HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) A squad of haradrim marching to war HP:230 EP:230 NH > The Harad Road(n, nw, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, w, e and s) HP:230 EP:230 NH > n n The Harad Road(n, nw, w, e and s) HP:230 EP:230 NH > n The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, nw, w, e and s) HP:230 EP:230 NH > s The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > w The Harad Road(n, nw, se, w, e, s and ne) A squad of haradrim marching to war HP:230 EP:230 NH > The Harad Road(n, nw, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, se, w, e and s) HP:230 EP:230 NH > The Harad Road(n, w, e, sw and s) [nw and ne] A haradrim guard HP:230 EP:230 NH > A checkpoint near the River Harnen(n and s) A haradrim soldier [3] HP:230 EP:230 NH > A bridge over the River Harnen(n and s) [w and e] HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) [se, sw and s] HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) An olog-hai platoon marches to war HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > u The Harad Road(n, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e, sw and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) An olog-hai platoon marches to war HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(nw, w, se, e and s) [nw, n and ne] HP:230 EP:230 HAR > The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Hand of Eru) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:230 HAR > A large stone road(n, w, e and s) HP:230 EP:230 HAR > A large stone road(n, w, e and s) HP:230 EP:230 HAR > A large stone road(nw, n, w, e and s) >HP:230 EP:230 HAR > Bap enters. >Bap leaves north. A large stone road(n, w, e and s) HP:230 EP:230 HAR > An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:230 HAR > You have not rented a room. HP:230 EP:230 HAR > rent room Your box has been moved to your new room. Thank you! Your room is upstairs. HP:230 EP:230 HAR > u An inn room(d) A huge strongbox A trash can HP:230 EP:230 HAR > wear all from box wear all from pack leather ranger's ruck : You slip the short strap over your shoulder. The sword now extends over your head and down your back at an angle. You wear a leather ranger's ruck. hauberk : You wear a dwarven hauberk. black scalemail pants : You wear a pair of black scalemail pants. great war shield : You wear a great war shield. HP:230 EP:230 HAR > small silver ring : You wear a small silver ring. HP:230 EP:230 HAR > i Gold: 135 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword. *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:230 HAR > i pack Gold: 135 Encumbrance: lightly encumbered You dig around in your leather ranger's ruck and find: Your leather ranger's ruck is about half full. *A long slender bootknife. *A dark red flask. A small red vial. *A long haradrim bone sword. *A wooden key. *A matched set of red fire opals. HP:230 EP:230 HAR > drop sword from pack into box Ok. HP:230 EP:230 HAR > i Gold: 135 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword. *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:230 HAR > d An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:230 HAR > s The local eatery(n) A trash can A tall young girl HP:230 EP:230 HAR > order meat pie put pie into pack order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > order meat pie put pie into pack Ok. HP:230 EP:230 HAR > order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > order meat pie put pie into pack Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > n Young girl says: Thanks for your order! HP:230 EP:230 HAR > Ok. HP:230 EP:230 HAR > e An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:230 HAR > n n A large stone road(n, w, e and s) Skol Desce Redondo the variag Scourge HP:230 EP:230 HAR > n A large stone road(nw, n, w, e and s) HP:230 EP:230 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:230 HAR > n A large stone road(n, w, e and s) HP:230 EP:230 HAR > A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >HP:230 EP:230 HAR > Bap leaves north. A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) A haradrim woman HP:230 EP:230 HAR > n >Bap leaves east. n n The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:230 HAR > The plains(n, w, e and s) [se, sw and s] HP:230 EP:230 HAR > The plains(n, w, e and s) A lost variag wandering aimlessly HP:230 EP:230 HAR > wield sword Your muscles bulge as you whisk the giant sword into position. You wield your huge sword. HP:230 EP:230 HAR > s The plains(n, w, e and s) [se, sw and s] HP:230 EP:230 HAR > glance s Kadar [w and e] HP:230 EP:230 HAR > s The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:230 HAR > nw nw w w w w w w w w w nw w w nw nw The Harad Road(n, nw, w, se and e) [se and s] An uruk-hai patrol HP:230 EP:230 HAR > The Harad Road(n, nw, w, se, e, sw and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The plains(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) [nw] HP:230 EP:230 HAR > The Harad Road(w, e and s) [nw and n] HP:230 EP:230 HAR > The Harad Road(nw, e and s) [nw, n, w and ne] HP:230 EP:230 HAR > A bridge over the Anduin(nw and se) [e, sw and s] A wooden bowl A signpost HP:230 EP:230 HAR > Port City of Pelargir(n, w, se and s) [nw, w, sw, e and s] A brave knight of Dol Amroth [3] An empty phial HP:230 EP:230 SG > tell sauron find bap? You tell Sauron: find bap? HP:230 EP:230 SG > se se e e se e e e e se e e e e e se A bridge over the Anduin(nw and se) [e, sw and s] A wooden bowl A signpost HP:230 EP:230 HAR > The Harad Road(nw, e and s) [nw, n, w and ne] HP:230 EP:230 HAR > The Harad Road(w, e and s) [nw and n] HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) [nw] HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, se, e and s) HP:230 EP:230 HAR > The Harad Road(n, nw, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) HP:230 EP:230 HAR > The Harad Road(n, w, e, s and ne) HP:230 EP:230 HAR > The Harad Road(n, w, e and s) [se] HP:230 EP:230 HAR > The Harad Road(n, nw, w, se and e) [se and s] HP:230 EP:230 HAR > The north gate of Kadar(n, nw, e and s) Bap the dunedain Tracker (Hand of Eru) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:230 HAR > l bap He is carrying: A phial of Roderick's Dream Potion. A small silver ring (worn). A bloodstained cloak (worn). A pelt string (worn). A studded green baldric (worn). A crystalline shield (worn). An Orc courier pack (worn). A dwarven hauberk (worn). A stamped staying-permit. HP:230 EP:230 HAR > Sauron tells you: kadar i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:230 HAR > Bap looks at you. n The plains(n, w, e and s) [se, sw and s] HP:230 EP:230 HAR > w The Harad Road(n, nw, w, se and e) [se and s] HP:230 EP:230 HAR > party leave ambush bap trigger with your attack! todo hamstring You are not in a party. HP:230 EP:230 HAR > You slip into the shadows to lie in wait. HP:230 EP:205 HAR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:230 EP:205 HAR > glance se Kadar [w and e] HP:230 EP:205 HAR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hamstring You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You sneak up and cripple Bap's leg! >HP:230 EP:165 HAR > Bap leaves west. You follow Bap WEST The Harad Road(n, w, e and s) [se] Bap the dunedain Tracker (Hand of Eru) >Bap leaves west. You follow Bap WEST The Harad Road(n, w, e, s and ne) Bap the dunedain Tracker (Hand of Eru) Bap shows signs of tiring as reflexes slow. >Bap leaves west. You follow Bap WEST The Harad Road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) You miss Bap's sword arm with a vertical slash.---------------------miss Bap misses you. HP:230 EP:165 HAR > You miss Bap's sword arm with a vertical slash.---------------------miss Bap misses you. You miss a cut at Bap's legs.---------------------miss Bap grazes you. >HP:227 EP:164 HAR > Bap leaves east. You follow Bap EAST The Harad Road(n, w, e, s and ne) Bap the dunedain Tracker (Hand of Eru) >Bap leaves east. You follow Bap EAST The Harad Road(n, w, e and s) [se] Bap the dunedain Tracker (Hand of Eru) >Bap leaves east. You follow Bap EAST The Harad Road(n, nw, w, se and e) [se and s] Bap the dunedain Tracker (Hand of Eru) >Bap leaves southeast. You follow Bap SOUTHEAST The north gate of Kadar(n, nw, e and s) Bap the dunedain Tracker (Hand of Eru) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] You miss a cut at Bap's legs.