Vermond

Posted by
Masar [legacy]
Uploaded
27 January 2006 00:00:00
Type
Player Kill

He couldn't sneak through the battlepoint.


PEL HP:230 EP:218> 
Vermond enters.
Triggered!  doing: hunt vermond
You begin to hunt Vermond.
PEL HP:230 EP:218> 
Core attacks Vermond.
Core's staff fires a red beam at Vermond and hits him dead on.
Vermond screams in agony!

Suddenly a blue mist forms around Vermond and gets absorbed
by the powers of Core's staff!
Vermond leaves southeast.
You follow Vermond southeast.
Street(nw, se, w and e)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
Street(n, nw, w and se)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
Street(nw, w and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A Gondorian civilian
Core enters.
Vermond leaves south.
You follow Vermond south.
Street(nw, n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Vermont, a proud Gondorian citizen
 A well-muscled Dunnish man of western Gondor
Core enters.
Vermond leaves south.
You follow Vermond south.
An outcropping of rock(n, steps and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
An arched tunnel(n and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A young errand boy
Core enters.
Vermond leaves south.
You follow Vermond south.
An outcropping of rock(n, steps and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
alias 9
b
Vermond misses Core.
9              trigger  todo 
PEL HP:230 EP:218> 
Vermond leaves south.
Triggered!  doing: hunt vermond
You follow Vermond south.
Street(nw, n, w and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A young errand boy
 A pictorial signpost
Core enters.
You are already hunting Vermond!
PEL HP:230 EP:218> 
Vermond leaves south.
You follow Vermond south.
Market square(n, nw, se, w, e, s and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Malachite wearily pipes a tune on his wooden flute
Core enters.
You attack Vermond.
You sneak up and stab Vermond from behind!
You bite Vermond with the fang, leaving ugly wounds!
PEL HP:230 EP:168> 
Vermond leaves south.
You follow Vermond south.
Street(n, w and sw)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A Gondorian civilian
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
Street(e, sw and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
Street(n, e, sw and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
Street(sw, e, enter and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A worried merchant flees to safety
 A Gondorian civilian
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
Street(gate, w and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves gate.
You follow Vermond gate.
A large gate(gate, sw and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A tall guard of Minas Tirith
 A tall guard of Minas Tirith
Core enters.
Vermond leaves northeast.
You follow Vermond northeast.
Street(sw, s and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Boy trying to help
Core enters.
Vermond leaves northeast.
Triggered!  doing: hunt vermond
You follow Vermond northeast.
Street(n and sw)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
PEL HP:230 EP:168> 
Vermond leaves north.
You follow Vermond north.
Street(n, w and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An injured guard limps along slowly
Core enters.
Vermond leaves north.
You follow Vermond north.
Street(n and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A well-muscled Dunnish man of western Gondor
Core enters.
Vermond leaves north.
You follow Vermond north.
Street(n and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
shape
You hit Vermond very hard, leaving severed body parts!
Vermond misses you.
PEL HP:230 EP:167> 
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
Street(n, w and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
PEL HP:230 EP:167> 
Vermond leaves north.
You follow Vermond north.
Inside the gates of Minas Tirith(nw, n, pelennor, w and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An empty bottle
 A torch (burned out)
 A brand (burned out)
Core enters.
Vermond is in average shape.
PEL HP:230 EP:167> 
Vermond leaves for the Pelennor fields.
You follow Vermond pelennor.
The Great Gates of Minas Tirith(n, e, enter and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A crystal (spent)
 A signpost
 A hitching post
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A grim-faced soldier of Lossarnach
 Forlong the Fat, Lord of Lossarnach
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(w, e, sw, s and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A hillman from Anfalas
Core enters.
Vermond leaves northeast.
You follow Vermond northeast.
The Great West Road(n, w, e, sw, s and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A revolting Variag of Khand
 An Easterling hews heads with his axe
Core enters.
Vermond leaves northeast.
You follow Vermond northeast.
The Great West Road(n, w, e, sw and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Dervorin rallies his men unceasingly
 An Easterling hews heads with his axe
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, nw, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An enraged Rohirrim soldier
Core enters.
AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE AVERAGE
Vermond leaves northwest.
Triggered!  doing: hunt vermond
You follow Vermond northwest.
The Great West Road(n, nw, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A battalion of horsemen called 'Death Before Dishonour II'
Core enters.
trigger off
You are already hunting Vermond!
PEL HP:230 EP:167> 
Vermond leaves northwest.
You follow Vermond northwest.
The Great West Road(n, nw, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A squad of horsemen called 'Wrath of Eru II'
Core enters.
Vermond leaves northwest.
You follow Vermond northwest.
The Great West Road(n, nw, se, w, e, s and ne)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
[ Amruin ] Rhian: The guild vault currently contains  gold.
You hit Vermond very hard, leaving severed body parts!
Trigger deactivated.
PEL HP:230 EP:166> 
Core hurts his neck attacking Vermond!
Vermond leaves north.
You follow Vermond north.
Outside the Rammas Echor(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A commander of Gondor
 A commander of Gondor
 A commander of Gondor
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, w, e, sw and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The Great West Road(n, nw, w, se, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The Plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
The Plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
The Plains(n, w and s) [e and ne]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
West of Osgiliath(n, w, sw, e and s) [se and ne]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A signpost
 A hitching post
Core enters.
Vermond leaves east.
You follow Vermond east.
West gate of Osgiliath(w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An empty phial
Core enters.
Vermond leaves east.
You follow Vermond east.
Inside the city(n, w and e)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
shape
Vermond leaves east.
You follow Vermond east.
On the west road near the dome(w and e)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond doesn't look so great.
SOR HP:230 EP:166> 
Vermond leaves east.
You follow Vermond east.
On the west road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
A bridge of Osgiliath(w and e)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A large nasty Uruk protects the archers
 An Uruk archer stands guard over the bridge
 An Uruk archer stands guard over the bridge
Core enters.
The Uruk blocking Vermond's way steps aside, bowing to the servant of Sauron.
Vermond leaves east.
You follow Vermond east.
An Uruk charges towards you, knocking you to the floor.
DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DSLG DSLG
w
On the west road(n, w, e and s)
Core enters.
SOR HP:223 EP:166> w

