggered! doing: hunt nurzum (= HP:220 EP:177 =) You begin to hunt Nurzum. (= HP:220 EP:177 =) do hunt nurzum,draw sword,merciful off,focus aim,backstab nurzum,feint nurzum,charge nurzum,shift grip,shape nurzum Roika tells you: camping out dap! Do: starting commands. (= HP:220 EP:176 =) You are already hunting Nurzum! Triggered! doing: hunt nurzum (= HP:220 EP:176 =) You are already hunting Nurzum! (= HP:220 EP:176 =) You whip your malevolent sword from your baldric with a whisk of menace! You switch your grip to two hands. You wield a malevolent sword. (= HP:220 EP:176 =) Merciful is already off! (= HP:220 EP:176 =) You start focusing on your aim skill. (= HP:220 EP:176 =) You attack Nurzum. You sneak up and stab Nurzum from behind! You massacre Nurzum with incredible force! Your movement reveals you. (= HP:220 EP:126 =) You need a free hand to feint with your weapon! (= HP:220 EP:126 =) What? (= HP:220 EP:126 =) What? (= HP:220 EP:126 =) Nurzum is in critical condition, very close to death. (= HP:220 EP:126 =) Do: Commands completed. (= HP:220 EP:126 =) You hit Nurzum hard. Triggered! doing: hunt nurzum You killed Nurzum. Full of glee, you raise Nurzum's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Nurzum has died. A band of orcs rushes in and cuts off Nurzum's head, howling with harsh laughter. The ghostly figure eludes you. (= HP:220 EP:126 =) b There is nothing in the corpse to get. (= HP:220 EP:126 =) 1 Do: starting commands. (= HP:220 EP:126 =) There is nothing in the corpse to get. (= HP:220 EP:126 =) There is nothing in the corpse to get. (= HP:220 EP:126 =) Do: Commands completed. (= HP:220 EP:126 =) %legend nurzum again % Tur: legend nurzum again (= HP:220 EP:124 =) l You stand at the very centre of the great marshalling yard of Dol Guldur. This must be where the great armies gathered, before they marched on Thranduil and Lothlorien. You feel the weight of centuries of dark malice weighing down on you, as if this was somehow the focal point of the corrupted fortress. Everywhere around you, you sense prying eyes, and you are sure you cannot escape discovery for long, if you stay here. The sky is black and the stars shine down brightly. A light wind blows from the southwest, and clouds form overhead. The only obvious exits are north, west, east and south. The decapitated corpse of 0 Corpse of Nurzum A towering black obelisk Triggered! doing: hunt nurzum (= HP:220 EP:124 =) The ghostly figure eludes you. (= HP:220 EP:124 =) Nurzum says in Westron: wtf? trigger off Trigger deactivated. (= HP:220 EP:124 =) w The western end of the marshalling yard(w, se, e and ne) (= HP:220 EP:124 =) w A dark, broad hallway(n, w, e and s) (= HP:220 EP:124 =) w Between the portculli of Dol Guldur(w and e) (= HP:220 EP:124 =) w A bridge spanning a deep chasm(w and e) An olog-hai, standing guard [2] (= HP:220 EP:124 =) w Inside the outer gate(w and e) A towering orcish guard [2] A blonde olog-hai (= HP:220 EP:124 =) w The black gate of Dol Guldur(w and e) % Rico: sweet :P (= HP:220 EP:125 =) % Roika: Ghostbusters! (= HP:220 EP:120 =) % Springer: almost feel sorry for him ;) (= HP:220 EP:117 =) Nurzum tells you: So douple tapping is in fashion now? Double tapping? How is that double tapping?