---------------------miss Bap grazes you. >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) shape all >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) Bap:  DLSG DLSG DLSG DLSG DLSG DLSG DLSG HP:225 EP:163 HAR > Bap hobbles, clutching his leg in pain. >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) You miss Bap's neck. The blade was blocked.---------------------miss Bap hits you hard. >Bap leaves south. You follow Bap SOUTH A large bridge(n and s) Bap the dunedain Tracker (Hand of Eru) A menacing haradrim archer scanning the river {above you} Bap hobbles, clutching his leg in pain. >Bap leaves south. You follow Bap SOUTH A large stone road(nw, n, w, e and s) Bap the dunedain Tracker (Hand of Eru) Bap hobbles, clutching his leg in pain. >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) You miss Bap completely with a wild swing.---------------------miss Bap grazes you. >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Hand of Eru) Skol Desce Redondo the variag Scourge A signpost A hitching post Bap says in Westron: fuck You miss Bap's shoulder. The blade was deflected.---------------------miss Bap misses you. HP:217 EP:163 HAR > You miss a cut at Bap's legs.---------------------miss Bap misses you. HP:217 EP:162 HAR > Skol laughs out loud. You sever a piece of Bap's hip. He stumbles with the shock of pain! Bap misses you. Bap is suffering from loss of blood and is getting weaker. hunt off You miss Bap's sword arm with a vertical slash.---------------------miss Bap misses you. n You stop hunting Bap. HP:217 EP:161 HAR > n n A large stone road(n, w, e and s) HP:217 EP:161 HAR > n n n A large stone road(n, w, e and s) HP:217 EP:161 HAR > A large stone road(nw, n, w, e and s) HP:217 EP:161 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:217 EP:161 HAR > A large stone road(n, w, e and s) HP:217 EP:161 HAR > n A large stone road(n, w, e and s) HP:217 EP:161 HAR > A large stone road(n, w, e and s) HP:217 EP:161 HAR > The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:217 EP:161 HAR > party leave ambush bap trigger with your attack! todo hamstring You are not in a party. HP:217 EP:161 HAR > You slip into the shadows to lie in wait. HP:217 EP:136 HAR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:217 EP:136 HAR > i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:217 EP:136 HAR > legend bap Bap the dunedain Tracker (Hand of Eru) On for: 1h 8m 5s Gender: male Age: 6d 3h 45m 28s HP:217 EP:136 HAR > Archer says in some strange tongue: akhbarsharqi kanatdariyya lamtuhiyya atuha cail atuha. No bayt lamtuhiyya marinnana bayt miyyajiddan dariyya aydan. Guard lowers his weapon and leans on it for a moment. As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hamstring You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. He would expect that. HP:218 EP:136 HAR > You mutilate Bap. A bone fragment arcs gracefully through the air! Bap misses you. shape all >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH A large bridge(n and s) Bap the dunedain Tracker (Hand of Eru) A menacing haradrim archer scanning the river {above you} >Bap leaves south. You follow Bap SOUTH A large stone road(nw, n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) Skol Desce Redondo the variag Scourge >Bap leaves south. You follow Bap SOUTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves south. You follow Bap SOUTH The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Hand of Eru) A signpost A hitching post Bap:  DLSG DLSG DLSG DLSG DLSG DLSG DLSG >HP:218 EP:136 HAR > Bap leaves north. You follow Bap NORTH A large stone road(n, w, e and s) Bap the dunedain Tracker (Hand of Eru) >Bap leaves west. You follow Bap WEST A small dirt road(n, w and e) Bap the dunedain Tracker (Hand of Eru) >Bap leaves west. You follow Bap WEST A small dirt road(w and e) Bap the dunedain Tracker (Hand of Eru) >Bap leaves west. You follow Bap WEST A small dirt road(n and e) Bap the dunedain Tracker (Hand of Eru) uh oh, lockup! hunt off You stop hunting Bap. HP:218 EP:136 HAR > You gash Bap's knee. You can see bone through the blood! >Bap leaves north. n n A small dirt road(n, w, e and s) HP:218 EP:136 HAR > n A small road along the river(n, w, e and s) HP:218 EP:136 HAR > A large wooden dock(w, e and s) [n] A young boy HP:218 EP:136 HAR > e A large wooden dock(w, e and s) [n] HP:218 EP:136 HAR > s A small road along the river(n, w, e and s) A haradrim woman HP:218 EP:136 HAR > s A jail house(n, w and s) A large prison guard HP:218 EP:136 HAR > glance s The door is closed. HP:218 EP:136 HAR > n A small road along the river(n, w, e and s) A haradrim woman HP:218 EP:136 HAR > e e A small road along the river(n, enter, w and e) A young boy HP:218 EP:136 HAR > e A small road along the river(n, w, e and s) A haradrim woman HP:218 EP:136 HAR > A large stone road(nw, n, w, e and s) HP:218 EP:136 HAR > drop pie from pack eat pie drop pie from pack eat pie Ok. HP:218 EP:136 HAR > drop pie from pack eat pie You eat the entire pie. HP:230 EP:148 HAR > Ok. HP:230 EP:148 HAR > You eat the entire pie. HP:230 EP:160 HAR > n n Ok. HP:230 EP:160 HAR > You eat the entire pie. HP:230 EP:172 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:172 HAR > n n A large stone road(n, w, e and s) HP:230 EP:172 HAR > A large stone road(n, w, e and s) HP:230 EP:172 HAR > A large stone road(n, w, e and s) HP:230 EP:172 HAR > The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:172 HAR > s s A large stone road(n, w, e and s) HP:230 EP:172 HAR > s A large stone road(n, w, e and s) HP:230 EP:172 HAR > s A large stone road(n, w, e and s) HP:230 EP:172 HAR > s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:172 HAR > s A large stone road(nw, n, w, e and s) HP:230 EP:172 HAR > A large stone road(n, w, e and s) HP:230 EP:172 HAR > n w A large stone road(nw, n, w, e and s) HP:230 EP:173 HAR > w A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:173 HAR > w A small road along the river(n, enter, w and e) A young boy HP:230 EP:173 HAR > ùs A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:173 HAR > A jail house(n, w and s) A large prison guard HP:230 EP:173 HAR > You hear a clicking sound from the south door. The south door swings open. >Bap enters. Bap closes the south door. %anyone got key for kadar %% Abborre: anyone got key for kadar HP:230 EP:170 HAR > l The first thing that is noticeable about this room is a large metal door that is in the back. To the side of the door is a metal hook, which probably serves as a place to hang the keys when the jail isn't in use. A couple of wooden chairs sit up against the wall, with a small round table in front of them. The south door is closed. The only obvious exits are north, west and south. Bap the dunedain Tracker (Hand of Eru) A large prison guard HP:230 EP:170 HAR > Bap opens the south door. >Bap leaves south. The south door swings shut. 'hi You say evilly in Westron: hi HP:230 EP:170 HAR > l The first thing that is noticeable about this room is a large metal door that is in the back. To the side of the door is a metal hook, which probably serves as a place to hang the keys when the jail isn't in use. A couple of wooden chairs sit up against the wall, with a small round table in front of them. The south door is closed. The only obvious exits are north, west and south. A large prison guard HP:230 EP:170 HAR > The south door swings open. Someone closes the south door. glance You miss someone's shoulder. The blade was deflected.