On the west road near the dome(w and e)
Core enters.
SOR HP:223 EP:166> w

Inside the city(n, w and e)
Core enters.
SOR HP:223 EP:166> w

West gate of Osgiliath(w, e and s)
 An empty phial
Core enters.
SOR HP:223 EP:166> w

West of Osgiliath(n, w, sw, e and s) [se and ne]
 A signpost
 A hitching post
Core enters.
 HP:223 EP:166> tt minastirith quickly

Travelto: Journey begun!  Press return or type any command to stop.
 HP:223 EP:166> 
The Plains(n, w, e and s)
 A gray horse
Core enters.
SOR HP:223 EP:166> 
The Great West Road(n, nw, w, se, e and s)
Core enters.
SOR HP:223 EP:166> 
The Great West Road(n, w, e, sw and s)
Core enters.
SOR HP:223 EP:166> 
Outside the Rammas Echor(n, w, e and s)
 A commander of Gondor
 A commander of Gondor
 A commander of Gondor
Core enters.
PEL HP:223 EP:166> 
The Great West Road(n, w, e and s)
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, nw, se, w, e, s and ne)
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, nw, se, w, e and s)
 A squad of horsemen called 'Wrath of Eru II'
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, nw, se, w, e and s)
 A battalion of horsemen called 'Death Before Dishonour II'
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, nw, w, e and s)
 An enraged Rohirrim soldier
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, w, e and s)
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, w, e, sw and s)
 Dervorin rallies his men unceasingly
 An Easterling hews heads with his axe
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, w, e, sw, s and ne)
 A revolting Variag of Khand
 An Easterling hews heads with his axe
Core enters.
PEL HP:223 EP:163> 
The Great West Road(w, e, sw, s and ne)
 A hillman from Anfalas
Core enters.
PEL HP:223 EP:163> 
The Great West Road(n, w, e and s)
 A grim-faced soldier of Lossarnach
 Forlong the Fat, Lord of Lossarnach
Core enters.
PEL HP:223 EP:163> 
The Great Gates of Minas Tirith(n, e, enter and s)
 Munin Son of Odin the dwarf Barbarian (Hand of Eru)
 A crystal (spent)
 A signpost
 A hitching post
Core enters.
Travelto: Destination reached!
PEL HP:223 EP:163> 
Core whips his intimidating dark longsword from his sheepskin sheath with a whisk of menace!
Core removes a strange runed staff.
Core looks more confident in himself as he wields the sword.
Core wields an intimidating dark longsword.
do 
Munin leaves north.
Do: starting commands.
PEL HP:223 EP:163> 
The South Road(n, w, e and s)
 Lord Duinhir of Morthond leads the way
Core enters.
PEL HP:223 EP:163> 
The South Road(n, nw, w, e and sw)
 A swarthy soldier of Lossarnach
Core enters.
PEL HP:223 EP:163> 
The Pelennor Fields(n, w, e and s)
 Hirluin the Fair of Pinnath Gelin
 A Ranger stands here ready for battle
Core enters.
PEL HP:223 EP:163> 
The South Road(n, se, w, e, sw, s and ne)
Core enters.
PEL HP:223 EP:163> 
The Pelennor Fields(n, w, e and s)
 Derufin, son of Duinhir marches onward
 Imrahil is riding a fine grey steed of Dol Amroth
 A fine grey steed of Dol Amroth
Derufin attacks you.
Core enters.
Derufin attacks Core.
PEL HP:223 EP:163> 
The Pelennor Fields(n, w, e and s)
 A grim-faced soldier of Lossarnach
Core enters.
PEL HP:223 EP:163> 
The Pelennor Fields(n, w, e and s)
 A soldier of Ringlo Vale
Soldier attacks you.
Core enters.
Soldier attacks Core.
PEL HP:223 EP:163> 
The South Road(n, se, w, e, sw and s)
 Lord Golasgil of Anfalas
Core enters.
PEL HP:223 EP:163> 
The South Road(n, w, e and s)
 A commander of Gondor
 A commander of Gondor
 A commander of Gondor
Core enters.
PEL HP:223 EP:163> 
Outside the Rammas Echor(n, w and sw) [e and s]
Core enters.
SG HP:224 EP:164> 
The South Road(n, w, s and ne) [se and e]
Core enters.
SG HP:224 EP:164> 
The South Road(n, w and s) [se, e and ne]
Core enters.
SG HP:224 EP:164> 
The South Road(n, w, sw and s) [se, e and ne]
Core enters.
SG HP:224 EP:164> 
The South Road(n, e, s and ne) [w and sw]
 A traveling lad
Core enters.
SG HP:224 EP:164> 
The South Road(n, e and s) [nw, w and s]
 A wandering wain
 An old gossiper [26 rumours, 20 new]
Core enters.
SG HP:224 EP:164> 
A Wooden Bridge(n, w, e and s) [nw and se]
Core enters.
SG HP:224 EP:164> 
The South Road(n, w, sw and s) [n and e]
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s) [ne]
Core enters.
SG HP:224 EP:164> 
[ Amruin ] Rhian: we have GUILD HIST!!!!!!!!!!!!!!!!!!!!
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
 An old farmer
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> southeast

The Plains(n, w, e and s)
 A young woman
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
 A young woman
Core enters.
SG HP:224 EP:164> 
The Plains(n, w and e) [se and s]
 A large grey wolf bares its teeth at your presence.
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s) [se]
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
 A young woman
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The South Road(n, w, e, sw and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
The Plains(n, w, e and s)
Core enters.
SG HP:224 EP:164> 
A small forest by the banks of the Anduin(n, nw, w, e and sw) [se and s]
Core enters.
SG HP:224 EP:164> 
A small forest by the banks of the Anduin(n, w, e and sw) [se]
Core enters.
SG HP:224 EP:164> tt kadar quickly

