Something diffrent from all those Alexa logs..

Posted by
Ecidon [legacy]
Uploaded
07 January 2006 00:00:00
Type
Theft

Is this good enough for you?



... So I found out Bap vs Baklen and Berzelius had killed eachother a couple of times.
... I decieded to try to locate Baklen, and see if he had whip. 

... This is after I've EP healed for finds etc.

    The small town of Bree stands before you. Many travellers pass through
here going to and from the Shire. The road heads to the east, towards the
main street of Bree.
You see the town of Bree to the east.
The Greenway continues south and northwest.
The Great East Road continues west.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, northwest, west, east and south.
 Falandar Novelli the dunedain Bodyguard (Moral)
 Orcsalot the silvan Soldier (Moral)
 Berzelius Maleficus the dwarf Master Assassin (Angelic)
 Clover Lief the sindar Alchemist (Impartial)
 Zipper the silvan Apprentice Swordsman (Impartial)
 A cloth vest
 A silver brooch
 A torch
 A big sign
<HP:230 EP:214>
% Scat: He was just using you, don't believe him!
Orcsalot leaves west.
Naedros enters.
Naedros leaves east.
Naedros enters.
Naedros leaves south.
10s
Do: starting commands.
<HP:230 EP:216>
The Greenway(n, nw, w, se, e, s and ne)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
The Barrow Downs(n, w, e and s)
<HP:230 EP:216>
The Barrow Downs(n, w, e and s)
<HP:230 EP:216>
The Barrow Downs(n, w, e and s)
 A barrow wight
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
Do: Commands completed.
<HP:230 EP:216>
trigger Baklen todo steal whip from baklen
The next time you see 'Baklen', you will do: 'steal whip from baklen'.
<HP:230 EP:216>
l e
    You are walking down the famed Greenway.
The Greenway continues south and north.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Greenway(n, w, e and s)
<HP:230 EP:216>
l e
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The Greenway continues west.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
l e
Bap enters.
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
Bap enters.
Bap leaves east. [Ok crap, gotta hurry up]
l e
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
l e
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
l e
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
l e
    Gentle plains extend in every direction around you.
The grass sways in the light breeze, and an occasional
small tree dots the horizon, like a ship on an ocean.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are north, west, east and south.
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
l e
    You are now on the South Downs, with its gentle rolling hills.
The sun shines down from directly overhead.
A crystal clear sky hovers over the landscape, dotted with a few small clouds.
    The only obvious exits are northwest, north, west, east and south.
<HP:230 EP:216>
e
The South Downs(nw, n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
e
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
The South Downs(n, w, e and s)
 A shady-looking Southron
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
 A small adder hisses at you
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
 A small adder hisses at you
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
e
The South Downs(n, w, e and s)
<HP:230 EP:216>
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w, e and s)
<HP:230 EP:216>
e
The Plains(n, w and s) [se, e and ne]
 Bap the dunedain Medicine Man (Demonic)
 Baklen Maleficus the dwarf Warlord (Angelic)
Triggered!  doing: steal whip from baklen
<HP:230 EP:216>
e
e
You steal a many-tailed whip!
<HP:230 EP:196>
Bap attacks Baklen.
Triggered!  doing: steal whip from baklen
Suddenly, Bap stabs Baklen from behind!
Bap whacks Baklen's head with the handle of the axe.
He is in combat, and you can't get close enough to steal without
risking getting yourself hurt.
<HP:230 EP:196>
You can't go that way!
<HP:230 EP:196>
You can't go that way!
<HP:230 EP:196>
You can't go that way!
<HP:230 EP:196>
Baklen says in Westron: hahahaha, I am eternal...
w
The Plains(n, w, e and s)
<HP:230 EP:196>
w
The Plains(n, w, e and s)
<HP:230 EP:196>
w
The Plains(n, w, e and s)
<HP:230 EP:196>
put whip into pack
Ok.
<HP:230 EP:197>
legend baklen
The ghost of Baklen
On for:  1h 32m 3s                        
Age: 0s                                   
Baklen has recorded a life story.
Triggered!  doing: steal whip from baklen
<HP:230 EP:197>
There's no one here by that name.
<HP:230 EP:197>
^You steal a many-tailed whip!
^ (OOC) Ecidon: You steal a many-tailed whip!
<HP:230 EP:193>