---------------------miss A jail house(n, w and s) Bap the dunedain Tracker (Hand of Eru) A large prison guard >HP:230 EP:170 HAR > Bap leaves west. n A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:170 HAR > e e A small road along the river(n, enter, w and e) A young boy HP:230 EP:170 HAR > e A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:170 HAR > A large stone road(nw, n, w, e and s) HP:230 EP:170 HAR > s A large stone road(n, w, e and s) HP:230 EP:170 HAR > s A large stone road(n, w, e and s) HP:230 EP:170 HAR > party leave ambush bap trigger with your attack! todo hamstring You are not in a party. HP:230 EP:170 HAR > You slip into the shadows to lie in wait. HP:230 EP:145 HAR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:230 EP:145 HAR > glance s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:145 HAR > HP:230 EP:145 HAR > HP:230 EP:144 HAR > n Your movement reveals you. A large stone road(n, w, e and s) HP:230 EP:144 HAR > w An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:145 HAR > sw The local tavern(s and ne) A trash can Dunyth the drunk Treg, the fat barkeep HP:230 EP:145 s w w n HAR > A small dirt road(n, w and e) HP:230 EP:145 HAR > A small dirt road(w and e) HP:230 EP:145 HAR > A small dirt road(n and e) HP:230 EP:145 HAR > e A small dirt road(n, w, e and s) HP:230 EP:145 HAR > A jail house(n, w and s) A large prison guard HP:230 EP:145 HAR > glance s The door is closed. HP:230 EP:145 HAR > open south door You open the south door. HP:230 EP:145 HAR > i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:145 HAR > glance s A filthy cell(n) A dirty prisoner HP:230 EP:145 HAR > l The first thing that is noticeable about this room is a large metal door that is in the back. To the side of the door is a metal hook, which probably serves as a place to hang the keys when the jail isn't in use. A couple of wooden chairs sit up against the wall, with a small round table in front of them. The south door is open. The only obvious exits are north, west and south. A large prison guard HP:230 EP:145 HAR > n A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:145 HAR > w A small road along the river(n, w, e and s) HP:230 EP:145 HAR > s A small dirt road(n, w, e and s) HP:230 EP:145 HAR > e A jail house(n, w and s) A large prison guard HP:230 EP:145 HAR > n A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:145 HAR > e A small road along the river(n, enter, w and e) A haradrim woman A young boy HP:230 EP:145 HAR > e A small road along the river(n, w, e and s) HP:230 EP:145 HAR > n n A large wooden dock(se, w and s) [n] HP:230 EP:145 HAR > You can't go that way! HP:230 EP:145 HAR > se A large stone road(nw, n, w, e and s) HP:230 EP:145 HAR > n n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:145 HAR > n A large stone road(n, w, e and s) HP:230 EP:145 HAR > n A large stone road(n, w, e and s) A haradrim woman A young boy HP:230 EP:145 HAR > A large stone road(n, w, e and s) HP:230 EP:145 HAR > n The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:145 HAR > e A large stable(w) A proud young haradrim tending to the horses A hitching post HP:230 EP:145 HAR > w The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:145 HAR > s s A large stone road(n, w, e and s) HP:230 EP:145 HAR > A large stone road(n, w, e and s) A haradrim woman A young boy HP:230 EP:145 HAR > %sense bap %% Abborre: sense bap HP:230 EP:142 HAR > i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:142 HAR > i pack Gold: 47 Encumbrance: lightly encumbered You dig around in your leather ranger's ruck and find: Your leather ranger's ruck is less than half full. *A long slender bootknife. *A dark red flask. A small red vial. *A wooden key. A small meat pie (5). *A matched set of red fire opals. HP:230 EP:143 HAR > Woman hums a tune softly. s s A large stone road(n, w, e and s) HP:230 EP:143 HAR > A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:143 HAR > tag sword You have tagged a huge two-handed sword as unsellable. HP:230 EP:143 HAR > s s A large stone road(nw, n, w, e and s) HP:230 EP:143 HAR > s A large stone road(n, w, e and s) HP:230 EP:143 HAR > s A large stone road(n, w, e and s) HP:230 EP:143 HAR > The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:143 HAR > sw A cemetery(tomb one, tomb four, tomb three, tomb five, tomb two and ne) A small elm tree HP:230 EP:143 HAR > ne The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:143 HAR > n A large stone road(n, w, e and s) HP:230 EP:143 HAR > n n A large stone road(n, w, e and s) HP:230 EP:143 HAR > n A large stone road(nw, n, w, e and s) HP:230 EP:143 HAR > A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:143 HAR > n A large stone road(n, w, e and s) HP:230 EP:143 HAR > n A large stone road(n, w, e and s) A haradrim woman A young boy HP:230 EP:143 HAR > e A large shop(w and back) A trash can Zaben tends to the shop HP:230 EP:143 HAR > w A large stone road(n, w, e and s) A haradrim woman A young boy HP:230 EP:143 HAR > s A large stone road(n, w, e and s) HP:230 EP:143 HAR > s s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:143 HAR > A large stone road(nw, n, w, e and s) HP:230 EP:143 HAR > s A large stone road(n, w, e and s) HP:230 EP:143 HAR > e A small shop(w) A trash can Sandra roams around tidying up the shop HP:230 EP:143 HAR > legend serech Serech the numenorean Mage of Darkness On for: 11m 25s Gender: male Age: 11d 4h 25m 14s Can be mailed: Serech@CirithUngol Serech is a member of the Burzgul legion. Info: Against the Power of Mordor, there can be no victory.  HP:230 EP:144 HAR > w A large stone road(n, w, e and s) HP:230 EP:144 HAR > n A large stone road(nw, n, w, e and s) HP:230 EP:144 HAR > w w A small road along the river(n, w, e and s) A young boy HP:230 EP:144 HAR > A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:144 HAR > w A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:144 HAR > s A jail house(n, w and s) A large prison guard HP:230 EP:144 HAR > w A small dirt road(n, w, e and s) HP:230 EP:144 HAR > n A small road along the river(n, w, e and s) HP:230 EP:144 HAR > w A small road along the river(n, e and s) HP:230 EP:144 HAR > s A dark room(n and e) A large bounty hunter HP:230 EP:144 HAR > e A small dirt road(n, w, e and s) HP:230 EP:144 HAR > s A small dirt road(n and e) HP:230 EP:144 HAR > s You can't go that way! HP:230 EP:144 HAR > e A small dirt road(w and e) HP:230 EP:144 HAR > e e A small dirt road(n, w and e) HP:230 EP:144 HAR > A large stone road(n, w, e and s) HP:230 EP:144 HAR > s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:144 HAR > n n A large stone road(n, w, e and s) HP:230 EP:144 HAR > n A large stone road(n, w, e and s) HP:230 EP:144 HAR > n A large stone road(nw, n, w, e and s) HP:230 EP:144 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:144 HAR > n A large stone road(n, w, e and s) HP:230 EP:144 HAR > n A large stone road(n, w, e and s) A haradrim woman A young boy HP:230 EP:144 HAR > A large stone road(n, w, e and s) HP:230 EP:144 HAR > n The north gate of Kadar(n, nw, e and s) Bap the dunedain Tracker (Demonic) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] >HP:230 EP:144 HAR > Bap leaves south. party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:230 EP:144 HAR > Archer says in some strange tongue: bar akhbarsharqi innahabi akhbarsharqi. You slip into the shadows to lie in wait. HP:230 EP:119 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:230 EP:119 HAR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hunt off You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You stop hunting Bap. HP:230 EP:119 HAR > Bap is still in good shape and fighting hard. shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:230 EP:119 HAR > You miss Bap's shoulder. The blade was deflected.