The South Road(n, w, se, e, sw, s and ne)
 A traveling lad
Core enters.
SG HP:224 EP:164> 
The Plains(n, e and s) [nw, w and sw]
 A tired ox
Core enters.
SG HP:224 EP:164> 
The South Road(n, e, s and ne) [nw, se, w and sw]
 A traveling lad
Core enters.
SG HP:224 EP:164> 
Port City of Pelargir(n, w, se and s) [nw, w, sw, e and s]
 A brave knight of Dol Amroth
 A brave knight of Dol Amroth
 A brave knight of Dol Amroth
Core enters.
SG HP:224 EP:164> 
Do: Commands completed.
SG HP:224 EP:164> 
A bridge over the Anduin(nw and se) [sw, e and s]
 A signpost
Core enters.
HAR HP:224 EP:164> 
Travelto: Journey begun!  Press return or type any command to stop.
HAR HP:224 EP:164> 
The Harad Road(nw, e and s) [nw, n, w and ne]
Core enters.
HAR HP:224 EP:164> 
The Harad Road(w, e and s) [nw and n]
Core enters.
HAR HP:224 EP:164> 
The Harad Road(n, se, w, e and s) [nw]
Core enters.
HAR HP:224 EP:164> 
The Harad Road(nw, n, w, e and s)
Core enters.
HAR HP:224 EP:164> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, se, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(nw, n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e, ne and s)
Core enters.
HAR HP:224 EP:161> 0

The Harad Road(n, w, e and s) [se]
Core enters.
HAR HP:224 EP:161> 
The Harad Road(nw, n, se, w and e) [se and s]
 An olog-hai platoon marches to war
Core enters.
HAR HP:224 EP:161> 
The north gate of Kadar(n, nw, e and s)
 A signpost
 A hitching post
Core enters.
Travelto: Destination reached!
HAR HP:224 EP:161> 
The next time you see 'Vermond', you will do: 'hunt vermond'.
HAR HP:224 EP:161> party say find

