The Old South Road(n, nw, w, se, e and s) Broken bridge of Tharbad(n, nw, se, e and s) [w and ne] Triggered! doing: stop Travelto: aborted! Type 'travelto resume' to continue. You are not in combat with anyone. trigger off Trigger deactivated. l nw You stand before the ruined city of Tharbad, your gaze drawn inexorably to the still impressive remnants of a once mighty entrance gate. The few stones still standing are scarred and pitted, testaments to the theft of the fabled marble facades which once shone in the glory of two kingdoms. Several of the larger rocks are strewn across the overgrown road, entirely blocking the way with the exception of a small path which threads its way through the clutter. The Greenway continues east and northeast. The River Greyflood is south. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exits are north, enter, west, southeast, east and northeast. A hitching post nw The entrance to Tharbad(n, enter, w, se, e and ne) A hitching post enter The weed-lined ruins of the main Avenue of Tharbad(out, enter and e) l e You stand in a large square which may have been a market-place in the days of Tharbad's splendour. Tumbledown ruins of mighty edifices frame the square, blocking all of the original exits except the main road to the gate. Piles of rubble lie undisturbed in the positions which they have occupied since Tharbad's fall. The sky is black and the stars shine down brightly. The sky is brilliantly clear. The only obvious exit is west. enter The entrance to a newly raised building(out and n) Roika's black horse [packed] Sharlynn's white stallion [packed] Andrel's white stallion [packed] n Only members are allowed inside the Guildhall. You remain where you are. l Upon approaching closer, you find that what initially appeared to be just another hut is a much more impressive structure. Amid the rubble and ruin of the rest of Tharbad, this building appears to have been constructed fairly recently. Someone seems to be undertaking to restore some semblance of civilization to this fallen city. If you believe you would like to join them in their efforts, you might 'apply' here. If you change your mind, you can 'cancel application'. The only obvious exits are out and north. Roika's black horse [packed] Sharlynn's white stallion [packed] Andrel's white stallion [packed] apply Perhaps you should leave Daen Hecil first... i panniers Gold: 7 Encumbrance: unencumbered You dig around in the set of panniers and find: The set of panniers is less than half full. A Dale broadsword. i panniers 2 You cannot inventory it while it's closed! i panniers 3 You cannot inventory it while it's closed! get all from panniers into pack a Dale broadsword : Ok. open panniers 2 You open a set of panniers. open panniers 3 You open a set of panniers. i panniers 2 Gold: 7 Encumbrance: unencumbered You dig around in the set of panniers and find: The set of panniers is stuffed full. A small knife. A dwarven hauberk. A simple sheepskin sheath. A pair of wolf hide boots. A dwarven war shield. i panniers 3 Gold: 7 Encumbrance: unencumbered There is nothing in the set of panniers. get all from panniers 2 into pack a dwarven war shield : Too bulky. a dwarven hauberk : Too bulky. a simple sheepskin sheath : Ok. a pair of wolf hide boots : Ok. a small knife : Ok. get all from panniers a dwarven war shield : Ok. a dwarven hauberk : Too bulky. wear all dwarven war shield : You wear a dwarven war shield. get all from panniers a dwarven hauberk : Ok. wear all hauberk : You wear a dwarven hauberk. glance The entrance to a newly raised building(out and n) Roika's black horse [packed] Sharlynn's white stallion [packed] Andrel's white stallion [packed] out The weed-lined ruins of the main Avenue of Tharbad(out, enter and e) out The entrance to Tharbad(n, enter, w, se, e and ne) A hitching post se Broken bridge of Tharbad(n, nw, se, e and s) [w and ne] travelto resume Travelto: resuming journey. The Greenway(n, w and s)