---------------------miss Bap misses you. >Bap leaves south. l The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several layers of thick wood, giving it incredible strength. The surface of the gate has been carved with many images that represent this land and the people who live here. The road continues south into the town and leads to safety for its allies, while to the north it continues on, leading to the lands of Mordor and Gondor. The only obvious exits are north, northwest, east and south. A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:120 HAR > %% Conjuror: Gondor, The Stone Land s s A large stone road(n, w, e and s) HP:230 EP:120 HAR > s A large stone road(n, w, e and s) A haradrim woman HP:230 EP:120 HAR > s A large stone road(n, w, e and s) HP:230 EP:120 HAR > s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:120 HAR > A large stone road(nw, n, w, e and s) >HP:230 EP:120 HAR > Bap enters. %kadar >Bap leaves north. %% Abborre: kadar HP:230 EP:117 HAR > n n party leave ambush bap trigger with your attack! todo hunt off A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:117 HAR > A large stone road(n, w, e and s) HP:230 EP:117 HAR > You are not in a party. HP:230 EP:117 HAR > You slip into the shadows to lie in wait. HP:230 EP:92 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:230 EP:92 HAR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hunt off You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You stop hunting Bap. >HP:230 EP:92 HAR > Bap leaves south. Bap shows signs of tiring as reflexes slow. s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:92 HAR > s A large stone road(nw, n, w, e and s) HP:230 EP:92 HAR > s A large stone road(n, w, e and s) HP:230 EP:92 HAR > w An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:92 HAR > n A small road along the river(n, w, e and s) A young boy HP:230 EP:92 HAR > w w A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:92 HAR > A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:92 HAR > s A jail house(n, w and s) A large prison guard HP:230 EP:92 HAR > Skol tells you: kadar i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:92 HAR > You hear a clicking sound from the south door. n A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:92 HAR > e e s A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:92 HAR > A small road along the river(n, w, e and s) A young boy HP:230 EP:93 HAR > An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:93 HAR > n A small road along the river(n, w, e and s) A young boy HP:230 EP:93 HAR > w A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:93 HAR > w A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:93 HAR > s A jail house(n, w and s) A large prison guard HP:230 EP:93 HAR > glance s The door is closed. HP:230 EP:93 HAR > open south door You open the south door. HP:230 EP:93 HAR > %anyone got key for akdar %% Abborre: anyone got key for akdar HP:230 EP:90 HAR > glance s A filthy cell(n) A dirty prisoner HP:230 EP:90 HAR > i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:90 HAR > n A small road along the river(n, w, e and s) A haradrim woman HP:230 EP:90 HAR > e e [ Burzgul ] Manir: harondor and a prisoner? e A small road along the river(n, enter, w and e) HP:230 EP:90 HAR > A small road along the river(n, w, e and s) A haradrim woman A young boy HP:230 EP:90 HAR > s A large stone road(nw, n, w, e and s) HP:230 EP:90 HAR > A large stone road(n, w, e and s) >HP:230 EP:90 HAR > Skol enters. >Skol leaves north. i Gold: 47 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:90 HAR > i pack Gold: 47 Encumbrance: lightly encumbered You dig around in your leather ranger's ruck and find: Your leather ranger's ruck is less than half full. *A long slender bootknife. *A dark red flask. A small red vial. *A wooden key. A small meat pie (5). *A matched set of red fire opals. HP:230 EP:90 HAR > n A large stone road(nw, n, w, e and s) HP:230 EP:90 HAR > s A large stone road(n, w, e and s) HP:230 EP:90 e HAR > request healing A small shop(w) A trash can Sandra roams around tidying up the shop HP:230 EP:90 HAR > Sandra takes an herb off the shelf and heals you. HP:230 EP:114 HAR > request healing Sandra says: Just hold on a second please, I'm busy healing someone. HP:230 EP:114 HAR > request healing Sandra says: Just hold on a second please, I'm busy healing someone. HP:230 EP:114 HAR > %I need a key for kadar, fast %% Abborre: I need a key for kadar, fast HP:230 EP:111 HAR > request healing Sandra takes an herb off the shelf and heals you. HP:230 EP:146 HAR > i Bap tells you: that one hurts Gold: 7 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:146 HAR > w A large stone road(n, w, e and s) HP:230 EP:146 HAR > n n A large stone road(nw, n, w, e and s) HP:230 EP:146 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:146 HAR > n A large stone road(n, w, e and s) HP:230 EP:146 HAR > n A large stone road(n, w, e and s) A young boy HP:230 EP:146 HAR > A large stone road(n, w, e and s) A haradrim woman HP:230 EP:146 HAR > n The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:146 HAR > s s A large stone road(n, w, e and s) A haradrim woman HP:230 EP:146 HAR > s Woman hums a tune softly. s A large stone road(n, w, e and s) A young boy HP:230 EP:146 HAR > s A large stone road(n, w, e and s) HP:230 EP:146 HAR > A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:146 HAR > w w w s glance s A large stone road(nw, n, w, e and s) HP:230 EP:146 HAR > A small road along the river(n, w, e and s) A haradrim woman A young boy HP:230 EP:146 HAR > A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:146 HAR > A small road along the river(n, w, e and s) HP:230 EP:146 HAR > A jail house(n, w and s) A large prison guard HP:230 EP:146 HAR > A filthy cell(n) A dirty prisoner HP:230 EP:146 HAR > tell manir where no You tell Manir: where no HP:230 EP:146 HAR > tell manir where now You tell Manir: where now HP:230 EP:146 HAR > w A small dirt road(n, w, e and s) HP:230 EP:146 HAR > s A small dirt road(n and e) HP:230 EP:146 HAR > e A small dirt road(w and e) HP:230 EP:146 HAR > e A small dirt road(n, w and e) HP:230 EP:146 HAR > e A large stone road(n, w, e and s) HP:230 EP:146 HAR > ùs The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:146 HAR > n A large stone road(n, w, e and s) HP:230 EP:146 HAR > n n A large stone road(n, w, e and s) HP:230 EP:146 HAR > A large stone road(nw, n, w, e and s) HP:230 EP:146 HAR > s w A large stone road(n, w, e and s) HP:230 EP:146 HAR > An inn(n, u, sw, e and s) Ocieric, the innkeeper HP:230 EP:147 HAR > n A small road along the river(n, w, e and s) A haradrim woman A young boy HP:230 EP:147 HAR > w A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:147 HAR > w w A small road along the river(n, w, e and s) HP:230 EP:147 HAR > A small road along the river(n, w, e and s) HP:230 EP:147 HAR > w A small road along the river(n, e and s) A young boy HP:230 EP:147 HAR > n A large wooden dock(e and s) [n] HP:230 EP:147 HAR > e A large wooden dock(w, e and s) [n] HP:230 EP:147 HAR > e A large wooden dock(w, e and s) [n] HP:230 EP:147 HAR > e A large wooden dock(w, e and s) [n] HP:230 EP:147 HAR > e A large wooden dock(se, w and s) [n] HP:230 EP:147 HAR > se A large stone road(nw, n, w, e and s) HP:230 EP:147 HAR > n n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:147 HAR > n A large stone road(n, w, e and s) HP:230 EP:147 HAR > n A large stone road(n, w, e and s) A young boy HP:230 EP:147 HAR > A large stone road(n, w, e and s) A haradrim woman HP:230 EP:147 HAR > e A garrison(armoury and w) HP:230 EP:147 HAR > w A large stone road(n, w, e and s) A haradrim woman HP:230 EP:147 HAR > w A public fountain(e and s) HP:230 EP:147 HAR > who thief The Two Towers Delgaur the silvan Swindler (Impartial) (free) Kavin the silvan Con Artist (Angelic) (free) Monkeybob The Porcupine the dwarf Con Artist (Heroic) (free) Azariah the dunedain Crime Lord (Angelic)  (free)  Total thieves: 4 Total users: 64 HP:230 EP:147 HAR > s A small dirt road(n, w, e and s) HP:230 EP:147 HAR > e A large stone road(n, w, e and s) A young boy >HP:230 EP:147 HAR > Skol enters. >Skol leaves north. s A large stone road(n, w, e and s) HP:230 EP:147 HAR > s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:147 HAR > [ Burzgul ] Manir: witch s A large stone road(nw, n, w, e and s) HP:230 EP:147 HAR > s s s A large stone road(n, w, e and s) HP:230 EP:147 HAR > A large stone road(n, w, e and s) HP:230 EP:147 HAR > The south gate of Kadar(n, se, sw and s) A signpost A hitching post >HP:230 EP:147 HAR > Skol enters. $dunno the name [ Burzgul ] Abborre: dunno the name HP:230 EP:144 HAR > i Skol looks at you. Gold: 7 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:144 HAR > n A large stone road(n, w, e and s) HP:230 EP:145 HAR > n n A large stone road(n, w, e and s) HP:230 EP:145 HAR > A large stone road(nw, n, w, e and s) HP:230 EP:145 