You say to your party: find
HAR HP:224 EP:161> i

Gold: 299              Encumbrance: heavily encumbered  
You are carrying the following on your person:
*The fang of Sauron (wielded).
*A crystal (worn).
*A crystal (worn).
*A dwarven deathmask (worn).
*A crystalline shield (worn).
*A giant suit of spiked plate armour (worn).
*A pair of mail pants (worn).
*A keyring containing 5 keys (worn).
*A bloodstained cloak (worn).
*A studded green baldric (worn).
*An Orc courier pack (worn).
*A leather archer's quiver [0 arrows] (worn).
*Horn of Amruin Membership (worn).
*Rhian's Knot End Sapphire bracelet (worn).
*A mithril ring, inlaid with a small carved skull (worn).
*A beautiful, albeit empty pipe.
HAR HP:224 EP:161> 
Party say from Core:  osg bridge
tt osgiliath quickly
Travelto: Journey begun!  Press return or type any command to stop.
HAR HP:224 EP:161> 
The Harad Road(nw, n, se, w and e) [se and s]
 An olog-hai platoon marches to war
Core enters.
HAR HP:224 EP:161> 
The Harad Road(nw, n, se, w, sw, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(nw, n, se, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, se, w, e and s)
Core enters.
HAR HP:224 EP:161> 
The Harad Road(n, w, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e, ne and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, sw, e and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:158> 
The Harad Road(n, w, e, ne and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, sw, e and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, e, ne and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, sw, e, ne and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, sw, e and s)
 A large meat-filled pasty
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, w, e and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(nw, n, w, e, ne and s)
Core enters.
HAR HP:224 EP:155> 
The Harad Road(n, se, w, e and s)
 An olog-hai platoon marches to war
Core enters.
HAR HP:225 EP:156> 
The Harad Road(nw, n, w, e, ne and s)
Core enters.
HAR HP:225 EP:156> 
The Harad Road(n, se, w, e, ne and s)
Core enters.
HAR HP:225 EP:153> 
The Harad Road(nw, n, w, e, ne and s)
Core enters.
HAR HP:225 EP:153> 
The Harad Road(nw, n, se, w, e, ne and s)
 An olog-hai platoon marches to war
Core enters.
HAR HP:225 EP:153> 
The Harad Road(nw, n, se, w, e, ne and s)
Core enters.
HAR HP:225 EP:153> 
The Harad Road(nw, n, se, w, e, ne and s)
 A squad of haradrim marching to war
Core enters.
HAR HP:225 EP:153> 
The Harad Road(n, se, w, e and s)
Core enters.
HAR HP:225 EP:153> 
The Harad Road(nw, n, w, e, ne and s)
Core enters.
HAR HP:225 EP:153> 
The Harad Road(n, se, w, e and s) [nw, n and ne]
 A squad of haradrim marching to war
Core enters.
HAR HP:225 EP:153> 
A bridge over the Morgulduin(n and s) [w and e]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An edain guard
 An edain guard
 An edain guard
 A signpost
Triggered!  doing: hunt vermond
Core enters.
Travelto: Destination reached!
HAR HP:225 EP:153> 
You begin to hunt Vermond.
HAR HP:225 EP:153> 
[ Amruin ] Rhian: ok keg of hammer in bar in 1 min!
HAR HP:225 EP:153> 
You are too busy to make an attack!
Core slips the blade into Vermond in a shrewd maneuver.
Triggered!  doing: hunt vermond
Vermond scratches Core.
You are already hunting Vermond!
HAR HP:225 EP:152> 
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, se, w, e and s) [nw, n and ne]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A squad of haradrim marching to war
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A squad of haradrim marching to war
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An olog-hai platoon marches to war
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, se, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An olog-hai platoon marches to war
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A large meat-filled pasty
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
Triggered!  doing: hunt vermond
You follow Vermond south.
The Harad Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
hb
You miss Vermond.