HAR > w w A small road along the river(n, w, e and s) A young boy HP:230 EP:145 HAR > w A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:145 HAR > A small road along the river(n, w, e and s) HP:230 EP:145 HAR > s A jail house(n, w and s) A large prison guard HP:230 EP:145 HAR > glance s A filthy cell(n) A dirty prisoner HP:230 EP:145 HAR > legend bap Bap the dunedain Tracker (Demonic) On for: 1h 10m 50s Gender: male Age: 6d 3h 48m 14s HP:230 EP:145 HAR > w n A small dirt road(n, w, e and s) HP:230 EP:145 HAR > A small road along the river(n, w, e and s) HP:230 EP:145 HAR > e e e e A small road along the river(n, w, e and s) HP:230 EP:145 HAR > A small road along the river(n, enter, w and e) A haradrim woman HP:230 EP:145 HAR > A small road along the river(n, w, e and s) A young boy HP:230 EP:145 HAR > A large stone road(nw, n, w, e and s) HP:230 EP:145 HAR > s A large stone road(n, w, e and s) HP:230 EP:145 HAR > s A large stone road(n, w, e and s) HP:230 EP:145 HAR > [ Burzgul ] Manir: An old woman is standing here by her cauldron s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:145 HAR > n You are too busy to make an attack! Someone sends tails flying at you, but they miss their mark. n A large stone road(n, w, e and s) HP:230 EP:145 HAR > n A large stone road(n, w, e and s) HP:230 EP:145 HAR > n n n n n n A large stone road(nw, n, w, e and s) HP:230 EP:145 HAR > A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:145 HAR > A large stone road(n, w, e and s) HP:230 EP:145 HAR > A large stone road(n, w, e and s) A young boy HP:230 EP:145 HAR > A large stone road(n, w, e and s) A haradrim woman HP:230 EP:145 HAR > The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:145 HAR > The plains(n, w, e and s) [se, sw and s] HP:230 EP:145 HAR > s The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:230 EP:145 HAR > s A large stone road(n, w, e and s) A haradrim woman HP:230 EP:145 HAR > i Gold: 7 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:145 HAR > %he has whip %% Abborre: he has whip HP:230 EP:142 HAR > s A large stone road(n, w, e and s) A young boy HP:230 EP:143 HAR > s s A large stone road(n, w, e and s) HP:230 EP:143 HAR > s A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:230 EP:143 HAR > s A large stone road(nw, n, w, e and s) HP:230 EP:143 HAR > s s A large stone road(n, w, e and s) HP:230 EP:143 HAR > A large stone road(n, w, e and s) HP:230 EP:143 HAR > The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:143 HAR > Skol looks at Bap. You are too busy to make an attack! Bap sends tails flying at you, but they miss their mark. Bap says in Westron: you guilded? n A large stone road(n, w, e and s) HP:230 EP:143 HAR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:230 EP:143 HAR > You slip into the shadows to lie in wait. HP:230 EP:118 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:230 EP:118 HAR > [ Burzgul ] Manir: whee glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:118 HAR > HP:230 EP:117 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:117 HAR > i Gold: 7 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:230 EP:117 HAR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hunt off You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You stop hunting Bap. HP:230 EP:117 HAR > You sever a piece of Bap's hip. He stumbles with the shock of pain! Bap cracks you with tails wrapping and burning. shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:217 EP:118 HAR > You notice Bap sizing you up. [ Burzgul ] Manir: Kadar north gate You gash Bap's knee. You can see bone through the blood! Bap sends tails flying at you, but they miss their mark. n A large stone road(n, w, e and s) HP:217 EP:118 HAR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:217 EP:118 HAR > You run around the room but fail to find any place to hide! HP:217 EP:108 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. >HP:217 EP:108 HAR > Bap enters. You miss Bap's neck. The blade was blocked.---------------------miss shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:217 EP:108 HAR > You miss a cut at Bap's legs.---------------------miss Bap sends tails flying at you, but they miss their mark. l bap He is carrying: A many-tailed whip (immolated) (wielded). A phial of Roderick's Dream Potion. A bloodstained cloak (worn). A pelt string (worn). A studded green baldric (worn). A crystalline shield (worn). An Orc courier pack (worn). A dwarven hauberk (worn). A stamped staying-permit. HP:217 EP:108 HAR > You gash Bap's knee. You can see bone through the blood! Bap hits you striking and immolating with multiple tails! l This large road has been paved with pieces of flat grey stone. This must have been a great feat, considering the road is large enough to let several wagons travel side-by-side. While this type of road takes a lot of maintenance, it is well worth it considering how much it improves traveling through the city. From here one can see a large wall that has been built to surround and protect the town. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, west, east and south. Bap the dunedain Tracker (Demonic) HP:209 EP:108 HAR > You notice Bap sizing you up. shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:209 EP:108 HAR > You miss Bap's chest. The powerful blow would have crushed stone.---------------------miss Bap sends tails flying at you, but they miss their mark. HP:209 EP:108 HAR > You slap Bap's weapon aside, numbing his sword arm! Bap snaps you burning flesh and sizzling blood. s A large stone road(n, w, e and s) >Bap enters. HP:207 EP:108 HAR > You notice Bap sizing you up. HP:207 EP:108 HAR > You miss Bap's chest. The powerful blow would have crushed stone.---------------------miss Bap sends tails flying at you, but they miss their mark. smile You smile wickedly. HP:207 EP:108 HAR > s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post >Bap enters. HP:207 EP:108 HAR > s s The plains(n, w, e and s) [nw, n and ne] HP:207 EP:108 HAR > s The plains(n, w, e and s) A small patrol of haradrim fighters HP:207 EP:108 HAR > s s The plains(n, w, e and s) HP:207 EP:108 HAR > s s The plains(n, w, e and s) HP:207 EP:108 HAR > s The plains(n, w, e and s) HP:207 EP:108 HAR > s The plains(n, w, e and s) HP:207 EP:108 HAR > The plains(n, w, e and s) HP:207 EP:108 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > The plains(n, w, e and s) HP:208 EP:109 HAR > n n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) HP:208 EP:109 HAR > n The plains(n, w, e and s) A small patrol of haradrim fighters HP:208 EP:109 HAR > n The plains(n, w, e and s) [nw, n and ne] HP:208 EP:109 HAR > The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post >HP:208 EP:109 HAR > Bap leaves south. A large stone road(n, w, e and s) HP:208 EP:109 HAR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:208 EP:109 HAR > You slip into the shadows to lie in wait. HP:208 EP:84 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:208 EP:84 HAR > ´g s What? HP:208 EP:84 HAR > glance s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:208 EP:84 HAR > i Gold: 7 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:208 EP:84 HAR > glance s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:208 EP:83 HAR > e Your movement reveals you. A bank(w) A monstrous troll guard HP:208 EP:83 HAR > The scouts have tallied the enemy in Harondor, one dunedain was seen. Troll scratches his head. withdraw 300 You withdraw 300 gold. The bank takes 15 gold in fees from your account balance. » Gold: +300 gp. Your current balance is 22005 gold. HP:208 EP:83 HAR > w A large stone road(n, w, e and s) HP:208 EP:83 HAR > n A large stone road(n, w, e and s) HP:208 EP:83 HAR > e A smrequest healing all shop(w) A trash can Sandra roams around tidying up the shop HP:208 EP:83 HAR > Sandra takes an herb off the shelf and heals you. HP:230 EP:121 HAR > request healing Sandra says: Just hold on a second please, I'm busy healing someone. HP:230 EP:121 HAR > request healing Sandra takes an herb off the shelf and heals you. HP:230 EP:143 HAR > request healing Sandra says: Just hold on a second please, I'm busy healing someone. HP:230 EP:143 HAR > w A large stone road(n, w, e and s) HP:230 EP:143 HAR > e A small shop(w) A trash can Sandra roams around tidying up the shop HP:230 EP:144 HAR > request healing Sandra says: Just hold on a second please, I'm busy healing someone. HP:230 EP:144 HAR > w A large stone road(n, w, e and s) HP:230 EP:144 HAR > s s A large stone road(n, w, e and s) HP:230 EP:144 HAR > The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:144 HAR > You are too busy to make an attack! Bap hits you striking and immolating with multiple tails! You notice Bap sizing you up. l bap He is carrying: A many-tailed whip (immolated) (wielded). A phial of Roderick's Dream Potion. A bloodstained cloak (worn). A pelt string (worn). A studded green baldric (worn). A crystalline shield (worn). An Orc courier pack (worn). A dwarven hauberk (worn). A stamped staying-permit. HP:222 EP:144 HAR > You miss Bap's neck. The blade was blocked.