Core misses Vermond miserably.
Vermond misses Core.
Vermond leaves southwest.
Triggered!  doing: hunt vermond
You follow Vermond southwest.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:225 EP:151> 
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:225 EP:151> 
Vermond leaves west.
You follow Vermond west.
The Harad Road(n, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southwest.
You follow Vermond southwest.
The Harad Road(n, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The Harad Road(n, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The Harad Road(nw, n, se, w and e) [se and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An olog-hai platoon marches to war
Core enters.
Vermond leaves southeast.
You follow Vermond southeast.
The north gate of Kadar(n, nw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A signpost
 A hitching post
Core enters.
hb
You pull a muscle in your neck trying to headbutt Vermond.
Triggered!  doing: hunt vermond
HAR HP:225 EP:131> 
You are already hunting Vermond!
Vermond leaves south.
You follow Vermond south.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are not in position to backstab again.
HAR HP:225 EP:131> 
You cut Vermond's arm, leaving several bruises.
Core slices into Vermond deeply, relishing in his pain.
Vermond misses you.
Vermond leaves east.
Triggered!  doing: hunt vermond
You follow Vermond east.
A large shop(w and back)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A haradrim woman
 Zaben tends to the shop
 A trash can
Core enters.
You are already hunting Vermond!
HAR HP:225 EP:130> 
Core hurts his neck attacking Vermond!
shape
Vermond is in good shape.
Triggered!  doing: hunt vermond
HAR HP:225 EP:130> 
GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
You are already hunting Vermond!
HAR HP:225 EP:130> 
You miss Vermond.
Core misses Vermond miserably.
Vermond misses Core.
Woman says in some strange tongue:  Hello, bar.
Vermond leaves west.
Triggered!  doing: hunt vermond
You follow Vermond west.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
l
You are already hunting Vermond!
HAR HP:225 EP:129> 
    This large road has been paved with pieces of flat grey stone.  This 
must have been a great feat, considering the road is large enough to let
several wagons travel side-by-side.  While this type of road takes a lot 
of maintenance, it is well worth it considering how much it improves 
traveling through the city.  From here one can see a large wall that has 
been built to surround and protect the town.
The sun shines brightly in the western sky.
The sky is brilliantly clear.
    The only obvious exits are north, west, east and south.
 Core the dunedain Enchanter (Shadowspawn)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
HAR HP:225 EP:129> 
You miss Vermond.
Core misses Vermond miserably.
Vermond misses Core.
Party say from Core:  good shape
shape
Vermond is in good shape.
Triggered!  doing: hunt vermond
HAR HP:225 EP:128> 
GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
You are already hunting Vermond!
HAR HP:225 EP:128> 
Vermond leaves south.
You follow Vermond south.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
A large bridge(n and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A menacing haradrim archer scanning the river {above you}
Core enters.
Vermond leaves south.
You follow Vermond south.
A large stone road(nw, n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A haradrim woman
Core enters.
Vermond leaves south.
You follow Vermond south.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A simple arrow
Core enters.
Vermond leaves south.
You follow Vermond south.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves south.
You follow Vermond south.
The south gate of Kadar(n, se, sw and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Robb the dunlending Cleaner (Shadowspawn of Mordor)
 A simple arrow
 A signpost
 A hitching post
Core enters.
You chop Vermond.
Triggered!  doing: hunt vermond
Core misses Vermond miserably.
Vermond misses Core.
You are already hunting Vermond!
HAR HP:225 EP:127> headbutt