---------------------miss Bap sends tails flying at you, but they miss their mark. s The plains(n, w, e and s) [nw, n and ne] HP:222 EP:144 HAR > s s The plains(n, w, e and s) A small patrol of haradrim fighters HP:222 EP:144 HAR > The plains(n, w, e and s) HP:222 EP:144 HAR > n n The plains(n, w, e and s) A small patrol of haradrim fighters HP:222 EP:144 HAR > n The plains(n, w, e and s) [nw, n and ne] A young countryman HP:222 EP:144 HAR > n The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:144 HAR > A large stone road(n, w, e and s) HP:222 EP:144 HAR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:222 EP:144 HAR > You slip into the shadows to lie in wait. HP:222 EP:119 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:118 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:118 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:118 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:222 EP:118 HAR > legend jabba Jabba the dunedain Deathmaster (Shadowspawn of Mordor) Jabba is sleeping peacefully. Not present in Arda. Gender: male Age: 72d 11m 56s Can be mailed: Jabba@CirithUngol Jabba is a servant of the Dark lord. Jabba is a member of the Udungul. HP:222 EP:118 HAR > legend jaron Jaron the dunedain Deathmaster (Shadowspawn of Mordor) Jaron is sleeping peacefully. Not present in Arda. Gender: male Age: 68d 19h 22m 56s (Guildmaster) Can be mailed: Jaron@CirithUngol Jaron is a servant of the Dark lord. Jaron is the GM of the Corsairs of Umbar. HP:222 EP:118 HAR > who The Two Towers Guruk the uruk-hai Burnt One (evil) Conjuror the numenorean Apprentice Necromancer (evil) Novara the numenorean Soul Excavator (evil) Kalth Darkblood the uruk-hai Dark Guard (evil) Eldar the numenorean Ambusher (evil) Dande Delocodo the variag Scouter (evil) Skol Desce Redondo the variag Scourge (evil) Arkkanis the dunedain Enchanter (Shadowspawn of Mordor) (evil) Serech the numenorean Mage of Darkness  (evil)  Manir the numenorean Mage of Darkness  (evil)  Abborre Bloodbreed the uruk-hai Nemesis  (warlord)  Total evils: 11 Total users: 63 HP:223 EP:119 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:223 EP:118 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:223 EP:118 HAR > glance s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:223 EP:117 HAR > i Gold: 267 Encumbrance: lightly encumbered You are carrying the following on your person: *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword (wielded). *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:223 EP:117 HAR > glance s The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:223 EP:117 HAR > glance A large stone road(n, w, e and s) HP:223 EP:116 HAR > s Your movement reveals you. The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:223 EP:116 HAR > glance sw [ Burzgul ] Manir: Skol is with him at Kadar north gate A cemetery(tomb one, tomb four, tomb three, tomb five, tomb two and ne) A small elm tree HP:223 EP:116 HAR > Autosave. You miss someone's head as the blade whistles through the air.---------------------miss l The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several layers of thick wood, giving it incredible strength. The surface of the gate has been carved with many images that represent this land and the people who live here. The road continues north into the town and leads to safety for its allies, while to the south it continues deeper into Harondor and the lands of Harad. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, southeast, southwest and south. Skol Desce Redondo the variag Scourge A signpost A hitching post HP:224 EP:117 HAR > glance The south gate of Kadar(n, se, sw and s) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:224 EP:117 HAR > You miss someone's sword arm with a vertical slash.---------------------miss Someone hits you with a horrid crack. Someone cackles evilly as he burns you painfully. You notice Bap sizing you up. HP:205 EP:117 HAR > You miss Bap's sword arm with a vertical slash.---------------------miss Bap sends tails flying at you, but they miss their mark. Bap misses you. l The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several layers of thick wood, giving it incredible strength. The surface of the gate has been carved with many images that represent this land and the people who live here. The road continues north into the town and leads to safety for its allies, while to the south it continues deeper into Harondor and the lands of Harad. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, southeast, southwest and south. Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:205 EP:117 HAR > Bap looks at you. shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:205 EP:117 HAR > You miss Bap's chest. The powerful blow would have crushed stone.---------------------miss Bap sends tails flying at you, but they miss their mark. You notice Bap sizing you up. shape all Bap:  AVE AVE AVE AVE AVE AVE AVE AVE HP:205 EP:117 HAR > l bap You cut into Bap's ribs. The wound splatters blood everywhere! Bap sends tails flying at you, but they miss their mark. Bap misses you. He is carrying: A many-tailed whip (immolated) (wielded). A phial of Roderick's Dream Potion. A bloodstained cloak (worn). A pelt string (worn). A studded green baldric (worn). A crystalline shield (worn). An Orc courier pack (worn). A dwarven hauberk (worn). A stamped staying-permit. HP:205 EP:117 HAR > Bap is suffering from loss of blood and is getting weaker. HP:205 EP:117 HAR > You miss Bap's head as the blade whistles through the air.---------------------miss Bap cracks you with tails wrapping and burning. The dark power of Angband envelops you in a wreath of evil flame! HP:175 EP:117 HAR > You notice Bap sizing you up. s The plains(n, w, e and s) [nw, n and ne] A young countryman HP:175 EP:117 HAR > n The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:175 EP:117 HAR > HP:175 EP:117 HAR > You are too busy to make an attack! Bap hits you with a horrid crack. You notice Bap sizing you up. n n You are too busy to make an attack! Bap sends tails flying at you, but they miss their mark. e A large stone road(n, w, e and s) HP:171 EP:118 HAR > A large stone road(n, w, e and s) HP:171 EP:118 HAR > request healing A small shop(w) A trash can Sandra roams around tidying up the shop HP:171 EP:118 HAR > Sandra takes an herb off the shelf and heals you. HP:210 EP:157 HAR > w A large stone road(n, w, e and s) HP:210 EP:157 HAR > e A small shop(w) A trash can Sandra roams around tidying up the shop HP:210 EP:157 HAR > request healing Sandra takes an herb off the shelf and heals you. HP:230 EP:194 HAR > w A large stone road(n, w, e and s) HP:230 EP:194 HAR > s A large stone road(n, w, e and s) HP:230 EP:194 HAR > s The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:230 EP:194 HAR > You are too busy to make an attack! Bap snaps you burning flesh and sizzling blood. Bap sets you aflame with the fiery whip of Angband! You notice Bap sizing you up. l bap He is carrying: A many-tailed whip (immolated) (wielded). A phial of Roderick's Dream Potion. A bloodstained cloak (worn). A pelt string (worn). A studded green baldric (worn). A crystalline shield (worn). An Orc courier pack (worn). A dwarven hauberk (worn). A stamped staying-permit. HP:207 EP:194 HAR > You miss a cut at Bap's legs.