You grapple with Vermond, your cranium colliding with his face.
Triggered!  doing: hunt vermond
HAR HP:225 EP:92> 
You are already hunting Vermond!
HAR HP:225 EP:92> 
Robb leaves south.
You chop Vermond.
Core misses Vermond miserably.
Vermond misses you.
Robb enters.
shape
Vermond is in good shape.
Triggered!  doing: hunt vermond
HAR HP:225 EP:91> 
GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD GOOD
You are already hunting Vermond!
HAR HP:225 EP:91> 
You hit Vermond very hard, leaving severed body parts!
Triggered!  doing: hunt vermond
Core lacerates Vermond with a triumphant barrage of lashes!
Vermond hits you.
You are already hunting Vermond!
HAR HP:221 EP:91> k vermond

You attack Vermond.
HAR HP:221 EP:91> 
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:91> 
Vermond leaves north.
You follow Vermond north.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A simple arrow
Core enters.
You chop Vermond.
Core misses Vermond miserably.
Vermond misses you.
Vermond leaves west.
Triggered!  doing: hunt vermond
You follow Vermond west.
An inn(n, u, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Ocieric, the innkeeper
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:90> 
Vermond leaves south.
You follow Vermond south.
The local eatery(n)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A tall young girl
 A trash can
Core enters.
headbutt vermond
You cut Vermond's arm, leaving several bruises.
Triggered!  doing: hunt vermond
Core slips the blade into Vermond in a shrewd maneuver.
Vermond misses you.
You are already hunting Vermond!
HAR HP:221 EP:89> 
You grapple with Vermond, your cranium colliding with his face.
HAR HP:221 EP:54> 
Vermond leaves north.
You follow Vermond north.
An inn(n, u, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Ocieric, the innkeeper
Core enters.
You hit Vermond very hard, leaving severed body parts!
Triggered!  doing: hunt vermond
Core plunges into Vermond with vicious fervor.
Vermond misses you.
shape
You are already hunting Vermond!
HAR HP:221 EP:53> 
Vermond doesn't look so great.
HAR HP:221 EP:53> 
DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DLSG DSLG DSLG
Vermond leaves north.
You follow Vermond north.
A small road along the river(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
A large stone road(nw, n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
A large bridge(n and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A menacing haradrim archer scanning the river {above you}
Core enters.
Vermond leaves north.
You follow Vermond north.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 Robb the dunlending Cleaner (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
A large stone road(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The north gate of Kadar(n, nw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A signpost
 A hitching post
Core enters.
Vermond leaves northwest.
You follow Vermond northwest.
The Harad Road(nw, n, se, w and e) [se and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An olog-hai platoon marches to war
Core enters.
Vermond leaves northwest.
Triggered!  doing: hunt vermond
You follow Vermond northwest.
The Harad Road(nw, n, se, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:53> 
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You hit Vermond very hard, leaving severed body parts!
Core misses Vermond miserably.
Vermond misses you.
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:52> 
Vermond leaves north.
You follow Vermond north.
The Harad Road(n, w, sw, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves northeast.
You follow Vermond northeast.
The Harad Road(n, w, sw, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s) [nw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, e and s) [nw and w]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, e and s) [nw, w and sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
kill vermond
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
The plains(n, e and s) [nw, w and sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
shape
You are already hunting Vermond!
HAR HP:221 EP:52> 
Vermond leaves north.
You follow Vermond north.
The plains(n, e and s) [nw, w and sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You attack Vermond.
HAR HP:221 EP:52> 
Vermond leaves north.
You follow Vermond north.
The plains(n, e and s) [w and sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s) [sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You dilacerate Vermond like a hungry wolf destroying flesh.
Core misses Vermond miserably.
Vermond misses you.
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:51> 
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond is near death.
HAR HP:221 EP:51> 
Vermond leaves west.
You follow Vermond west.
The plains(n, w, e and s) [sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A ranger of Dol Amroth
Core enters.
Vermond leaves north.
You follow Vermond north.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves west.
You follow Vermond west.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves west.
You follow Vermond west.
The plains(n, e and s) [w and sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
Vermond leaves north.
Triggered!  doing: hunt vermond
You follow Vermond north.
Emyn Arnen(n, w, e and s) [sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:51> 
Vermond leaves west.
You follow Vermond west.
The plains(n and e) [w and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves north.
You follow Vermond north.
Emyn Arnen(n, w, e and s) [sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves west.
You follow Vermond west.
The plains(n, w and e) [nw, sw and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You cut Vermond's arm, leaving several bruises.
Core misses Vermond miserably.
Vermond misses Core.
headbutt
Vermond leaves west.
Triggered!  doing: hunt vermond
You follow Vermond west.
The plains(e) [n, se, w and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:50> 
You grapple with Vermond, your cranium colliding with his face.
HAR HP:221 EP:15> shape