---------------------miss Bap sends tails flying at you, but they miss their mark. Bap misses you. You notice Bap sizing you up. You miss Bap's shoulder. The blade was deflected.---------------------miss Bap snaps you burning flesh and sizzling blood. The dark power of Angband envelops you in a wreath of evil flame! hunt off You are not presently hunting anyone. HP:187 EP:195 HAR > l The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several layers of thick wood, giving it incredible strength. The surface of the gate has been carved with many images that represent this land and the people who live here. The road continues north into the town and leads to safety for its allies, while to the south it continues deeper into Harondor and the lands of Harad. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, southeast, southwest and south. Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:187 EP:195 HAR > You notice Bap sizing you up. You miss Bap's head as the blade whistles through the air.---------------------miss Bap sends tails flying at you, but they miss their mark. HP:187 EP:195 HAR > You notice Bap sizing you up. You miss a cut at Bap's legs.---------------------miss Bap sends tails flying at you, but they miss their mark. HP:187 EP:195 HAR > 'can't hit You say evilly in Westron: can't hit HP:187 EP:195 HAR > You graze Bap with the sword but the blow is deflected. You smell fear! Bap sends tails flying at you, but they miss their mark. Bap misses you. s The plains(n, w, e and s) [nw, n and ne] A young countryman HP:187 EP:195 HAR > drop pie from pack eat pie drop pie from pack eat pie Ok. HP:187 EP:195 HAR > You eat the entire pie. HP:199 EP:207 HAR > n Ok. HP:199 EP:207 HAR > You eat the entire pie. HP:211 EP:219 HAR > The south gate of Kadar(n, se, sw and s) Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post HP:211 EP:219 HAR > You are too busy to make an attack! Bap sends tails flying at you, but they miss their mark. HP:211 EP:219 HAR > Bap tells you: nod You notice Bap sizing you up. HP:211 EP:219 HAR > You mutilate Bap. A bone fragment arcs gracefully through the air! Bap sends tails flying at you, but they miss their mark. legend baklen Baklen Maleficus the dwarf Warlord (Angelic) On for: 13m 55s Gender: male Age: 14d 15h 4m 16s Baklen has recorded a life story. Baklen is a member of the Baruk Khazad-dum. Info: Walking among my brethren once again. HP:211 EP:219 HAR > shape all Bap:  DLSG DLSG DLSG DLSG DLSG DLSG DLSG HP:211 EP:219 HAR > You miss Bap completely with a wild swing.---------------------miss Bap hits you striking and immolating with multiple tails! You smell your burning flesh as the divine evil engulfs you in a blazing inferno! Bap tells you: fuck off:P l The tall gate of Kadar stands before you. It rises high above you and stands even with the walls of the town. The gate is made of several layers of thick wood, giving it incredible strength. The surface of the gate has been carved with many images that represent this land and the people who live here. The road continues north into the town and leads to safety for its allies, while to the south it continues deeper into Harondor and the lands of Harad. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, southeast, southwest and south. Bap the dunedain Tracker (Demonic) Skol Desce Redondo the variag Scourge A signpost A hitching post >HP:176 EP:219 HAR > Bap leaves southwest. glance sw A cemetery(tomb one, tomb four, tomb three, tomb five, tomb two and ne) Bap the dunedain Tracker (Demonic) A small elm tree HP:177 EP:220 HAR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:177 EP:220 HAR > You slip into the shadows to lie in wait. HP:177 EP:195 HAR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:177 EP:195 HAR > glance sw A cemetery(tomb one, tomb four, tomb three, tomb five, tomb two and ne) Bap the dunedain Tracker (Demonic) A small elm tree HP:177 EP:195 HAR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hunt off You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You stop hunting Bap. >HP:177 EP:195 HAR > Bap leaves north. Bap's eyes are starting to glaze. n n A large stone road(n, w, e and s) HP:177 EP:195 HAR > n A large stone road(n, w, e and s) HP:177 EP:195 HAR > n A large stone road(nw, n, w, e and s) HP:177 EP:195 HAR > n A large bridge(n and s) A menacing haradrim archer scanning the river {above you} HP:177 EP:195 HAR > n A large stone road(n, w, e and s) HP:177 EP:195 HAR > n A large stone road(n, w, e and s) HP:177 EP:195 HAR > n A large stone road(n, w, e and s) A haradrim woman HP:177 EP:195 HAR > The north gate of Kadar(n, nw, e and s) A signpost A hitching post A tough haradrim guard [2] A menacing haradrim archer [2] HP:177 EP:195 HAR > n The plains(n, w, e and s) [se, sw and s] HP:177 EP:195 HAR > %sense fast %% Abborre: sense fast HP:177 EP:192 HAR > n n n n n n n n n n n n n n n n n n n n n n n n n n n n n nw n The plains(n, w, e and s) A lost variag wandering aimlessly HP:177 EP:192 HAR > The plains(n, w, e and s) HP:177 EP:192 HAR > The plains(n, w, e and s)  A herd of sheep HP:177 EP:192 HAR > The plains(n, w, e and s) HP:177 EP:192 HAR > The plains(n, w, e and s) A small patrol of haradrim fighters HP:177 EP:192 HAR > The plains(n, w, e and s) A patrol of orcs scans the horizon HP:177 EP:192 HAR > The Harad Road(n, w, e, s and ne) HP:177 EP:192 HAR > The plains(n, w, e and s) HP:177 EP:192 HAR > The plains(n, w, e and s) A serval searching for food HP:177 EP:192 HAR > The plains(n, w, e and s) A long-horned antelope HP:177 EP:192 HAR > The plains(n, w, e and s) A trained sniffer seeking his prey HP:177 EP:192 HAR > The plains(n, w, e and s)  A herd of sheep HP:177 EP:192 HAR > The plains(n, w, e and s) A patrol of orcs scans the horizon HP:177 EP:192 HAR > The plains(n, w, e and s) A patrol of orcs scans the horizon HP:178 EP:193 HAR > The plains(n, w, e and s) HP:178 EP:193 HAR > The plains(n, w, e and s) A small patrol of haradrim fighters HP:178 EP:193 HAR > The plains(n, w, e and s) A trained sniffer seeking his prey HP:178 EP:193 HAR > The plains(n, w, e and s) HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) A stalk of Fox's clote HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) A wooden bowl HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) HP:178 EP:193 HAR > n ne ne n ne nw n nw n ne nw nw w Emyn Arnen(n, w, e and s) HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) A pack of gray wolves HP:178 EP:193 HAR > Emyn Arnen(n, w, e and s) HP:178 EP:193 HAR > Ithilien forest(n, w, e and s) HP:178 EP:193 HAR > Ithilien forest(n, w, e and s) HP:178 EP:193 HAR > The Harad Road(n, w, se, e and s) HP:178 EP:193 HAR > The Harad Road(n, nw, w, e, s and ne) HP:178 EP:193 HAR > The Harad Road(n, w, se, e and s) [nw, n and ne] A squad of haradrim marching to war HP:178 EP:193 HAR > A bridge over the Morgulduin(n and s) [w and e] A haradrim guard [3] An empty phial A signpost HP:178 EP:193 HAR > The Southward Road(w, s and ne) [nw and sw] HP:178 EP:193 > The Southward Road(n, w, sw, e and ne) HP:178 EP:193 > The wall of Mordor(n, w, sw, ne and s) HP:178 EP:193 > The Southward Road(n, w, sw, e, ne and s) HP:178 EP:193 > The wall of Mordor(nw, w, sw and s) HP:178 EP:193 > party leave ambush bap trigger with your attack! todo hamstring The wall of Mordor(nw, n, se, w and s) HP:178 EP:193 > The wall of Mordor(nw, n, w, sw and s) HP:178 EP:193 > The Southward Road(n, se, w, e, ne and s) HP:178 EP:193 > The Southward Road(n, se, w, e, ne and s) HP:178 EP:193 > The wall of Mordor(nw, w, sw and s) HP:178 EP:193 > The wall of Mordor(nw, n, se, w and s) HP:178 EP:193 > The Southward Road(nw, n, se, w, e and s) HP:178 EP:193 > A haradrim camp(n, w, e and s) A chestnut war horse A tan horse of Rohan An empty bottle HP:178 EP:193 SOR > You are not in a party. HP:178 EP:193 SOR > You run around the room but fail to find any place to hide! HP:178 EP:183 SOR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:178 EP:183 SOR > party leave ambush bap trigger with your attack! todo hamstring You are not in a party. HP:178 EP:183 SOR > You slip into the shadows to lie in wait. HP:178 EP:158 SOR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:178 EP:158 SOR > glance A haradrim camp(n, w, e and s) A chestnut war horse A tan horse of Rohan An empty bottle HP:178 EP:158 SOR > HP:178 EP:157 SOR > l You are walking under the oppressive gloom of Mordor, and the Ephel Duath. The Southward Road is to the east and north, and as you ponder the decision of where to go from here, you notice a strange scent. Is it just the oppressive nature of this place? Is your mind playing tricks on you? Or rather is that the scent of danger and possibly your imminent doom to the west!? The Southward Road continues east. The wall of Mordor is northeast and southeast. The sun shines brightly in the eastern sky. The sky is brilliantly clear. The only obvious exits are north, west, east and south. A chestnut war horse A tan horse of Rohan An empty bottle HP:178 EP:157 SOR > [ Burzgul ] Manir: Harondor camo e e Your movement reveals you. The Southward Road(nw, n, se, w, e and s) HP:179 EP:157 > e The wall of Mordor(nw, w, e, sw and s) HP:179 EP:157 > hut A small valley(w and hut) [e] HP:179 EP:157 SOR > e Inside a hut(out) An old woman is standing here by her cauldron A black cauldron HP:179 EP:157 SOR > You can't go that way! HP:179 EP:157 SOR > e You can't go that way! HP:179 EP:157 SOR > request healing Healer heals you for 20 gold. HP:202 EP:180 SOR > request healing The woman ignores you. HP:202 EP:180 SOR > request healing The woman ignores you. HP:202 EP:180 SOR > party leave ambush bap trigger with your attack! todo hunt off You are not in a party. HP:202 EP:180 SOR > You slip into the shadows to lie in wait. HP:202 EP:155 SOR > The next time you see 'with your attack!', you will do: 'hunt off'. HP:202 EP:155 SOR > party leave ambush bap trigger with your attack! todo hamstring You are not in a party. HP:202 EP:155 SOR > l You're already lying in wait for Bap. HP:202 EP:155 SOR > The next time you see 'with your attack!', you will do: 'hamstring'. HP:202 EP:155 SOR > You have entered a peculiar little hut. The walls are covered with different kinds of hides, some familiar to you and others not as familiar. The earthen floor has been stomped upon enough to be a good substitute for wood or stone. Hovering in the air is a horrible stench, which seems to be emanating from the cauldron standing in the middle of the room. The only obvious exit is out. An old woman is standing here by her cauldron A black cauldron HP:202 EP:155 SOR > Bap tells you: not fun legend bap Bap the dunedain Tracker (Demonic) On for: 1h 13m 53s Gender: male Age: 6d 3h 51m 16s HP:202 EP:155 SOR > HP:202 EP:154 SOR > glance Inside a hut(out) An old woman is standing here by her cauldron A black cauldron HP:203 EP:155 SOR > l You have entered a peculiar little hut. The walls are covered with different kinds of hides, some familiar to you and others not as familiar. The earthen floor has been stomped upon enough to be a good substitute for wood or stone. Hovering in the air is a horrible stench, which seems to be emanating from the cauldron standing in the middle of the room. The only obvious exit is out. An old woman is standing here by her cauldron A black cauldron HP:203 EP:155 SOR > HP:203 EP:154 SOR > l You have entered a peculiar little hut. The walls are covered with different kinds of hides, some familiar to you and others not as familiar. The earthen floor has been stomped upon enough to be a good substitute for wood or stone. Hovering in the air is a horrible stench, which seems to be emanating from the cauldron standing in the middle of the room. The only obvious exit is out. An old woman is standing here by her cauldron A black cauldron HP:203 EP:154 SOR > glance Inside a hut(out) An old woman is standing here by her cauldron A black cauldron HP:203 EP:153 SOR > glance out You are blocked from looking there. HP:203 EP:153 SOR > glance Inside a hut(out) An old woman is standing here by her cauldron A black cauldron HP:203 EP:153 SOR > %% Arkkanis: west osgiliath HP:204 EP:153 SOR > As Bap enters the room, you spring into action! You attack Bap. You surprise Bap with your attack! Triggered! doing: hamstring You mutilate Bap. A bone fragment arcs gracefully through the air! >Bap enters. You sneak up and cripple Bap's leg! HP:204 EP:113 SOR > Bap looks almost dead! shape all Bap is in critical condition, very close to death. HP:204 EP:113 SOR > You miss Bap's head as the blade whistles through the air.---------------------miss You swing the huge sword in a glorious downward arc, making full contact with Bap's neck. His head flies upward in a graceful arc, coming to rest face up, staring at you with accusing eyes. Bap's pieces are widely scattered. There is blood everywhere! You killed Bap. Full of glee, you raise Bap's head, cut one of his ears and string it onto your necklace as a trophy of your victory, for all to see. Bap has died. get all from corpse into pack get all from corpse some gold coins : Gold may only be pocketed. a dwarven hauberk : Too bulky. an Orc courier pack : Ok. a crystalline shield : Too bulky. a studded green baldric : Ok. a pelt string : Ok. a bloodstained cloak : Too bulky. a phial of Roderick's Dream Potion : You would spill it! HP:204 EP:113 SOR > some gold coins : Ok. a dwarven hauberk : Too bulky. a crystalline shield : You slip the short strap over your shoulder. The sword now extends over your head and down your back at an angle. Ok. a bloodstained cloak : Ok. a phial of Roderick's Dream Potion : Your hands are full! Failed. HP:204 EP:113 SOR > » Gold: +210 gp. i Gold: 417 Encumbrance: heavily encumbered You are carrying the following on your person: A bloodstained cloak (in hands). A crystalline shield (in hands). *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword. *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:204 EP:113 SOR > Bap returns from the dead. Bap gets a phial of Roderick's Dream Potion and a dwarven hauberk from corpse of Bap. Bap wears a dwarven hauberk. drop shield Ok. HP:204 EP:113 SOR > You notice Bap sizing you up. get all from corpse into pack get all from corpse There is nothing in the corpse to get. HP:204 EP:113 SOR > There is nothing in the corpse to get. HP:204 EP:113 SOR > i Gold: 417 Encumbrance: heavily encumbered You are carrying the following on your person: A bloodstained cloak (in hands). *A small silver ring (worn). *A great war shield (worn). *A pair of black scalemail pants (worn). *A dwarven hauberk (worn). *A leather ranger's ruck (open) (worn). *A huge two-handed sword. *Rank insignia. *A metal necklace (worn). *Alkath's horn. *An ebony harp. *The Tale of Beren and Luthien. *A medallion, engraved with a gold scorpion (worn). *Naedrim's jedi-master horn. *A bull horn (worn). *A formal black tabard (worn). *A leather archer's quiver [0 arrows] (worn). *A set of amber runes. HP:204 EP:113 SOR > i pack Bap wears a crystalline shield. Gold: 417 Encumbrance: heavily encumbered You dig around in your leather ranger's ruck and find: Your leather ranger's ruck is stuffed full. *A long slender bootknife. *A dark red flask. A small red vial. A studded green baldric. A pelt string. *A wooden key. A small meat pie (3). *A matched set of red fire opals. An Orc courier pack, containing: | A large meat-filled pasty (2). | A many-tailed whip. | A small silver ring. | A large bronze key. | An empty keyring. |> A wooden key. HP:204 EP:113 SOR > l You have entered a peculiar little hut. The walls are covered with different kinds of hides, some familiar to you and others not as familiar. The earthen floor has been stomped upon enough to be a good substitute for wood or stone. Hovering in the air is a horrible stench, which seems to be emanating from the cauldron standing in the middle of the room. The only obvious exit is out. Bap the dunedain Cleaner (Demonic) Corpse of Bap An old woman is standing here by her cauldron A black cauldron HP:204 EP:113 SOR > Bap looks at you. Friend3 tells you: did you get him? out A small valley(w and hut) [e] Bap tells you: haha