Vermond is near death.
Triggered!  doing: hunt vermond
HAR HP:221 EP:15> 
ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND ND
You are already hunting Vermond!
HAR HP:221 EP:15> 
You miss Vermond.
Core misses Vermond miserably.
kill
You attack Vermond.
Triggered!  doing: hunt vermond
HAR HP:221 EP:14> 
You are already hunting Vermond!
HAR HP:221 EP:14> 
Vermond leaves east.
Triggered!  doing: hunt vermond
You follow Vermond east.
The plains(n, w and e) [nw, sw and s]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:221 EP:14> merciful off

You miss Vermond.
Core plunges into Vermond with vicious fervor.
Vermond misses you.
Vermond leaves east.
Triggered!  doing: hunt vermond
You follow Vermond east.
Emyn Arnen(n, w, e and s) [sw]
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:222 EP:14> 
Vermond leaves east.
You follow Vermond east.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are no longer being merciful in your attacks.
You will again inflict fatal wounds.
HAR HP:222 EP:14> 
Vermond leaves east.
You follow Vermond east.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A ranger of Dol Amroth
Core enters.
Vermond leaves east.
You follow Vermond east.
Emyn Arnen(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
Vermond leaves east.
You follow Vermond east.
Ithilien forest(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 A veteran ranger of Dol Amroth
Core enters.
Vermond leaves east.
Triggered!  doing: hunt vermond
You follow Vermond east.
Ithilien forest(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:222 EP:14> 
Vermond leaves east.
You follow Vermond east.
The Harad Road(nw, n, se, w, e, ne and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
 An olog-hai platoon marches to war
Core enters.
Vermond leaves east.
You follow Vermond east.
The plains(n, w, e and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You chop Vermond.
Core misses Vermond miserably.
Vermond misses Core.

Vermond leaves east.
Triggered!  doing: hunt vermond
You follow Vermond east.
The wall of Mordor(nw, w, sw and s)
 Vermond the dunedain Crime Lord (Shadowspawn of Mordor)
Core enters.
You are already hunting Vermond!
HAR HP:222 EP:13> 

HAR HP:222 EP:13> 
HAR HP:222 EP:13> kill

You attack Vermond.
Triggered!  doing: hunt vermond
HAR HP:222 EP:13> 
You are already hunting Vermond!
HAR HP:222 EP:13> 
Party say from Core:  hb
You chop Vermond.
Core plunges into Vermond with vicious fervor.
Core smiles grimly to himself as Vermond drops before him.
Vermond has died.